moved GpuMat class to separate header file
This commit is contained in:
@@ -47,8 +47,8 @@
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#include "opencv2/core/core.hpp"
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#include "opencv2/imgproc/imgproc.hpp"
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#include "opencv2/objdetect/objdetect.hpp"
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#include "opencv2/gpu/devmem2d.hpp"
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#include "opencv2/features2d/features2d.hpp"
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#include "opencv2/gpu/gpumat.hpp"
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namespace cv
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{
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@@ -143,182 +143,6 @@ namespace cv
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CV_EXPORTS void error(const char *error_string, const char *file, const int line, const char *func);
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CV_EXPORTS void nppError( int err, const char *file, const int line, const char *func);
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//////////////////////////////// GpuMat ////////////////////////////////
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class Stream;
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class CudaMem;
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//! Smart pointer for GPU memory with reference counting. Its interface is mostly similar with cv::Mat.
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class CV_EXPORTS GpuMat
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{
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public:
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//! default constructor
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GpuMat();
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//! constructs GpuMatrix of the specified size and type (_type is CV_8UC1, CV_64FC3, CV_32SC(12) etc.)
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GpuMat(int rows, int cols, int type);
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GpuMat(Size size, int type);
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//! constucts GpuMatrix and fills it with the specified value _s.
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GpuMat(int rows, int cols, int type, const Scalar& s);
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GpuMat(Size size, int type, const Scalar& s);
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//! copy constructor
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GpuMat(const GpuMat& m);
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//! constructor for GpuMatrix headers pointing to user-allocated data
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GpuMat(int rows, int cols, int type, void* data, size_t step = Mat::AUTO_STEP);
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GpuMat(Size size, int type, void* data, size_t step = Mat::AUTO_STEP);
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//! creates a matrix header for a part of the bigger matrix
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GpuMat(const GpuMat& m, const Range& rowRange, const Range& colRange);
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GpuMat(const GpuMat& m, const Rect& roi);
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//! builds GpuMat from Mat. Perfom blocking upload to device.
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explicit GpuMat (const Mat& m);
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//! destructor - calls release()
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~GpuMat();
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//! assignment operators
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GpuMat& operator = (const GpuMat& m);
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//! assignment operator. Perfom blocking upload to device.
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GpuMat& operator = (const Mat& m);
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//! returns lightweight DevMem2D_ structure for passing to nvcc-compiled code.
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// Contains just image size, data ptr and step.
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template <class T> operator DevMem2D_<T>() const;
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template <class T> operator PtrStep_<T>() const;
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//! pefroms blocking upload data to GpuMat.
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void upload(const cv::Mat& m);
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//! upload async
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void upload(const CudaMem& m, Stream& stream);
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//! downloads data from device to host memory. Blocking calls.
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operator Mat() const;
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void download(cv::Mat& m) const;
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//! download async
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void download(CudaMem& m, Stream& stream) const;
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//! returns a new GpuMatrix header for the specified row
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GpuMat row(int y) const;
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//! returns a new GpuMatrix header for the specified column
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GpuMat col(int x) const;
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//! ... for the specified row span
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GpuMat rowRange(int startrow, int endrow) const;
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GpuMat rowRange(const Range& r) const;
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//! ... for the specified column span
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GpuMat colRange(int startcol, int endcol) const;
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GpuMat colRange(const Range& r) const;
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//! returns deep copy of the GpuMatrix, i.e. the data is copied
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GpuMat clone() const;
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//! copies the GpuMatrix content to "m".
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// It calls m.create(this->size(), this->type()).
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void copyTo( GpuMat& m ) const;
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//! copies those GpuMatrix elements to "m" that are marked with non-zero mask elements.
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void copyTo( GpuMat& m, const GpuMat& mask ) const;
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//! converts GpuMatrix to another datatype with optional scalng. See cvConvertScale.
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void convertTo( GpuMat& m, int rtype, double alpha=1, double beta=0 ) const;
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void assignTo( GpuMat& m, int type=-1 ) const;
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//! sets every GpuMatrix element to s
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GpuMat& operator = (const Scalar& s);
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//! sets some of the GpuMatrix elements to s, according to the mask
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GpuMat& setTo(const Scalar& s, const GpuMat& mask = GpuMat());
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//! creates alternative GpuMatrix header for the same data, with different
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// number of channels and/or different number of rows. see cvReshape.
