clarify how to use fisheye::distortPoints
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@ -1802,6 +1802,10 @@ namespace fisheye
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@param D Input vector of distortion coefficients \f$(k_1, k_2, k_3, k_4)\f$.
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@param D Input vector of distortion coefficients \f$(k_1, k_2, k_3, k_4)\f$.
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@param alpha The skew coefficient.
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@param alpha The skew coefficient.
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@param distorted Output array of image points, 1xN/Nx1 2-channel, or vector\<Point2f\> .
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@param distorted Output array of image points, 1xN/Nx1 2-channel, or vector\<Point2f\> .
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Note that the function assumes the camera matrix of the undistorted points to be indentity.
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This means if you want to transform back points undistorted with undistortPoints() you have to
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multiply them with \f$P^{-1}\f$.
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*/
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*/
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CV_EXPORTS_W void distortPoints(InputArray undistorted, OutputArray distorted, InputArray K, InputArray D, double alpha = 0);
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CV_EXPORTS_W void distortPoints(InputArray undistorted, OutputArray distorted, InputArray K, InputArray D, double alpha = 0);
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