Merge pull request #1811 from Nerei:fixed_some_build_errors

This commit is contained in:
Roman Donchenko 2013-11-18 18:09:43 +04:00 committed by OpenCV Buildbot
commit bb4bf7a1f9
32 changed files with 357 additions and 347 deletions

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@ -5,6 +5,7 @@
#include "cascadeclassifier.h"
using namespace std;
using namespace cv;
CvHOGFeatureParams::CvHOGFeatureParams()
{

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@ -20,23 +20,23 @@ class CvHOGEvaluator : public CvFeatureEvaluator
public:
virtual ~CvHOGEvaluator() {}
virtual void init(const CvFeatureParams *_featureParams,
int _maxSampleCount, Size _winSize );
virtual void setImage(const Mat& img, uchar clsLabel, int idx);
int _maxSampleCount, cv::Size _winSize );
virtual void setImage(const cv::Mat& img, uchar clsLabel, int idx);
virtual float operator()(int varIdx, int sampleIdx) const;
virtual void writeFeatures( FileStorage &fs, const Mat& featureMap ) const;
virtual void writeFeatures( cv::FileStorage &fs, const cv::Mat& featureMap ) const;
protected:
virtual void generateFeatures();
virtual void integralHistogram(const Mat &img, std::vector<Mat> &histogram, Mat &norm, int nbins) const;
virtual void integralHistogram(const cv::Mat &img, std::vector<cv::Mat> &histogram, cv::Mat &norm, int nbins) const;
class Feature
{
public:
Feature();
Feature( int offset, int x, int y, int cellW, int cellH );
float calc( const std::vector<Mat> &_hists, const Mat &_normSum, size_t y, int featComponent ) const;
void write( FileStorage &fs ) const;
void write( FileStorage &fs, int varIdx ) const;
float calc( const std::vector<cv::Mat> &_hists, const cv::Mat &_normSum, size_t y, int featComponent ) const;
void write( cv::FileStorage &fs ) const;
void write( cv::FileStorage &fs, int varIdx ) const;
Rect rect[N_CELLS]; //cells
cv::Rect rect[N_CELLS]; //cells
struct
{
@ -45,8 +45,8 @@ protected:
};
std::vector<Feature> features;
Mat normSum; //for nomalization calculation (L1 or L2)
std::vector<Mat> hist;
cv::Mat normSum; //for nomalization calculation (L1 or L2)
std::vector<cv::Mat> hist;
};
inline float CvHOGEvaluator::operator()(int varIdx, int sampleIdx) const
@ -57,7 +57,7 @@ inline float CvHOGEvaluator::operator()(int varIdx, int sampleIdx) const
return features[featureIdx].calc( hist, normSum, sampleIdx, componentIdx);
}
inline float CvHOGEvaluator::Feature::calc( const std::vector<Mat>& _hists, const Mat& _normSum, size_t y, int featComponent ) const
inline float CvHOGEvaluator::Feature::calc( const std::vector<cv::Mat>& _hists, const cv::Mat& _normSum, size_t y, int featComponent ) const
{
float normFactor;
float res;

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@ -1,4 +1,18 @@
#include "opencv2/core.hpp"
#include "opencv2/core/utility.hpp"
using cv::Size;
using cv::Mat;
using cv::Point;
using cv::FileStorage;
using cv::Rect;
using cv::Ptr;
using cv::FileNode;
using cv::Mat_;
using cv::Range;
using cv::FileNodeIterator;
using cv::ParallelLoopBody;
#include "boost.h"
#include "cascadeclassifier.h"

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@ -13,8 +13,8 @@ struct CvCascadeBoostParams : CvBoostParams
CvCascadeBoostParams( int _boostType, float _minHitRate, float _maxFalseAlarm,
double _weightTrimRate, int _maxDepth, int _maxWeakCount );
virtual ~CvCascadeBoostParams() {}
void write( FileStorage &fs ) const;
bool read( const FileNode &node );
void write( cv::FileStorage &fs ) const;
bool read( const cv::FileNode &node );
virtual void printDefaults() const;
virtual void printAttrs() const;
virtual bool scanAttr( const std::string prmName, const std::string val);
@ -45,7 +45,7 @@ struct CvCascadeBoostTrainData : CvDTreeTrainData
virtual void free_train_data();
const CvFeatureEvaluator* featureEvaluator;
Mat valCache; // precalculated feature values (CV_32FC1)
cv::Mat valCache; // precalculated feature values (CV_32FC1)
CvMat _resp; // for casting
int numPrecalcVal, numPrecalcIdx;
};
@ -54,9 +54,9 @@ class CvCascadeBoostTree : public CvBoostTree
{
public:
virtual CvDTreeNode* predict( int sampleIdx ) const;
void write( FileStorage &fs, const Mat& featureMap );
void read( const FileNode &node, CvBoost* _ensemble, CvDTreeTrainData* _data );
void markFeaturesInMap( Mat& featureMap );
void write( cv::FileStorage &fs, const cv::Mat& featureMap );
void read( const cv::FileNode &node, CvBoost* _ensemble, CvDTreeTrainData* _data );
void markFeaturesInMap( cv::Mat& featureMap );
protected:
virtual void split_node_data( CvDTreeNode* n );
};
@ -70,10 +70,10 @@ public:
virtual float predict( int sampleIdx, bool returnSum = false ) const;
float getThreshold() const { return threshold; }
void write( FileStorage &fs, const Mat& featureMap ) const;
bool read( const FileNode &node, const CvFeatureEvaluator* _featureEvaluator,
void write( cv::FileStorage &fs, const cv::Mat& featureMap ) const;
bool read( const cv::FileNode &node, const CvFeatureEvaluator* _featureEvaluator,
const CvCascadeBoostParams& _params );
void markUsedFeaturesInMap( Mat& featureMap );
void markUsedFeaturesInMap( cv::Mat& featureMap );
protected:
virtual bool set_params( const CvBoostParams& _params );
virtual void update_weights( CvBoostTree* tree );

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@ -4,6 +4,7 @@
#include <queue>
using namespace std;
using namespace cv;
static const char* stageTypes[] = { CC_BOOST };
static const char* featureTypes[] = { CC_HAAR, CC_LBP, CC_HOG };

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@ -72,8 +72,8 @@ public:
CvCascadeParams();
CvCascadeParams( int _stageType, int _featureType );
void write( FileStorage &fs ) const;
bool read( const FileNode &node );
void write( cv::FileStorage &fs ) const;
bool read( const cv::FileNode &node );
void printDefaults() const;
void printAttrs() const;
@ -81,7 +81,7 @@ public:
int stageType;
int featureType;
Size winSize;
cv::Size winSize;
};
class CvCascadeClassifier
@ -104,20 +104,20 @@ private:
bool updateTrainingSet( double& acceptanceRatio );
int fillPassedSamples( int first, int count, bool isPositive, int64& consumed );
void writeParams( FileStorage &fs ) const;
void writeStages( FileStorage &fs, const Mat& featureMap ) const;
void writeFeatures( FileStorage &fs, const Mat& featureMap ) const;
bool readParams( const FileNode &node );
bool readStages( const FileNode &node );
void writeParams( cv::FileStorage &fs ) const;
void writeStages( cv::FileStorage &fs, const cv::Mat& featureMap ) const;
void writeFeatures( cv::FileStorage &fs, const cv::Mat& featureMap ) const;
bool readParams( const cv::FileNode &node );
bool readStages( const cv::FileNode &node );
void getUsedFeaturesIdxMap( Mat& featureMap );
void getUsedFeaturesIdxMap( cv::Mat& featureMap );
CvCascadeParams cascadeParams;
Ptr<CvFeatureParams> featureParams;
Ptr<CvCascadeBoostParams> stageParams;
cv::Ptr<CvFeatureParams> featureParams;
cv::Ptr<CvCascadeBoostParams> stageParams;
Ptr<CvFeatureEvaluator> featureEvaluator;
std::vector< Ptr<CvCascadeBoost> > stageClassifiers;
cv::Ptr<CvFeatureEvaluator> featureEvaluator;
std::vector< cv::Ptr<CvCascadeBoost> > stageClassifiers;
CvCascadeImageReader imgReader;
int numStages, curNumSamples;
int numPos, numNeg;

