moved GpuMat class to separate header file
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@@ -47,8 +47,8 @@
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#include "opencv2/core/core.hpp"
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#include "opencv2/imgproc/imgproc.hpp"
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#include "opencv2/objdetect/objdetect.hpp"
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#include "opencv2/gpu/devmem2d.hpp"
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#include "opencv2/features2d/features2d.hpp"
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#include "opencv2/gpu/gpumat.hpp"
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namespace cv
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{
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@@ -143,182 +143,6 @@ namespace cv
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CV_EXPORTS void error(const char *error_string, const char *file, const int line, const char *func);
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CV_EXPORTS void nppError( int err, const char *file, const int line, const char *func);
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//////////////////////////////// GpuMat ////////////////////////////////
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class Stream;
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class CudaMem;
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//! Smart pointer for GPU memory with reference counting. Its interface is mostly similar with cv::Mat.
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class CV_EXPORTS GpuMat
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{
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public:
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//! default constructor
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GpuMat();
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//! constructs GpuMatrix of the specified size and type (_type is CV_8UC1, CV_64FC3, CV_32SC(12) etc.)
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GpuMat(int rows, int cols, int type);
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GpuMat(Size size, int type);
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//! constucts GpuMatrix and fills it with the specified value _s.
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GpuMat(int rows, int cols, int type, const Scalar& s);
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GpuMat(Size size, int type, const Scalar& s);
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//! copy constructor
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GpuMat(const GpuMat& m);
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//! constructor for GpuMatrix headers pointing to user-allocated data
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GpuMat(int rows, int cols, int type, void* data, size_t step = Mat::AUTO_STEP);
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GpuMat(Size size, int type, void* data, size_t step = Mat::AUTO_STEP);
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//! creates a matrix header for a part of the bigger matrix
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GpuMat(const GpuMat& m, const Range& rowRange, const Range& colRange);
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GpuMat(const GpuMat& m, const Rect& roi);
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//! builds GpuMat from Mat. Perfom blocking upload to device.
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explicit GpuMat (const Mat& m);
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//! destructor - calls release()
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~GpuMat();
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//! assignment operators
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GpuMat& operator = (const GpuMat& m);
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//! assignment operator. Perfom blocking upload to device.
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GpuMat& operator = (const Mat& m);
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//! returns lightweight DevMem2D_ structure for passing to nvcc-compiled code.
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// Contains just image size, data ptr and step.
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template <class T> operator DevMem2D_<T>() const;
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template <class T> operator PtrStep_<T>() const;
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//! pefroms blocking upload data to GpuMat.
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void upload(const cv::Mat& m);
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//! upload async
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void upload(const CudaMem& m, Stream& stream);
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//! downloads data from device to host memory. Blocking calls.
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operator Mat() const;
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void download(cv::Mat& m) const;
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//! download async
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void download(CudaMem& m, Stream& stream) const;
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//! returns a new GpuMatrix header for the specified row
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GpuMat row(int y) const;
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//! returns a new GpuMatrix header for the specified column
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GpuMat col(int x) const;
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//! ... for the specified row span
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GpuMat rowRange(int startrow, int endrow) const;
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GpuMat rowRange(const Range& r) const;
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//! ... for the specified column span
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GpuMat colRange(int startcol, int endcol) const;
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GpuMat colRange(const Range& r) const;
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//! returns deep copy of the GpuMatrix, i.e. the data is copied
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GpuMat clone() const;
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//! copies the GpuMatrix content to "m".
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// It calls m.create(this->size(), this->type()).
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void copyTo( GpuMat& m ) const;
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//! copies those GpuMatrix elements to "m" that are marked with non-zero mask elements.
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void copyTo( GpuMat& m, const GpuMat& mask ) const;
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//! converts GpuMatrix to another datatype with optional scalng. See cvConvertScale.