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GpuMat reshape(int cn, int rows = 0) const;
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//! allocates new GpuMatrix data unless the GpuMatrix already has specified size and type.
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// previous data is unreferenced if needed.
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void create(int rows, int cols, int type);
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void create(Size size, int type);
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//! decreases reference counter;
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// deallocate the data when reference counter reaches 0.
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void release();
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//! swaps with other smart pointer
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void swap(GpuMat& mat);
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//! locates GpuMatrix header within a parent GpuMatrix. See below
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void locateROI( Size& wholeSize, Point& ofs ) const;
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//! moves/resizes the current GpuMatrix ROI inside the parent GpuMatrix.
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GpuMat& adjustROI( int dtop, int dbottom, int dleft, int dright );
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//! extracts a rectangular sub-GpuMatrix
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// (this is a generalized form of row, rowRange etc.)
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GpuMat operator()( Range rowRange, Range colRange ) const;
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GpuMat operator()( const Rect& roi ) const;
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//! returns true iff the GpuMatrix data is continuous
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// (i.e. when there are no gaps between successive rows).
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// similar to CV_IS_GpuMat_CONT(cvGpuMat->type)
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bool isContinuous() const;
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//! returns element size in bytes,
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// similar to CV_ELEM_SIZE(cvMat->type)
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size_t elemSize() const;
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//! returns the size of element channel in bytes.
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size_t elemSize1() const;
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//! returns element type, similar to CV_MAT_TYPE(cvMat->type)
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int type() const;
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//! returns element type, similar to CV_MAT_DEPTH(cvMat->type)
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int depth() const;
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//! returns element type, similar to CV_MAT_CN(cvMat->type)
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int channels() const;
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//! returns step/elemSize1()
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size_t step1() const;
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//! returns GpuMatrix size:
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// width == number of columns, height == number of rows
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Size size() const;
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//! returns true if GpuMatrix data is NULL
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bool empty() const;
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//! returns pointer to y-th row
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uchar* ptr(int y = 0);
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const uchar* ptr(int y = 0) const;
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//! template version of the above method
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template<typename _Tp> _Tp* ptr(int y = 0);
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template<typename _Tp> const _Tp* ptr(int y = 0) const;
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//! matrix transposition
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GpuMat t() const;
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/*! includes several bit-fields:
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- the magic signature
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- continuity flag
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- depth
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- number of channels
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*/
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int flags;
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//! the number of rows and columns
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int rows, cols;
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//! a distance between successive rows in bytes; includes the gap if any
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size_t step;
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//! pointer to the data
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uchar* data;
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//! pointer to the reference counter;
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// when GpuMatrix points to user-allocated data, the pointer is NULL
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int* refcount;
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//! helper fields used in locateROI and adjustROI
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uchar* datastart;
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uchar* dataend;
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};
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//#define TemplatedGpuMat // experimental now, deprecated to use
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#ifdef TemplatedGpuMat
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#include "GpuMat_BetaDeprecated.hpp"
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#endif
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//! Creates continuous GPU matrix
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CV_EXPORTS void createContinuous(int rows, int cols, int type, GpuMat& m);
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//! Ensures that size of the given matrix is not less than (rows, cols) size
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//! and matrix type is match specified one too
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CV_EXPORTS void ensureSizeIsEnough(int rows, int cols, int type, GpuMat& m);
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//////////////////////////////// CudaMem ////////////////////////////////
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// CudaMem is limited cv::Mat with page locked memory allocation.
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// Page locked memory is only needed for async and faster coping to GPU.
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274
modules/gpu/include/opencv2/gpu/gpumat.hpp
Normal file
274
modules/gpu/include/opencv2/gpu/gpumat.hpp
Normal file
@@ -0,0 +1,274 @@
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/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
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// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other GpuMaterials provided with the distribution.