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@ -4,6 +4,7 @@
#include "cascadeclassifier.h"
using namespace std;
using namespace cv;
float calcNormFactor( const Mat& sum, const Mat& sqSum )
{

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@ -5,6 +5,7 @@
#include "cascadeclassifier.h"
using namespace std;
using namespace cv;
CvHaarFeatureParams::CvHaarFeatureParams() : mode(BASIC)
{

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@ -18,8 +18,8 @@ public:
CvHaarFeatureParams( int _mode );
virtual void init( const CvFeatureParams& fp );
virtual void write( FileStorage &fs ) const;
virtual bool read( const FileNode &node );
virtual void write( cv::FileStorage &fs ) const;
virtual bool read( const cv::FileNode &node );
virtual void printDefaults() const;
virtual void printAttrs() const;
@ -32,11 +32,11 @@ class CvHaarEvaluator : public CvFeatureEvaluator
{
public:
virtual void init(const CvFeatureParams *_featureParams,
int _maxSampleCount, Size _winSize );
virtual void setImage(const Mat& img, uchar clsLabel, int idx);
int _maxSampleCount, cv::Size _winSize );
virtual void setImage(const cv::Mat& img, uchar clsLabel, int idx);
virtual float operator()(int featureIdx, int sampleIdx) const;
virtual void writeFeatures( FileStorage &fs, const Mat& featureMap ) const;
void writeFeature( FileStorage &fs, int fi ) const; // for old file fornat
virtual void writeFeatures( cv::FileStorage &fs, const cv::Mat& featureMap ) const;
void writeFeature( cv::FileStorage &fs, int fi ) const; // for old file fornat
protected:
virtual void generateFeatures();
@ -48,13 +48,13 @@ protected:
int x0, int y0, int w0, int h0, float wt0,
int x1, int y1, int w1, int h1, float wt1,
int x2 = 0, int y2 = 0, int w2 = 0, int h2 = 0, float wt2 = 0.0F );
float calc( const Mat &sum, const Mat &tilted, size_t y) const;
void write( FileStorage &fs ) const;
float calc( const cv::Mat &sum, const cv::Mat &tilted, size_t y) const;
void write( cv::FileStorage &fs ) const;
bool tilted;
struct
{
Rect r;
cv::Rect r;
float weight;
} rect[CV_HAAR_FEATURE_MAX];
@ -65,9 +65,9 @@ protected:
};
std::vector<Feature> features;
Mat sum; /* sum images (each row represents image) */
Mat tilted; /* tilted sum images (each row represents image) */
Mat normfactor; /* normalization factor */
cv::Mat sum; /* sum images (each row represents image) */
cv::Mat tilted; /* tilted sum images (each row represents image) */
cv::Mat normfactor; /* normalization factor */
};
inline float CvHaarEvaluator::operator()(int featureIdx, int sampleIdx) const
@ -76,7 +76,7 @@ inline float CvHaarEvaluator::operator()(int featureIdx, int sampleIdx) const
return !nf ? 0.0f : (features[featureIdx].calc( sum, tilted, sampleIdx)/nf);
}
inline float CvHaarEvaluator::Feature::calc( const Mat &_sum, const Mat &_tilted, size_t y) const
inline float CvHaarEvaluator::Feature::calc( const cv::Mat &_sum, const cv::Mat &_tilted, size_t y) const
{
const int* img = tilted ? _tilted.ptr<int>((int)y) : _sum.ptr<int>((int)y);
float ret = rect[0].weight * (img[fastRect[0].p0] - img[fastRect[0].p1] - img[fastRect[0].p2] + img[fastRect[0].p3] ) +

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@ -8,6 +8,7 @@
#include <fstream>
using namespace std;
using namespace cv;
bool CvCascadeImageReader::create( const string _posFilename, const string _negFilename, Size _winSize )
{

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@ -3,15 +3,15 @@
#include "highgui.h"
using namespace cv;
class CvCascadeImageReader
{
public:
bool create( const std::string _posFilename, const std::string _negFilename, Size _winSize );
bool create( const std::string _posFilename, const std::string _negFilename, cv::Size _winSize );
void restart() { posReader.restart(); }
bool getNeg(Mat &_img) { return negReader.get( _img ); }
bool getPos(Mat &_img) { return posReader.get( _img ); }
bool getNeg(cv::Mat &_img) { return negReader.get( _img ); }
bool getPos(cv::Mat &_img) { return posReader.get( _img ); }
private:
class PosReader
@ -20,7 +20,7 @@ private:
PosReader();
virtual ~PosReader();
bool create( const std::string _filename );
bool get( Mat &_img );
bool get( cv::Mat &_img );
void restart();
short* vec;
@ -35,18 +35,18 @@ private:
{
public:
NegReader();
bool create( const std::string _filename, Size _winSize );
bool get( Mat& _img );
bool create( const std::string _filename, cv::Size _winSize );
bool get( cv::Mat& _img );
bool nextImg();
Mat src, img;
cv::Mat src, img;
std::vector<std::string> imgFilenames;
Point offset, point;
cv::Point offset, point;
float scale;
float scaleFactor;
float stepFactor;
size_t last, round;
Size winSize;
cv::Size winSize;
} negReader;
};

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@ -4,6 +4,8 @@
#include "lbpfeatures.h"
#include "cascadeclassifier.h"
using namespace cv;
CvLBPFeatureParams::CvLBPFeatureParams()
{
maxCatCount = 256;

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@ -15,11 +15,11 @@ class CvLBPEvaluator : public CvFeatureEvaluator
public:
virtual ~CvLBPEvaluator() {}
virtual void init(const CvFeatureParams *_featureParams,
int _maxSampleCount, Size _winSize );
virtual void setImage(const Mat& img, uchar clsLabel, int idx);
int _maxSampleCount, cv::Size _winSize );
virtual void setImage(const cv::Mat& img, uchar clsLabel, int idx);
virtual float operator()(int featureIdx, int sampleIdx) const
{ return (float)features[featureIdx].calc( sum, sampleIdx); }
virtual void writeFeatures( FileStorage &fs, const Mat& featureMap ) const;
virtual void writeFeatures( cv::FileStorage &fs, const cv::Mat& featureMap ) const;
protected:
virtual void generateFeatures();
@ -28,18 +28,18 @@ protected:
public:
Feature();
Feature( int offset, int x, int y, int _block_w, int _block_h );
uchar calc( const Mat& _sum, size_t y ) const;
void write( FileStorage &fs ) const;
uchar calc( const cv::Mat& _sum, size_t y ) const;
void write( cv::FileStorage &fs ) const;
Rect rect;
cv::Rect rect;
int p[16];
};
std::vector<Feature> features;
Mat sum;
cv::Mat sum;
};
inline uchar CvLBPEvaluator::Feature::calc(const Mat &_sum, size_t y) const
inline uchar CvLBPEvaluator::Feature::calc(const cv::Mat &_sum, size_t y) const
{
const int* psum = _sum.ptr<int>((int)y);
int cval = psum[p[5]] - psum[p[6]] - psum[p[9]] + psum[p[10]];

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@ -4,6 +4,7 @@
#include "cascadeclassifier.h"
using namespace std;
using namespace cv;
int main( int argc, char* argv[] )
{

