added support of buffers into gpu::minMaxLoc, reduced memory requirements, refactored
This commit is contained in:
@@ -430,6 +430,11 @@ namespace cv
|
||||
//! finds global minimum and maximum array elements and returns their values with locations
|
||||
CV_EXPORTS void minMaxLoc(const GpuMat& src, double* minVal, double* maxVal=0, Point* minLoc=0, Point* maxLoc=0);
|
||||
|
||||
//! finds global minimum and maximum array elements and returns their values with locations
|
||||
CV_EXPORTS void minMaxLoc(const GpuMat& src, double* minVal, double* maxVal, Point* minLoc, Point* maxLoc,
|
||||
GpuMat& valbuf, GpuMat& locbuf);
|
||||
|
||||
|
||||
//! transforms 8-bit unsigned integers using lookup table: dst(i)=lut(src(i))
|
||||
//! destination array will have the depth type as lut and the same channels number as source
|
||||
//! supports CV_8UC1, CV_8UC3 types
|
||||
|
Reference in New Issue
Block a user