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//
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// * The name of the copyright holders may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#ifndef __OPENCV_GPUMAT_HPP__
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#define __OPENCV_GPUMAT_HPP__
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#include "opencv2/core/core.hpp"
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#include "opencv2/gpu/devmem2d.hpp"
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namespace cv { namespace gpu
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{
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class Stream;
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class CudaMem;
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//! Smart pointer for GPU memory with reference counting. Its interface is mostly similar with cv::Mat.
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class CV_EXPORTS GpuMat
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{
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public:
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//! default constructor
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GpuMat();
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//! constructs GpuMatrix of the specified size and type (_type is CV_8UC1, CV_64FC3, CV_32SC(12) etc.)
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GpuMat(int rows, int cols, int type);
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GpuMat(Size size, int type);
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//! constucts GpuMatrix and fills it with the specified value _s.
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GpuMat(int rows, int cols, int type, const Scalar& s);
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GpuMat(Size size, int type, const Scalar& s);
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//! copy constructor
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GpuMat(const GpuMat& m);
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//! constructor for GpuMatrix headers pointing to user-allocated data
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GpuMat(int rows, int cols, int type, void* data, size_t step = Mat::AUTO_STEP);
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GpuMat(Size size, int type, void* data, size_t step = Mat::AUTO_STEP);
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//! creates a matrix header for a part of the bigger matrix
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GpuMat(const GpuMat& m, const Range& rowRange, const Range& colRange);
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GpuMat(const GpuMat& m, const Rect& roi);
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//! builds GpuMat from Mat. Perfom blocking upload to device.
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explicit GpuMat (const Mat& m);
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//! destructor - calls release()
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~GpuMat();
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//! assignment operators
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GpuMat& operator = (const GpuMat& m);
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//! assignment operator. Perfom blocking upload to device.
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GpuMat& operator = (const Mat& m);
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//! returns lightweight DevMem2D_ structure for passing to nvcc-compiled code.
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// Contains just image size, data ptr and step.
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template <class T> operator DevMem2D_<T>() const;
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template <class T> operator PtrStep_<T>() const;
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//! pefroms blocking upload data to GpuMat.
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void upload(const cv::Mat& m);
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//! upload async
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void upload(const CudaMem& m, Stream& stream);
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//! downloads data from device to host memory. Blocking calls.
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operator Mat() const;
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void download(cv::Mat& m) const;
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//! download async
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void download(CudaMem& m, Stream& stream) const;
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//! returns a new GpuMatrix header for the specified row
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GpuMat row(int y) const;
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//! returns a new GpuMatrix header for the specified column
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GpuMat col(int x) const;
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//! ... for the specified row span
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GpuMat rowRange(int startrow, int endrow) const;
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GpuMat rowRange(const Range& r) const;
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//! ... for the specified column span
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GpuMat colRange(int startcol, int endcol) const;
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GpuMat colRange(const Range& r) const;
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//! returns deep copy of the GpuMatrix, i.e. the data is copied
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GpuMat clone() const;
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//! copies the GpuMatrix content to "m".
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// It calls m.create(this->size(), this->type()).
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void copyTo( GpuMat& m ) const;
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//! copies those GpuMatrix elements to "m" that are marked with non-zero mask elements.
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void copyTo( GpuMat& m, const GpuMat& mask ) const;
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//! converts GpuMatrix to another datatype with optional scalng. See cvConvertScale.
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void convertTo( GpuMat& m, int rtype, double alpha=1, double beta=0 ) const;
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void assignTo( GpuMat& m, int type=-1 ) const;
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//! sets every GpuMatrix element to s
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GpuMat& operator = (const Scalar& s);
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//! sets some of the GpuMatrix elements to s, according to the mask
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GpuMat& setTo(const Scalar& s, const GpuMat& mask = GpuMat());
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//! creates alternative GpuMatrix header for the same data, with different
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// number of channels and/or different number of rows. see cvReshape.
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GpuMat reshape(int cn, int rows = 0) const;
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//! allocates new GpuMatrix data unless the GpuMatrix already has specified size and type.
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// previous data is unreferenced if needed.
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void create(int rows, int cols, int type);
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void create(Size size, int type);
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//! decreases reference counter;
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// deallocate the data when reference counter reaches 0.