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@ -30,13 +30,13 @@
(p3) = (rect).x + (rect).width - (rect).height \
+ (step) * ((rect).y + (rect).width + (rect).height);
float calcNormFactor( const Mat& sum, const Mat& sqSum );
float calcNormFactor( const cv::Mat& sum, const cv::Mat& sqSum );
template<class Feature>
void _writeFeatures( const std::vector<Feature> features, FileStorage &fs, const Mat& featureMap )
void _writeFeatures( const std::vector<Feature> features, cv::FileStorage &fs, const cv::Mat& featureMap )
{
fs << FEATURES << "[";
const Mat_<int>& featureMap_ = (const Mat_<int>&)featureMap;
const cv::Mat_<int>& featureMap_ = (const cv::Mat_<int>&)featureMap;
for ( int fi = 0; fi < featureMap.cols; fi++ )
if ( featureMap_(0, fi) >= 0 )
{
@ -53,8 +53,8 @@ public:
CvParams();
virtual ~CvParams() {}
// from|to file
virtual void write( FileStorage &fs ) const = 0;
virtual bool read( const FileNode &node ) = 0;
virtual void write( cv::FileStorage &fs ) const = 0;
virtual bool read( const cv::FileNode &node ) = 0;
// from|to screen
virtual void printDefaults() const;
virtual void printAttrs() const;
@ -68,9 +68,9 @@ public:
enum { HAAR = 0, LBP = 1, HOG = 2 };
CvFeatureParams();
virtual void init( const CvFeatureParams& fp );
virtual void write( FileStorage &fs ) const;
virtual bool read( const FileNode &node );
static Ptr<CvFeatureParams> create( int featureType );
virtual void write( cv::FileStorage &fs ) const;
virtual bool read( const cv::FileNode &node );
static cv::Ptr<CvFeatureParams> create( int featureType );
int maxCatCount; // 0 in case of numerical features
int featSize; // 1 in case of simple features (HAAR, LBP) and N_BINS(9)*N_CELLS(4) in case of Dalal's HOG features
};
@ -80,25 +80,25 @@ class CvFeatureEvaluator
public:
virtual ~CvFeatureEvaluator() {}
virtual void init(const CvFeatureParams *_featureParams,
int _maxSampleCount, Size _winSize );
virtual void setImage(const Mat& img, uchar clsLabel, int idx);
virtual void writeFeatures( FileStorage &fs, const Mat& featureMap ) const = 0;
int _maxSampleCount, cv::Size _winSize );
virtual void setImage(const cv::Mat& img, uchar clsLabel, int idx);
virtual void writeFeatures( cv::FileStorage &fs, const cv::Mat& featureMap ) const = 0;
virtual float operator()(int featureIdx, int sampleIdx) const = 0;
static Ptr<CvFeatureEvaluator> create(int type);
static cv::Ptr<CvFeatureEvaluator> create(int type);
int getNumFeatures() const { return numFeatures; }
int getMaxCatCount() const { return featureParams->maxCatCount; }
int getFeatureSize() const { return featureParams->featSize; }
const Mat& getCls() const { return cls; }
const cv::Mat& getCls() const { return cls; }
float getCls(int si) const { return cls.at<float>(si, 0); }
protected:
virtual void generateFeatures() = 0;
int npos, nneg;
int numFeatures;
Size winSize;
cv::Size winSize;
CvFeatureParams *featureParams;
Mat cls;
cv::Mat cls;
};
#endif

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@ -105,7 +105,9 @@ public:
context(_context), depthGenerator(_depthGenerator), imageGenerator(_imageGenerator),
maxBufferSize(_maxBufferSize), isCircleBuffer(_isCircleBuffer), maxTimeDuration(_maxTimeDuration)
{
#ifdef HAVE_TBB
task = 0;
#endif
CV_Assert( depthGenerator.IsValid() );
CV_Assert( imageGenerator.IsValid() );
@ -150,7 +152,7 @@ public:
task = new( tbb::task::allocate_root() ) TBBApproximateSynchronizerTask( *this );
tbb::task::enqueue(*task);
#else
task = new ApproximateSynchronizer( *this );
task->reset( new ApproximateSynchronizer( *this ) );
#endif
}
@ -171,6 +173,9 @@ public:
xn::ImageGenerator &imageGenerator;
private:
ApproximateSyncGrabber(const ApproximateSyncGrabber&);
ApproximateSyncGrabber& operator=(const ApproximateSyncGrabber&);
int maxBufferSize;
bool isCircleBuffer;
int maxTimeDuration;
@ -214,7 +219,7 @@ private:
virtual bool grab( xn::DepthMetaData& depthMetaData,
xn::ImageMetaData& imageMetaData )
{
while(1)
for(;;)
{
if( !isDepthFilled )
isDepthFilled = popDepthMetaData(depth);
@ -951,7 +956,7 @@ double CvCapture_OpenNI::getDepthGeneratorProperty( int propIdx )
propValue = depthGenerator.GetAlternativeViewPointCap().IsViewPointAs(imageGenerator) ? 1.0 : 0.0;
break;
case CV_CAP_PROP_POS_MSEC :
propValue = depthGenerator.GetTimestamp();
propValue = (double)depthGenerator.GetTimestamp();
break;
case CV_CAP_PROP_POS_FRAMES :
propValue = depthGenerator.GetFrameID();
@ -1039,7 +1044,7 @@ double CvCapture_OpenNI::getImageGeneratorProperty( int propIdx )
propValue = mode.nFPS;
break;
case CV_CAP_PROP_POS_MSEC :
propValue = imageGenerator.GetTimestamp();
propValue = (double)imageGenerator.GetTimestamp();
break;
case CV_CAP_PROP_POS_FRAMES :
propValue = imageGenerator.GetFrameID();

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@ -43,9 +43,13 @@
#include "precomp.hpp"
#include <fstream>
#ifndef INT32_MAX
#define __STDC_LIMIT_MACROS
#include <stdint.h>
#if defined _MSC_VER && _MSC_VER == 1500
typedef int int_fast32_t;
#else
#ifndef INT32_MAX
#define __STDC_LIMIT_MACROS
#include <stdint.h>
#endif
#endif
using namespace std;

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@ -40,9 +40,6 @@
//M*/
#include "test_precomp.hpp"
#include <string>
#include <algorithm>
#include <fstream>
using namespace cv;
using namespace std;

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@ -13,5 +13,9 @@
#include "opencv2/ts.hpp"
#include "opencv2/photo.hpp"
#include "opencv2/highgui.hpp"
#include <string>
#include <algorithm>
#include <fstream>
#include <ctime>
#endif

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@ -108,10 +108,9 @@ namespace cv
void remove(const String &window_name);
static VizAccessor * instance_;
static bool is_instantiated_;
struct VizAccessorImpl;
static VizAccessorImpl * impl_;
VizAccessorImpl * impl_;
friend class Viz3d;
};

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@ -57,7 +57,7 @@ namespace cv
{
namespace viz
{
class CV_EXPORTS Color : public Scalar
class Color : public Scalar
{
public:
Color();
@ -169,8 +169,26 @@ namespace cv
Vec2f principal_point_;
Vec2f focal_;
};
} /* namespace viz */
} /* namespace cv */
//////////////////////////////////////////////////////////////////////////////////////////////////////
/// cv::viz::Color
inline cv::viz::Color::Color() : Scalar(0, 0, 0) {}
inline cv::viz::Color::Color(double gray) : Scalar(gray, gray, gray) {}
inline cv::viz::Color::Color(double blue, double green, double red) : Scalar(blue, green, red) {}
inline cv::viz::Color::Color(const Scalar& color) : Scalar(color) {}
inline cv::viz::Color cv::viz::Color::black() { return Color( 0, 0, 0); }
inline cv::viz::Color cv::viz::Color::green() { return Color( 0, 255, 0); }
inline cv::viz::Color cv::viz::Color::blue() { return Color(255, 0, 0); }
inline cv::viz::Color cv::viz::Color::cyan() { return Color(255, 255, 0); }
inline cv::viz::Color cv::viz::Color::red() { return Color( 0, 0, 255); }
inline cv::viz::Color cv::viz::Color::yellow() { return Color( 0, 255, 255); }
inline cv::viz::Color cv::viz::Color::magenta() { return Color(255, 0, 255); }
inline cv::viz::Color cv::viz::Color::white() { return Color(255, 255, 255); }
inline cv::viz::Color cv::viz::Color::gray() { return Color(128, 128, 128); }
#endif