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void convertTo( GpuMat& m, int rtype, double alpha=1, double beta=0 ) const;
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void assignTo( GpuMat& m, int type=-1 ) const;
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//! sets every GpuMatrix element to s
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GpuMat& operator = (const Scalar& s);
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//! sets some of the GpuMatrix elements to s, according to the mask
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GpuMat& setTo(const Scalar& s, const GpuMat& mask = GpuMat());
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//! creates alternative GpuMatrix header for the same data, with different
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// number of channels and/or different number of rows. see cvReshape.
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GpuMat reshape(int cn, int rows = 0) const;
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//! allocates new GpuMatrix data unless the GpuMatrix already has specified size and type.
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// previous data is unreferenced if needed.
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void create(int rows, int cols, int type);
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void create(Size size, int type);
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//! decreases reference counter;
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// deallocate the data when reference counter reaches 0.
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void release();
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//! swaps with other smart pointer
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void swap(GpuMat& mat);
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//! locates GpuMatrix header within a parent GpuMatrix. See below
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void locateROI( Size& wholeSize, Point& ofs ) const;
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//! moves/resizes the current GpuMatrix ROI inside the parent GpuMatrix.
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GpuMat& adjustROI( int dtop, int dbottom, int dleft, int dright );
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//! extracts a rectangular sub-GpuMatrix
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// (this is a generalized form of row, rowRange etc.)
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GpuMat operator()( Range rowRange, Range colRange ) const;
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GpuMat operator()( const Rect& roi ) const;
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//! returns true iff the GpuMatrix data is continuous
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// (i.e. when there are no gaps between successive rows).
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// similar to CV_IS_GpuMat_CONT(cvGpuMat->type)
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bool isContinuous() const;
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//! returns element size in bytes,
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// similar to CV_ELEM_SIZE(cvMat->type)
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size_t elemSize() const;
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//! returns the size of element channel in bytes.
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size_t elemSize1() const;
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//! returns element type, similar to CV_MAT_TYPE(cvMat->type)
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int type() const;
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//! returns element type, similar to CV_MAT_DEPTH(cvMat->type)
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int depth() const;
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//! returns element type, similar to CV_MAT_CN(cvMat->type)
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int channels() const;
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//! returns step/elemSize1()
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size_t step1() const;
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//! returns GpuMatrix size:
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// width == number of columns, height == number of rows
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Size size() const;
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//! returns true if GpuMatrix data is NULL
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bool empty() const;
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//! returns pointer to y-th row
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uchar* ptr(int y = 0);
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const uchar* ptr(int y = 0) const;
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//! template version of the above method
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template<typename _Tp> _Tp* ptr(int y = 0);
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template<typename _Tp> const _Tp* ptr(int y = 0) const;
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//! matrix transposition
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GpuMat t() const;
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/*! includes several bit-fields:
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- the magic signature
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- continuity flag
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- depth
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- number of channels
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*/
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int flags;
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//! the number of rows and columns
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int rows, cols;
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//! a distance between successive rows in bytes; includes the gap if any
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size_t step;
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//! pointer to the data
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uchar* data;
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//! pointer to the reference counter;
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// when GpuMatrix points to user-allocated data, the pointer is NULL
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int* refcount;
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//! helper fields used in locateROI and adjustROI
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uchar* datastart;
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uchar* dataend;
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};
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//#define TemplatedGpuMat // experimental now, deprecated to use
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#ifdef TemplatedGpuMat
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#include "GpuMat_BetaDeprecated.hpp"
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#endif
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//! Creates continuous GPU matrix
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CV_EXPORTS void createContinuous(int rows, int cols, int type, GpuMat& m);
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//! Ensures that size of the given matrix is not less than (rows, cols) size
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//! and matrix type is match specified one too
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CV_EXPORTS void ensureSizeIsEnough(int rows, int cols, int type, GpuMat& m);
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//////////////////////////////// CudaMem ////////////////////////////////
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// CudaMem is limited cv::Mat with page locked memory allocation.
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// Page locked memory is only needed for async and faster coping to GPU.
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