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void release();
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//! swaps with other smart pointer
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void swap(GpuMat& mat);
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//! locates GpuMatrix header within a parent GpuMatrix. See below
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void locateROI( Size& wholeSize, Point& ofs ) const;
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//! moves/resizes the current GpuMatrix ROI inside the parent GpuMatrix.
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GpuMat& adjustROI( int dtop, int dbottom, int dleft, int dright );
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//! extracts a rectangular sub-GpuMatrix
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// (this is a generalized form of row, rowRange etc.)
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GpuMat operator()( Range rowRange, Range colRange ) const;
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GpuMat operator()( const Rect& roi ) const;
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//! returns true iff the GpuMatrix data is continuous
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// (i.e. when there are no gaps between successive rows).
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// similar to CV_IS_GpuMat_CONT(cvGpuMat->type)
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bool isContinuous() const;
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//! returns element size in bytes,
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// similar to CV_ELEM_SIZE(cvMat->type)
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size_t elemSize() const;
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//! returns the size of element channel in bytes.
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size_t elemSize1() const;
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//! returns element type, similar to CV_MAT_TYPE(cvMat->type)
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int type() const;
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//! returns element type, similar to CV_MAT_DEPTH(cvMat->type)
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int depth() const;
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//! returns element type, similar to CV_MAT_CN(cvMat->type)
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int channels() const;
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//! returns step/elemSize1()
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size_t step1() const;
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//! returns GpuMatrix size:
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// width == number of columns, height == number of rows
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Size size() const;
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//! returns true if GpuMatrix data is NULL
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bool empty() const;
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//! returns pointer to y-th row
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uchar* ptr(int y = 0);
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const uchar* ptr(int y = 0) const;
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|
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//! template version of the above method
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template<typename _Tp> _Tp* ptr(int y = 0);
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template<typename _Tp> const _Tp* ptr(int y = 0) const;
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//! matrix transposition
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GpuMat t() const;
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/*! includes several bit-fields:
|
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- the magic signature
|
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- continuity flag
|
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- depth
|
||||
- number of channels
|
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*/
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int flags;
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//! the number of rows and columns
|
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int rows, cols;
|
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//! a distance between successive rows in bytes; includes the gap if any
|
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size_t step;
|
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//! pointer to the data