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@ -47,9 +47,6 @@
//M*/
#include "precomp.hpp"
#include "interactor_style.h"
using namespace cv;
//////////////////////////////////////////////////////////////////////////////////////////////
void cv::viz::InteractorStyle::Initialize()
@ -78,11 +75,11 @@ void cv::viz::InteractorStyle::Initialize()
}
//////////////////////////////////////////////////////////////////////////////////////////////
void cv::viz::InteractorStyle::saveScreenshot(const std::string &file)
void cv::viz::InteractorStyle::saveScreenshot(const String &file)
{
FindPokedRenderer(Interactor->GetEventPosition()[0], Interactor->GetEventPosition()[1]);
wif_->SetInput(Interactor->GetRenderWindow());
wif_->Modified(); // Update the WindowToImageFilter
wif_->Modified(); // Update the WindowToImageFilter
snapshot_writer_->Modified();
snapshot_writer_->SetFileName(file.c_str());
snapshot_writer_->Write();
@ -117,30 +114,19 @@ void cv::viz::InteractorStyle::OnChar()
FindPokedRenderer(Interactor->GetEventPosition()[0], Interactor->GetEventPosition()[1]);
if (Interactor->GetKeyCode() >= '0' && Interactor->GetKeyCode() <= '9')
return;
std::string key(Interactor->GetKeySym());
if (key.find("XF86ZoomIn") != std::string::npos)
String key(Interactor->GetKeySym());
if (key.find("XF86ZoomIn") != String::npos)
zoomIn();
else if (key.find("XF86ZoomOut") != std::string::npos)
else if (key.find("XF86ZoomOut") != String::npos)
zoomOut();
int keymod = false;
switch (modifier_)
{
case KB_MOD_ALT:
{
keymod = Interactor->GetAltKey();
break;
}
case KB_MOD_CTRL:
{
keymod = Interactor->GetControlKey();
break;
}
case KB_MOD_SHIFT:
{
keymod = Interactor->GetShiftKey();
break;
}
case KB_MOD_ALT: keymod = Interactor->GetAltKey(); break;
case KB_MOD_CTRL: keymod = Interactor->GetControlKey(); break;
case KB_MOD_SHIFT: keymod = Interactor->GetShiftKey(); break;
}
switch (Interactor->GetKeyCode())
@ -193,11 +179,15 @@ void cv::viz::InteractorStyle::registerKeyboardCallback(void (*callback)(const K
keyboard_callback_cookie_ = cookie;
}
//////////////////////////////////////////////////////////////////////////////////////////////
bool cv::viz::InteractorStyle::getAltKey() { return Interactor->GetAltKey() != 0; }
bool cv::viz::InteractorStyle::getShiftKey() { return Interactor->GetShiftKey()!= 0; }
bool cv::viz::InteractorStyle::getControlKey() { return Interactor->GetControlKey()!= 0; }
//////////////////////////////////////////////////////////////////////////////////////////////
void
cv::viz::InteractorStyle::OnKeyDown()
{
CV_Assert("Interactor style not initialized. Please call Initialize() before continuing" && init_);
CV_Assert("No renderer given! Use SetRendererCollection() before continuing." && renderer_);
@ -216,9 +206,9 @@ cv::viz::InteractorStyle::OnKeyDown()
// Get the status of special keys (Cltr+Alt+Shift)
bool shift = Interactor->GetShiftKey();
bool ctrl = Interactor->GetControlKey();
bool alt = Interactor->GetAltKey();
bool shift = getShiftKey();
bool ctrl = getControlKey();
bool alt = getAltKey();
bool keymod = false;
switch (modifier_)
@ -269,42 +259,40 @@ cv::viz::InteractorStyle::OnKeyDown()
vtkSmartPointer<vtkActorCollection> ac = CurrentRenderer->GetActors();
vtkCollectionSimpleIterator ait;
for (ac->InitTraversal(ait); vtkActor* actor = ac->GetNextActor(ait); )
{
for (actor->InitPathTraversal(); vtkAssemblyPath* path = actor->GetNextPath(); )
{
vtkActor* apart = reinterpret_cast <vtkActor*>(path->GetLastNode()->GetViewProp());
apart->GetProperty()->SetRepresentationToPoints();
}
}
break;
}
// Save a PNG snapshot with the current screen
case 'j': case 'J':
{
char cam_fn[80], snapshot_fn[80];
unsigned t = static_cast<unsigned>(time(0));
sprintf(snapshot_fn, "screenshot-%d.png" , t);
saveScreenshot(snapshot_fn);
unsigned int t = static_cast<unsigned int>(time(0));
String png_file = cv::format("screenshot-%d.png", t);
String cam_file = cv::format("screenshot-%d.cam", t);
sprintf(cam_fn, "screenshot-%d.cam", t);
ofstream ofs_cam;
ofs_cam.open(cam_fn);
vtkSmartPointer<vtkCamera> cam = Interactor->GetRenderWindow()->GetRenderers()->GetFirstRenderer()->GetActiveCamera();
double clip[2], focal[3], pos[3], view[3];
cam->GetClippingRange(clip);
cam->GetFocalPoint(focal);
cam->GetPosition(pos);
cam->GetViewUp(view);
Vec2d clip;
Vec3d focal, pos, view;
cam->GetClippingRange(clip.val);
cam->GetFocalPoint(focal.val);
cam->GetPosition(pos.val);
cam->GetViewUp(view.val);
Vec2i win_pos(Interactor->GetRenderWindow()->GetPosition());
Vec2i win_size(Interactor->GetRenderWindow()->GetSize());
double angle = cam->GetViewAngle() / 180.0 * CV_PI;
int *win_pos = Interactor->GetRenderWindow()->GetPosition();
int *win_size = Interactor->GetRenderWindow()->GetSize();
ofs_cam << clip[0] << "," << clip[1] << "/" << focal[0] << "," << focal[1] << "," << focal[2] << "/" <<
pos[0] << "," << pos[1] << "," << pos[2] << "/" << view[0] << "," << view[1] << "," << view[2] << "/" <<
cam->GetViewAngle() / 180.0 * CV_PI << "/" << win_size[0] << "," << win_size[1] << "/" << win_pos[0] << "," << win_pos[1]
<< endl;
String data = cv::format("%f,%f/%f,%f,%f/%f,%f,%f/%f,%f,%f/%f/%d,%d/%d,%d", clip[0],clip[1], focal[0],focal[1],focal[2],
pos[0],pos[1],pos[2], view[0],view[1], view[2], angle , win_size[0],win_size[1], win_pos[0], win_pos[1]);
saveScreenshot(png_file);
ofstream ofs_cam(cam_file.c_str());
ofs_cam << data.c_str() << endl;
ofs_cam.close();
std::cout << "Screenshot (" << snapshot_fn << ") and camera information (" << cam_fn << ") successfully captured." << std::endl;
cout << "Screenshot (" << png_file.c_str() << ") and camera information (" << cam_file.c_str() << ") successfully captured." << endl;
break;
}
// display current camera settings/parameters
@ -349,7 +337,6 @@ cv::viz::InteractorStyle::OnKeyDown()
vtkSmartPointer<vtkActorCollection> ac = CurrentRenderer->GetActors();
vtkCollectionSimpleIterator ait;
for (ac->InitTraversal(ait); vtkActor* actor = ac->GetNextActor(ait); )
{
for (actor->InitPathTraversal(); vtkAssemblyPath* path = actor->GetNextPath(); )
{
vtkActor* apart = reinterpret_cast <vtkActor*>(path->GetLastNode()->GetViewProp());
@ -357,7 +344,6 @@ cv::viz::InteractorStyle::OnKeyDown()
if (psize < 63.0f)
apart->GetProperty()->SetPointSize(psize + 1.0f);
}
}
}
break;
}
@ -370,7 +356,6 @@ cv::viz::InteractorStyle::OnKeyDown()
vtkSmartPointer<vtkActorCollection> ac = CurrentRenderer->GetActors();
vtkCollectionSimpleIterator ait;
for (ac->InitTraversal(ait); vtkActor* actor = ac->GetNextActor(ait); )
{
for (actor->InitPathTraversal(); vtkAssemblyPath* path = actor->GetNextPath(); )
{
vtkActor* apart = static_cast<vtkActor*>(path->GetLastNode()->GetViewProp());
@ -378,7 +363,6 @@ cv::viz::InteractorStyle::OnKeyDown()
if (psize > 1.0f)
apart->GetProperty()->SetPointSize(psize - 1.0f);
}
}
}
break;
}
@ -455,9 +439,7 @@ cv::viz::InteractorStyle::OnKeyDown()
case 'o': case 'O':
{
vtkSmartPointer<vtkCamera> cam = CurrentRenderer->GetActiveCamera();
int flag = cam->GetParallelProjection();
cam->SetParallelProjection(!flag);
cam->SetParallelProjection(!cam->GetParallelProjection());
CurrentRenderer->SetActiveCamera(cam);
CurrentRenderer->Render();
break;
@ -494,18 +476,14 @@ cv::viz::InteractorStyle::OnKeyDown()
// if a valid transformation was found, use it otherwise fall back to default view point.
if (found_transformation)
{
vtkProp3D * actor = vtkProp3D::SafeDownCast(it->second);
cam->SetPosition(actor->GetUserMatrix()->GetElement(0, 3),
actor->GetUserMatrix()->GetElement(1, 3),
actor->GetUserMatrix()->GetElement(2, 3));
const vtkMatrix4x4* m = vtkProp3D::SafeDownCast(it->second)->GetUserMatrix();
cam->SetFocalPoint(actor->GetUserMatrix()->GetElement(0, 3) - actor->GetUserMatrix()->GetElement(0, 2),
actor->GetUserMatrix()->GetElement(1, 3) - actor->GetUserMatrix()->GetElement(1, 2),
actor->GetUserMatrix()->GetElement(2, 3) - actor->GetUserMatrix()->GetElement(2, 2));
cam->SetFocalPoint(m->GetElement(0, 3) - m->GetElement(0, 2),
m->GetElement(1, 3) - m->GetElement(1, 2),
m->GetElement(2, 3) - m->GetElement(2, 2));
cam->SetViewUp(actor->GetUserMatrix()->GetElement(0, 1),
actor->GetUserMatrix()->GetElement(1, 1),
actor->GetUserMatrix()->GetElement(2, 1));
cam->SetViewUp (m->GetElement(0, 1), m->GetElement(1, 1), m->GetElement(2, 1));
cam->SetPosition(m->GetElement(0, 3), m->GetElement(1, 3), m->GetElement(2, 3));
}
else
{
@ -538,7 +516,7 @@ cv::viz::InteractorStyle::OnKeyDown()
}
}
KeyboardEvent event(true, Interactor->GetKeySym(), Interactor->GetKeyCode(), Interactor->GetAltKey(), Interactor->GetControlKey(), Interactor->GetShiftKey());
KeyboardEvent event(true, Interactor->GetKeySym(), Interactor->GetKeyCode(), getAltKey(), getControlKey(), getShiftKey());
// Check if there is a keyboard callback registered
if (keyboardCallback_)
keyboardCallback_(event, keyboard_callback_cookie_);
@ -550,7 +528,7 @@ cv::viz::InteractorStyle::OnKeyDown()
//////////////////////////////////////////////////////////////////////////////////////////////
void cv::viz::InteractorStyle::OnKeyUp()
{
KeyboardEvent event(false, Interactor->GetKeySym(), Interactor->GetKeyCode(), Interactor->GetAltKey(), Interactor->GetControlKey(), Interactor->GetShiftKey());
KeyboardEvent event(false, Interactor->GetKeySym(), Interactor->GetKeyCode(), getAltKey(), getControlKey(), getShiftKey());
// Check if there is a keyboard callback registered
if (keyboardCallback_)
keyboardCallback_(event, keyboard_callback_cookie_);
@ -562,7 +540,7 @@ void cv::viz::InteractorStyle::OnKeyUp()
void cv::viz::InteractorStyle::OnMouseMove()
{
Vec2i p(Interactor->GetEventPosition());
MouseEvent event(MouseEvent::MouseMove, MouseEvent::NoButton, p, Interactor->GetAltKey(), Interactor->GetControlKey(), Interactor->GetShiftKey());
MouseEvent event(MouseEvent::MouseMove, MouseEvent::NoButton, p, getAltKey(), getControlKey(), getShiftKey());
if (mouseCallback_)
mouseCallback_(event, mouse_callback_cookie_);
Superclass::OnMouseMove();
@ -573,7 +551,7 @@ void cv::viz::InteractorStyle::OnLeftButtonDown()
{
Vec2i p(Interactor->GetEventPosition());
MouseEvent::Type type = (Interactor->GetRepeatCount() == 0) ? MouseEvent::MouseButtonPress : MouseEvent::MouseDblClick;
MouseEvent event(type, MouseEvent::LeftButton, p, Interactor->GetAltKey(), Interactor->GetControlKey(), Interactor->GetShiftKey());
MouseEvent event(type, MouseEvent::LeftButton, p, getAltKey(), getControlKey(), getShiftKey());
if (mouseCallback_)
mouseCallback_(event, mouse_callback_cookie_);
Superclass::OnLeftButtonDown();
@ -583,7 +561,7 @@ void cv::viz::InteractorStyle::OnLeftButtonDown()
void cv::viz::InteractorStyle::OnLeftButtonUp()
{
Vec2i p(Interactor->GetEventPosition());
MouseEvent event(MouseEvent::MouseButtonRelease, MouseEvent::LeftButton, p, Interactor->GetAltKey(), Interactor->GetControlKey(), Interactor->GetShiftKey());
MouseEvent event(MouseEvent::MouseButtonRelease, MouseEvent::LeftButton, p, getAltKey(), getControlKey(), getShiftKey());
if (mouseCallback_)
mouseCallback_(event, mouse_callback_cookie_);
Superclass::OnLeftButtonUp();
@ -595,7 +573,7 @@ void cv::viz::InteractorStyle::OnMiddleButtonDown()
Vec2i p(Interactor->GetEventPosition());
MouseEvent::Type type = (Interactor->GetRepeatCount() == 0) ? MouseEvent::MouseButtonPress : MouseEvent::MouseDblClick;
MouseEvent event(type, MouseEvent::MiddleButton, p, Interactor->GetAltKey(), Interactor->GetControlKey(), Interactor->GetShiftKey());
MouseEvent event(type, MouseEvent::MiddleButton, p, getAltKey(), getControlKey(), getShiftKey());
if (mouseCallback_)
mouseCallback_(event, mouse_callback_cookie_);
Superclass::OnMiddleButtonDown();
@ -605,7 +583,7 @@ void cv::viz::InteractorStyle::OnMiddleButtonDown()
void cv::viz::InteractorStyle::OnMiddleButtonUp()
{
Vec2i p(Interactor->GetEventPosition());
MouseEvent event(MouseEvent::MouseButtonRelease, MouseEvent::MiddleButton, p, Interactor->GetAltKey(), Interactor->GetControlKey(), Interactor->GetShiftKey());
MouseEvent event(MouseEvent::MouseButtonRelease, MouseEvent::MiddleButton, p, getAltKey(), getControlKey(), getShiftKey());
if (mouseCallback_)
mouseCallback_(event, mouse_callback_cookie_);
Superclass::OnMiddleButtonUp();
@ -617,7 +595,7 @@ void cv::viz::InteractorStyle::OnRightButtonDown()
Vec2i p(Interactor->GetEventPosition());
MouseEvent::Type type = (Interactor->GetRepeatCount() == 0) ? MouseEvent::MouseButtonPress : MouseEvent::MouseDblClick;
MouseEvent event(type, MouseEvent::RightButton, p, Interactor->GetAltKey(), Interactor->GetControlKey(), Interactor->GetShiftKey());
MouseEvent event(type, MouseEvent::RightButton, p, getAltKey(), getControlKey(), getShiftKey());
if (mouseCallback_)
mouseCallback_(event, mouse_callback_cookie_);
Superclass::OnRightButtonDown();
@ -627,7 +605,7 @@ void cv::viz::InteractorStyle::OnRightButtonDown()
void cv::viz::InteractorStyle::OnRightButtonUp()
{
Vec2i p(Interactor->GetEventPosition());
MouseEvent event(MouseEvent::MouseButtonRelease, MouseEvent::RightButton, p, Interactor->GetAltKey(), Interactor->GetControlKey(), Interactor->GetShiftKey());
MouseEvent event(MouseEvent::MouseButtonRelease, MouseEvent::RightButton, p, getAltKey(), getControlKey(), getShiftKey());
if (mouseCallback_)
mouseCallback_(event, mouse_callback_cookie_);
Superclass::OnRightButtonUp();
@ -637,7 +615,7 @@ void cv::viz::InteractorStyle::OnRightButtonUp()
void cv::viz::InteractorStyle::OnMouseWheelForward()
{
Vec2i p(Interactor->GetEventPosition());
MouseEvent event(MouseEvent::MouseScrollUp, MouseEvent::VScroll, p, Interactor->GetAltKey(), Interactor->GetControlKey(), Interactor->GetShiftKey());
MouseEvent event(MouseEvent::MouseScrollUp, MouseEvent::VScroll, p, getAltKey(), getControlKey(), getShiftKey());
// If a mouse callback registered, call it!
if (mouseCallback_)
mouseCallback_(event, mouse_callback_cookie_);
@ -669,7 +647,7 @@ void cv::viz::InteractorStyle::OnMouseWheelForward()
void cv::viz::InteractorStyle::OnMouseWheelBackward()
{
Vec2i p(Interactor->GetEventPosition());
MouseEvent event(MouseEvent::MouseScrollDown, MouseEvent::VScroll, p, Interactor->GetAltKey(), Interactor->GetControlKey(), Interactor->GetShiftKey());
MouseEvent event(MouseEvent::MouseScrollDown, MouseEvent::VScroll, p, getAltKey(), getControlKey(), getShiftKey());
// If a mouse callback registered, call it!
if (mouseCallback_)
mouseCallback_(event, mouse_callback_cookie_);
@ -707,11 +685,8 @@ void cv::viz::InteractorStyle::OnTimer()
Interactor->Render();
}
namespace cv
namespace cv { namespace viz
{
namespace viz
{
//Standard VTK macro for *New()
vtkStandardNewMacro(InteractorStyle)
}
}
//Standard VTK macro for *New()
vtkStandardNewMacro(InteractorStyle)
}}