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uchar* data;
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//! pointer to the reference counter;
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// when GpuMatrix points to user-allocated data, the pointer is NULL
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int* refcount;
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//! helper fields used in locateROI and adjustROI
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uchar* datastart;
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uchar* dataend;
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};
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//! Creates continuous GPU matrix
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CV_EXPORTS void createContinuous(int rows, int cols, int type, GpuMat& m);
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CV_EXPORTS GpuMat createContinuous(int rows, int cols, int type);
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CV_EXPORTS void createContinuous(Size size, int type, GpuMat& m);
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CV_EXPORTS GpuMat createContinuous(Size size, int type);
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//! Ensures that size of the given matrix is not less than (rows, cols) size
|
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//! and matrix type is match specified one too
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CV_EXPORTS void ensureSizeIsEnough(int rows, int cols, int type, GpuMat& m);
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CV_EXPORTS void ensureSizeIsEnough(Size size, int type, GpuMat& m);
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////////////////////////////////////////////////////////////////////////
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//////////////////////////////// GpuMat ////////////////////////////////
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////////////////////////////////////////////////////////////////////////
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inline GpuMat::GpuMat() : flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0) {}
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inline GpuMat::GpuMat(int rows_, int cols_, int type_) : flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
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{
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if (rows_ > 0 && cols_ > 0)
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create(rows_, cols_, type_);
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}
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inline GpuMat::~GpuMat() { release(); }
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template <class T> inline GpuMat::operator DevMem2D_<T>() const { return DevMem2D_<T>(rows, cols, (T*)data, step); }
|
||||
template <class T> inline GpuMat::operator PtrStep_<T>() const { return PtrStep_<T>(static_cast< DevMem2D_<T> >(*this)); }
|
||||
|
||||
inline GpuMat GpuMat::clone() const
|
||||
{
|
||||
GpuMat m;
|
||||
copyTo(m);
|
||||
return m;
|
||||
}
|
||||
|
||||
inline void GpuMat::assignTo(GpuMat& m, int type) const
|
||||
{
|
||||
if( type < 0 )
|
||||
m = *this;
|
||||
else
|
||||
convertTo(m, type);
|
||||
}
|
||||
|
||||
inline size_t GpuMat::step1() const { return step/elemSize1(); }
|
||||
|
||||
inline bool GpuMat::empty() const { return data == 0; }
|
||||
|
||||
template<typename _Tp> inline _Tp* GpuMat::ptr(int y)
|
||||
{
|
||||
return (_Tp*)ptr(y);
|
||||
}
|
||||
|
||||
template<typename _Tp> inline const _Tp* GpuMat::ptr(int y) const
|
||||
{
|
||||
return (const _Tp*)ptr(y);
|
||||
}
|
||||
|
||||
inline void swap(GpuMat& a, GpuMat& b) { a.swap(b); }
|
||||
}}
|
||||
|
||||
#endif // __OPENCV_GPUMAT_HPP__
|
@@ -48,328 +48,6 @@ namespace cv
|
||||
|
||||
namespace gpu
|
||||
{
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
//////////////////////////////// GpuMat ////////////////////////////////
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
|
||||
inline GpuMat::GpuMat() : flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0) {}
|
||||
|
||||
inline GpuMat::GpuMat(int _rows, int _cols, int _type) : flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
|
||||
{
|
||||
if( _rows > 0 && _cols > 0 )
|
||||
create( _rows, _cols, _type );
|
||||
}
|
||||
|
||||
inline GpuMat::GpuMat(Size _size, int _type) : flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
|
||||
{
|
||||
if( _size.height > 0 && _size.width > 0 )
|
||||
create( _size.height, _size.width, _type );
|
||||
}
|
||||
|
||||