View File

@ -49,8 +49,6 @@
#ifndef __OPENCV_VIZ_INTERACTOR_STYLE_H__
#define __OPENCV_VIZ_INTERACTOR_STYLE_H__
#include <opencv2/viz/types.hpp>
namespace cv
{
namespace viz
@ -59,16 +57,9 @@ namespace cv
{
public:
enum KeyboardModifier
{
KB_MOD_ALT,
KB_MOD_CTRL,
KB_MOD_SHIFT
};
enum KeyboardModifier { KB_MOD_ALT, KB_MOD_CTRL, KB_MOD_SHIFT };
static InteractorStyle *New();
InteractorStyle() {}
virtual ~InteractorStyle() {}
// this macro defines Superclass, the isA functionality and the safe downcast method
@ -77,32 +68,24 @@ namespace cv
/** \brief Initialization routine. Must be called before anything else. */
virtual void Initialize();
inline void setWidgetActorMap(const Ptr<WidgetActorMap>& actors) { widget_actor_map_ = actors; }
void setWidgetActorMap(const Ptr<WidgetActorMap>& actors) { widget_actor_map_ = actors; }
void setRenderer(vtkSmartPointer<vtkRenderer>& ren) { renderer_ = ren; }
void registerMouseCallback(void (*callback)(const MouseEvent&, void*), void* cookie = 0);
void registerKeyboardCallback(void (*callback)(const KeyboardEvent&, void*), void * cookie = 0);
void saveScreenshot(const std::string &file);
void saveScreenshot(const String &file);
/** \brief Change the default keyboard modified from ALT to a different special key.*/
inline void setKeyboardModifier(const KeyboardModifier &modifier) { modifier_ = modifier; }
protected:
private:
/** \brief Set to true after initialization is complete. */
bool init_;
/** \brief Collection of vtkRenderers stored internally. */
vtkSmartPointer<vtkRenderer> renderer_;
Ptr<WidgetActorMap> widget_actor_map_;
/** \brief Actor map stored internally. */
cv::Ptr<WidgetActorMap> widget_actor_map_;
/** \brief The current window width/height. */
Vec2i win_size_;
/** \brief The current window position x/y. */
Vec2i win_pos_;
/** \brief The maximum resizeable window width/height. */
Vec2i max_win_size_;
/** \brief A PNG writer for screenshot captures. */
@ -145,6 +128,10 @@ namespace cv
void (*mouseCallback_)(const MouseEvent&, void*);
void *mouse_callback_cookie_;
bool getAltKey();
bool getControlKey();
bool getShiftKey();
};
}
}

View File

@ -126,6 +126,9 @@
#endif
#include <opencv2/core.hpp>
#include <opencv2/viz.hpp>
#include <opencv2/viz/widget_accessor.hpp>
#include <opencv2/core/utility.hpp>
namespace cv
{
@ -135,6 +138,7 @@ namespace cv
}
}
#include "interactor_style.h"
#include "viz3d_impl.hpp"
namespace cv
@ -146,8 +150,5 @@ namespace cv
}
}
#include <opencv2/viz.hpp>
#include <opencv2/viz/types.hpp>
#include "opencv2/viz/widget_accessor.hpp"
#endif

View File

@ -48,26 +48,6 @@
#include "precomp.hpp"
//////////////////////////////////////////////////////////////////////////////////////////////////////
/// cv::viz::Color
cv::viz::Color::Color() : Scalar(0, 0, 0) {}
cv::viz::Color::Color(double gray) : Scalar(gray, gray, gray) {}
cv::viz::Color::Color(double blue, double green, double red) : Scalar(blue, green, red) {}
cv::viz::Color::Color(const Scalar& color) : Scalar(color) {}
cv::viz::Color cv::viz::Color::black() { return Color( 0, 0, 0); }
cv::viz::Color cv::viz::Color::green() { return Color( 0, 255, 0); }
cv::viz::Color cv::viz::Color::blue() { return Color(255, 0, 0); }
cv::viz::Color cv::viz::Color::cyan() { return Color(255, 255, 0); }
cv::viz::Color cv::viz::Color::red() { return Color( 0, 0, 255); }
cv::viz::Color cv::viz::Color::yellow() { return Color( 0, 255, 255); }
cv::viz::Color cv::viz::Color::magenta() { return Color(255, 0, 255); }
cv::viz::Color cv::viz::Color::white() { return Color(255, 255, 255); }
cv::viz::Color cv::viz::Color::gray() { return Color(128, 128, 128); }
////////////////////////////////////////////////////////////////////
/// cv::viz::KeyboardEvent

View File

@ -50,18 +50,9 @@
cv::Affine3f cv::viz::makeTransformToGlobal(const Vec3f& axis_x, const Vec3f& axis_y, const Vec3f& axis_z, const Vec3f& origin)
{
Affine3f::Mat3 R;
R.val[0] = axis_x.val[0];
R.val[3] = axis_x.val[1];
R.val[6] = axis_x.val[2];
R.val[1] = axis_y.val[0];
R.val[4] = axis_y.val[1];
R.val[7] = axis_y.val[2];
R.val[2] = axis_z.val[0];
R.val[5] = axis_z.val[1];
R.val[8] = axis_z.val[2];
Affine3f::Mat3 R(axis_x[0], axis_y[0], axis_z[0],
axis_x[1], axis_y[1], axis_z[1],
axis_x[2], axis_y[2], axis_z[2]);
return Affine3f(R, origin);
}
@ -73,22 +64,7 @@ cv::Affine3f cv::viz::makeCameraPose(const Vec3f& position, const Vec3f& focal_p
Vec3f u = normalize(y_dir.cross(n));
Vec3f v = n.cross(u);
Matx44f pose_mat = Matx44f::zeros();
pose_mat(0,0) = u[0];
pose_mat(0,1) = u[1];
pose_mat(0,2) = u[2];
pose_mat(1,0) = v[0];
pose_mat(1,1) = v[1];
pose_mat(1,2) = v[2];
pose_mat(2,0) = n[0];
pose_mat(2,1) = n[1];
pose_mat(2,2) = n[2];
pose_mat(3,0) = position[0];
pose_mat(3,1) = position[1];
pose_mat(3,2) = position[2];
pose_mat(3,3) = 1.0f;
pose_mat = pose_mat.t();
return pose_mat;
return makeTransformToGlobal(u, v, n, position);
}
vtkSmartPointer<vtkMatrix4x4> cv::viz::convertToVtkMatrix(const cv::Matx44f &m)
@ -109,36 +85,31 @@ cv::Matx44f cv::viz::convertToMatx(const vtkSmartPointer<vtkMatrix4x4>& vtk_matr
return m;
}
namespace cv
namespace cv { namespace viz
{
namespace viz
template<typename _Tp> Vec<_Tp, 3>* vtkpoints_data(vtkSmartPointer<vtkPoints>& points);
template<> Vec3f* vtkpoints_data<float>(vtkSmartPointer<vtkPoints>& points)
{
template<typename _Tp> Vec<_Tp, 3>* vtkpoints_data(vtkSmartPointer<vtkPoints>& points);
template<> Vec3f* vtkpoints_data<float>(vtkSmartPointer<vtkPoints>& points)
{
CV_Assert(points->GetDataType() == VTK_FLOAT);
vtkDataArray *data = points->GetData();
float *pointer = static_cast<vtkFloatArray*>(data)->GetPointer(0);
return reinterpret_cast<Vec3f*>(pointer);
}
template<> Vec3d* vtkpoints_data<double>(vtkSmartPointer<vtkPoints>& points)
{
CV_Assert(points->GetDataType() == VTK_DOUBLE);
vtkDataArray *data = points->GetData();
double *pointer = static_cast<vtkDoubleArray*>(data)->GetPointer(0);
return reinterpret_cast<Vec3d*>(pointer);
}
CV_Assert(points->GetDataType() == VTK_FLOAT);
vtkDataArray *data = points->GetData();
float *pointer = static_cast<vtkFloatArray*>(data)->GetPointer(0);
return reinterpret_cast<Vec3f*>(pointer);
}
}
template<> Vec3d* vtkpoints_data<double>(vtkSmartPointer<vtkPoints>& points)
{
CV_Assert(points->GetDataType() == VTK_DOUBLE);
vtkDataArray *data = points->GetData();
double *pointer = static_cast<vtkDoubleArray*>(data)->GetPointer(0);
return reinterpret_cast<Vec3d*>(pointer);
}
}}
///////////////////////////////////////////////////////////////////////////////////////////////
/// Viz accessor implementation
cv::viz::VizAccessor * cv::viz::VizAccessor::instance_ = 0;
bool cv::viz::VizAccessor::is_instantiated_ = false;
cv::viz::VizAccessor::VizAccessorImpl * cv::viz::VizAccessor::impl_ = 0;
struct cv::viz::VizAccessor::VizAccessorImpl
{
@ -146,33 +117,22 @@ struct cv::viz::VizAccessor::VizAccessorImpl
};
cv::viz::VizAccessor::VizAccessor() { impl_ = new cv::viz::VizAccessor::VizAccessorImpl;}
cv::viz::VizAccessor::~VizAccessor()
{
if(impl_)
{
delete impl_;
impl_ = 0;
}
}
cv::viz::VizAccessor::~VizAccessor() { delete impl_; }
cv::viz::VizAccessor & cv::viz::VizAccessor::getInstance()
{
if (!is_instantiated_)
{
if (!instance_)
instance_ = new VizAccessor();
is_instantiated_ = true;
}
return *instance_;
}
void cv::viz::VizAccessor::release()
{
if (is_instantiated_)
if (instance_)
{
delete instance_;
instance_ = 0;
is_instantiated_ = false;
}
}
@ -183,18 +143,15 @@ cv::viz::Viz3d cv::viz::VizAccessor::get(const String & window_name)
generateWindowName(window_name, name);
VizMap::iterator vm_itr = impl_->viz_map.find(name);
bool exists = vm_itr != impl_->viz_map.end();
if (exists) return vm_itr->second;
else return Viz3d(window_name);
return vm_itr != impl_->viz_map.end() ? vm_itr->second : Viz3d(window_name);
}
void cv::viz::VizAccessor::add(Viz3d window)
{
String window_name = window.getWindowName();
VizMap::iterator vm_itr = impl_->viz_map.find(window_name);
bool exists = vm_itr != impl_->viz_map.end();
if (exists) return ;
impl_->viz_map.insert(VizPair(window_name, window));
if (vm_itr == impl_->viz_map.end())
impl_->viz_map.insert(VizPair(window_name, window));
}
void cv::viz::VizAccessor::remove(const String &window_name)
@ -204,21 +161,24 @@ void cv::viz::VizAccessor::remove(const String &window_name)
generateWindowName(window_name, name);
VizMap::iterator vm_itr = impl_->viz_map.find(name);
bool exists = vm_itr != impl_->viz_map.end();
if (!exists) return ;
impl_->viz_map.erase(vm_itr);
if (vm_itr != impl_->viz_map.end())
impl_->viz_map.erase(vm_itr);
}
void cv::viz::VizAccessor::generateWindowName(const String &window_name, String &output)
{
output = "Viz";
// Already is Viz
if (window_name == output) return;
if (window_name == output)
return;
String prefixed = output + " - ";
if (window_name.substr(0, prefixed.length()) == prefixed) output = window_name; // Already has "Viz - "
else if (window_name.substr(0, output.length()) == output) output = prefixed + window_name; // Doesn't have prefix
else output = (window_name == "" ? output : prefixed + window_name);
if (window_name.substr(0, prefixed.length()) == prefixed)
output = window_name; // Already has "Viz - "
else if (window_name.substr(0, output.length()) == output)
output = prefixed + window_name; // Doesn't have prefix
else
output = (window_name == "" ? output : prefixed + window_name);
}
cv::viz::Viz3d cv::viz::get(const String &window_name)

View File

@ -46,8 +46,7 @@
//
//M*/
#include <opencv2/viz/viz3d.hpp>
#include "viz3d_impl.hpp"
#include "precomp.hpp"
cv::viz::Viz3d::Viz3d(const String& window_name) : impl_(0) { create(window_name); }

View File

@ -47,10 +47,6 @@
//M*/
#include "precomp.hpp"
#include "viz3d_impl.hpp"
#include "opencv2/core/utility.hpp"
#include <vtkRenderWindowInteractor.h>
#if 1 || !defined __APPLE__
vtkRenderWindowInteractor* vtkRenderWindowInteractorFixNew()
@ -61,9 +57,7 @@ vtkRenderWindowInteractor* vtkRenderWindowInteractorFixNew()
/////////////////////////////////////////////////////////////////////////////////////////////
cv::viz::Viz3d::VizImpl::VizImpl(const String &name)
: style_(vtkSmartPointer<cv::viz::InteractorStyle>::New())
, widget_actor_map_(new WidgetActorMap)
, s_lastDone_(0.0)
: style_(vtkSmartPointer<cv::viz::InteractorStyle>::New()) , widget_actor_map_(new WidgetActorMap), s_lastDone_(0.0)
{
renderer_ = vtkSmartPointer<vtkRenderer>::New();
@ -128,7 +122,8 @@ cv::viz::Viz3d::VizImpl::~VizImpl()
{
if (interactor_)
interactor_->DestroyTimer(timer_id_);
if (renderer_) renderer_->Clear();
if (renderer_)
renderer_->Clear();
}
/////////////////////////////////////////////////////////////////////////////////////////////
@ -395,7 +390,7 @@ cv::viz::Camera cv::viz::Viz3d::VizImpl::getCamera() const
Size window_size(renderer_->GetRenderWindow()->GetSize()[0],
renderer_->GetRenderWindow()->GetSize()[1]);
double aspect_ratio = static_cast<double>(window_size.width) / static_cast<double>(window_size.height);
double aspect_ratio = window_size.width / (double)window_size.height;
Matx44f proj_matrix = convertToMatx(active_camera.GetProjectionTransformMatrix(aspect_ratio, -1.0f, 1.0f));
Camera camera(proj_matrix, window_size);

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@ -49,9 +49,6 @@
#ifndef __OPENCV_VIZ_VIZ3D_IMPL_HPP__
#define __OPENCV_VIZ_VIZ3D_IMPL_HPP__
#include <opencv2/viz.hpp>
#include "interactor_style.h"
struct cv::viz::Viz3d::VizImpl
{
public:
@ -127,10 +124,7 @@ private:
struct ExitMainLoopTimerCallback : public vtkCommand
{
static ExitMainLoopTimerCallback* New()
{
return new ExitMainLoopTimerCallback;
}
static ExitMainLoopTimerCallback* New() { return new ExitMainLoopTimerCallback; }
virtual void Execute(vtkObject* vtkNotUsed(caller), unsigned long event_id, void* call_data)
{
if (event_id != vtkCommand::TimerEvent)
@ -149,10 +143,7 @@ private:
struct ExitCallback : public vtkCommand
{
static ExitCallback* New()
{
return new ExitCallback;
}
static ExitCallback* New() { return new ExitCallback; }
virtual void Execute(vtkObject*, unsigned long event_id, void*)
{
if (event_id == vtkCommand::ExitEvent)
@ -191,21 +182,7 @@ private:
bool removeActorFromRenderer(const vtkSmartPointer<vtkProp> &actor);
/** \brief Internal method. Creates a vtk actor from a vtk polydata object.
* \param[in] data the vtk polydata object to create an actor for
* \param[out] actor the resultant vtk actor object
* \param[in] use_scalars set scalar properties to the mapper if it exists in the data. Default: true.
*/
void createActorFromVTKDataSet(const vtkSmartPointer<vtkDataSet> &data, vtkSmartPointer<vtkLODActor> &actor, bool use_scalars = true);
/** \brief Updates a set of cells (vtkIdTypeArray) if the number of points in a cloud changes
* \param[out] cells the vtkIdTypeArray object (set of cells) to update
* \param[out] initcells a previously saved set of cells. If the number of points in the current cloud is
* higher than the number of cells in \a cells, and initcells contains enough data, then a copy from it
* will be made instead of regenerating the entire array.
* \param[in] nr_points the number of points in the new cloud. This dictates how many cells we need to
* generate
*/
void updateCells(vtkSmartPointer<vtkIdTypeArray> &cells, vtkSmartPointer<vtkIdTypeArray> &initcells, vtkIdType nr_points);
};

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@ -60,6 +60,8 @@
#include "opencv2/ts.hpp"
#include <opencv2/core.hpp>
#include <opencv2/imgproc.hpp>
#include <opencv2/highgui.hpp>
#include <opencv2/viz.hpp>
#include <iostream>
#include <fstream>

View File

@ -0,0 +1,86 @@
#include "test_precomp.hpp"
using namespace cv;
using namespace std;
/**
* @function cvcloud_load
* @brief load bunny.ply
*/
Mat cvcloud_load()
{
Mat cloud(1, 20000, CV_32FC3);
ifstream ifs("d:/cloud_dragon.ply");
string str;
for(size_t i = 0; i < 12; ++i)
getline(ifs, str);
Point3f* data = cloud.ptr<cv::Point3f>();
//float dummy1, dummy2;
for(size_t i = 0; i < 20000; ++i)
ifs >> data[i].x >> data[i].y >> data[i].z;// >> dummy1 >> dummy2;
//cloud *= 5.0f;
return cloud;
}
/**
* @function main
*/
void tutorial3(bool camera_pov)
{
/// Create a window
viz::Viz3d myWindow("Coordinate Frame");
/// Add coordinate axes
myWindow.showWidget("Coordinate Widget", viz::WCoordinateSystem());
/// Let's assume camera has the following properties
Point3f cam_pos(3.0f,3.0f,3.0f), cam_focal_point(3.0f,3.0f,2.0f), cam_y_dir(-1.0f,0.0f,0.0f);
/// We can get the pose of the cam using makeCameraPose
Affine3f cam_pose = viz::makeCameraPose(cam_pos, cam_focal_point, cam_y_dir);
/// We can get the transformation matrix from camera coordinate system to global using
/// - makeTransformToGlobal. We need the axes of the camera
Affine3f transform = viz::makeTransformToGlobal(Vec3f(0.0f,-1.0f,0.0f), Vec3f(-1.0f,0.0f,0.0f), Vec3f(0.0f,0.0f,-1.0f), cam_pos);
/// Create a cloud widget.
Mat bunny_cloud = cvcloud_load();
viz::WCloud cloud_widget(bunny_cloud, viz::Color::green());
/// Pose of the widget in camera frame
Affine3f cloud_pose = Affine3f().translate(Vec3f(0.0f,0.0f,3.0f));
/// Pose of the widget in global frame
Affine3f cloud_pose_global = transform * cloud_pose;
/// Visualize camera frame
if (!camera_pov)
{
viz::WCameraPosition cpw(0.5); // Coordinate axes
viz::WCameraPosition cpw_frustum(Vec2f(0.889484, 0.523599)); // Camera frustum
myWindow.showWidget("CPW", cpw, cam_pose);
myWindow.showWidget("CPW_FRUSTUM", cpw_frustum, cam_pose);
}
/// Visualize widget
myWindow.showWidget("bunny", cloud_widget, cloud_pose_global);
/// Set the viewer pose to that of camera
if (camera_pov)
myWindow.setViewerPose(cam_pose);
/// Start event loop.
myWindow.spin();
}
TEST(Viz_viz3d, DISABLED_tutorial3_global_view)
{
tutorial3(false);
}
TEST(Viz_viz3d, DISABLED_tutorial3_camera_view)
{
tutorial3(true);
}

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@ -40,13 +40,11 @@
//
//M*/
#include "test_precomp.hpp"
#include <opencv2/viz.hpp>
#include <opencv2/highgui.hpp>
#include <string>
using namespace cv;
cv::Mat cvcloud_load()
static cv::Mat cvcloud_load()
{
cv::Mat cloud(1, 20000, CV_32FC3);
std::ifstream ifs("/Users/nerei/cloud_dragon.ply");
@ -90,7 +88,7 @@ void keyboard_callback(const viz::KeyboardEvent & event, void * cookie)
}
}
TEST(Viz_viz3d, accuracy)
TEST(Viz_viz3d, develop)
{
cv::viz::Viz3d viz("abc");
@ -98,19 +96,18 @@ TEST(Viz_viz3d, accuracy)
cv::viz::WMesh bunny_widget(bunny_mesh);
bunny_widget.setColor(cv::viz::Color::cyan());
cam_1 = cv::viz::WCameraPosition(cv::Vec2f(0.6, 0.4), 0.2, cv::viz::Color::green());
cam_1 = cv::viz::WCameraPosition(cv::Vec2f(0.6f, 0.4f), 0.2, cv::viz::Color::green());
cam_coordinates = cv::viz::WCameraPosition(0.2);
viz.showWidget("bunny", bunny_widget);
viz.showWidget("cam_1", cam_1, viz::makeCameraPose(Point3f(1.0,0.0,0.0), Point3f(0.0,0.0,0.0), Point3f(0.0,1.0,0.0)));
viz.showWidget("cam_coordinate", cam_coordinates, viz::makeCameraPose(Point3f(1.0,0.0,0.0), Point3f(0.0,0.0,0.0), Point3f(0.0,1.0,0.0)));
viz.showWidget("cam_1", cam_1, viz::makeCameraPose(Point3f(1.f,0.f,0.f), Point3f(0.f,0.f,0.f), Point3f(0.f,1.f,0.f)));
viz.showWidget("cam_coordinate", cam_coordinates, viz::makeCameraPose(Point3f(1.f,0.f,0.f), Point3f(0.f,0.f,0.f), Point3f(0.f,1.f,0.f)));
std::vector<Affine3f> cam_path;
for (int i = 0, j = 0; i <= 360; ++i, j+=5)
{
cam_path.push_back(viz::makeCameraPose(Point3f(0.5*cos(double(i)*CV_PI/180.0), 0.5*sin(double(j)*CV_PI/180.0), 0.5*sin(double(i)*CV_PI/180.0)),
Point3f(0.0,0.0,0.0), Point3f(0.0,1.0,0.0)));
cam_path.push_back(viz::makeCameraPose(Vec3d(0.5*cos(i*CV_PI/180.0), 0.5*sin(j*CV_PI/180.0), 0.5*sin(i*CV_PI/180.0)), Vec3f(0.f, 0.f, 0.f), Vec3f(0.f, 1.f, 0.f)));
}
int path_counter = 0;
@ -133,7 +130,7 @@ TEST(Viz_viz3d, accuracy)
colors[col] = Mat::zeros(img.rows/downSample, 1, CV_8UC3);
for (int row = 0; row < row_max; ++row)
{
clouds[col].at<Vec3f>(row) = Vec3f(downSample * float(col) / img.cols, 1.0-(downSample * float(row) / img.rows), 0.0);
clouds[col].at<Vec3f>(row) = Vec3f(downSample * float(col) / img.cols, 1.f-(downSample * float(row) / img.rows), 0.f);
colors[col].at<Vec3b>(row) = img.at<Vec3b>(row*downSample,col*downSample);
}
}
@ -174,9 +171,11 @@ TEST(Viz_viz3d, accuracy)
{
std::stringstream strstrm;
strstrm << "cloud_" << i;
viz.setWidgetPose(strstrm.str(), Affine3f().translate(Vec3f(-0.5,0.0, -0.7 + 0.2*sin((angle+i*10)*CV_PI / 180.0))));
viz.setWidgetPose(strstrm.str(), Affine3f().translate(Vec3f(-0.5f, 0.f, (float)(-0.7 + 0.2*sin((angle+i*10)*CV_PI / 180.0)))));
}
angle += 10;
viz.spinOnce(42, true);
}
volatile void* a = (void*)&cvcloud_load; (void)a; //fixing warnings
}