inline GpuMat::GpuMat(int _rows, int _cols, int _type, const Scalar& _s)
|
||||
: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
|
||||
{
|
||||
if(_rows > 0 && _cols > 0)
|
||||
{
|
||||
create(_rows, _cols, _type);
|
||||
*this = _s;
|
||||
}
|
||||
}
|
||||
|
||||
inline GpuMat::GpuMat(Size _size, int _type, const Scalar& _s)
|
||||
: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0)
|
||||
{
|
||||
if( _size.height > 0 && _size.width > 0 )
|
||||
{
|
||||
create( _size.height, _size.width, _type );
|
||||
*this = _s;
|
||||
}
|
||||
}
|
||||
|
||||
inline GpuMat::GpuMat(const GpuMat& m)
|
||||
: flags(m.flags), rows(m.rows), cols(m.cols), step(m.step), data(m.data), refcount(m.refcount), datastart(m.datastart), dataend(m.dataend)
|
||||
{
|
||||
if( refcount )
|
||||
CV_XADD(refcount, 1);
|
||||
}
|
||||
|
||||
inline GpuMat::GpuMat(int _rows, int _cols, int _type, void* _data, size_t _step)
|
||||
: flags(Mat::MAGIC_VAL + (_type & TYPE_MASK)), rows(_rows), cols(_cols), step(_step), data((uchar*)_data), refcount(0),
|
||||
datastart((uchar*)_data), dataend((uchar*)_data)
|
||||
{
|
||||
size_t minstep = cols*elemSize();
|
||||
if( step == Mat::AUTO_STEP )
|
||||
{
|
||||
step = minstep;
|
||||
flags |= Mat::CONTINUOUS_FLAG;
|
||||
}
|
||||
else
|
||||
{
|
||||
if( rows == 1 ) step = minstep;
|
||||
CV_DbgAssert( step >= minstep );
|
||||
flags |= step == minstep ? Mat::CONTINUOUS_FLAG : 0;
|
||||
}
|
||||
dataend += step*(rows-1) + minstep;
|
||||
}
|
||||
|
||||
inline GpuMat::GpuMat(Size _size, int _type, void* _data, size_t _step)
|
||||
: flags(Mat::MAGIC_VAL + (_type & TYPE_MASK)), rows(_size.height), cols(_size.width),
|
||||
step(_step), data((uchar*)_data), refcount(0),
|
||||
datastart((uchar*)_data), dataend((uchar*)_data)
|
||||
{
|
||||
size_t minstep = cols*elemSize();
|
||||
if( step == Mat::AUTO_STEP )
|
||||
{
|
||||
step = minstep;
|
||||
flags |= Mat::CONTINUOUS_FLAG;
|
||||
}
|
||||
else
|
||||
{
|
||||
if( rows == 1 ) step = minstep;
|
||||
CV_DbgAssert( step >= minstep );
|
||||
flags |= step == minstep ? Mat::CONTINUOUS_FLAG : 0;
|
||||
}
|
||||
dataend += step*(rows-1) + minstep;
|
||||
}
|
||||
|
||||
|
||||
inline GpuMat::GpuMat(const GpuMat& m, const Range& rowRange, const Range& colRange)
|
||||
{
|
||||
flags = m.flags;
|
||||
step = m.step; refcount = m.refcount;
|
||||
data = m.data; datastart = m.datastart; dataend = m.dataend;
|
||||
|
||||
if( rowRange == Range::all() )
|
||||
rows = m.rows;
|
||||
else
|
||||
{
|
||||
CV_Assert( 0 <= rowRange.start && rowRange.start <= rowRange.end && rowRange.end <= m.rows );
|
||||
rows = rowRange.size();
|
||||
data += step*rowRange.start;
|
||||
}
|
||||
|
||||
if( colRange == Range::all() )
|
||||
cols = m.cols;
|
||||
else
|
||||
{
|
||||
CV_Assert( 0 <= colRange.start && colRange.start <= colRange.end && colRange.end <= m.cols );
|
||||
cols = colRange.size();
|
||||
data += colRange.start*elemSize();
|
||||
flags &= cols < m.cols ? ~Mat::CONTINUOUS_FLAG : -1;
|
||||
}
|
||||
|
||||
if( rows == 1 )
|
||||
flags |= Mat::CONTINUOUS_FLAG;
|
||||
|
||||
if( refcount )
|
||||
CV_XADD(refcount, 1);
|
||||
if( rows <= 0 || cols <= 0 )
|
||||
rows = cols = 0;
|
||||
}
|
||||
|
||||
inline GpuMat::GpuMat(const GpuMat& m, const Rect& roi)
|
||||
: flags(m.flags), rows(roi.height), cols(roi.width),
|
||||
step(m.step), data(m.data + roi.y*step), refcount(m.refcount),
|
||||
datastart(m.datastart), dataend(m.dataend)
|
||||
{
|
||||
flags &= roi.width < m.cols ? ~Mat::CONTINUOUS_FLAG : -1;
|
||||
data += roi.x*elemSize();
|
||||
CV_Assert( 0 <= roi.x && 0 <= roi.width && roi.x + roi.width <= m.cols &&
|
||||
0 <= roi.y && 0 <= roi.height && roi.y + roi.height <= m.rows );
|
||||
if( refcount )
|
||||
CV_XADD(refcount, 1);
|
||||
if( rows <= 0 || cols <= 0 )
|
||||
rows = cols = 0;
|
||||
}
|
||||
|
||||
inline GpuMat::GpuMat(const Mat& m)
|
||||
: flags(0), rows(0), cols(0), step(0), data(0), refcount(0), datastart(0), dataend(0) { upload(m); }
|
||||
|
||||
inline GpuMat::~GpuMat() { release(); }
|
||||
|
||||
inline GpuMat& GpuMat::operator = (const GpuMat& m)
|
||||
{
|
||||
if( this != &m )
|
||||
{
|
||||
if( m.refcount )
|
||||
CV_XADD(m.refcount, 1);
|
||||
release();
|
||||
flags = m.flags;
|
||||
rows = m.rows; cols = m.cols;
|
||||
step = m.step; data = m.data;
|
||||
datastart = m.datastart; dataend = m.dataend;
|
||||
refcount = m.refcount;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline GpuMat& GpuMat::operator = (const Mat& m) { upload(m); return *this; }
|
||||
|
||||
template <class T> inline GpuMat::operator DevMem2D_<T>() const { return DevMem2D_<T>(rows, cols, (T*)data, step); }
|
||||
template <class T> inline GpuMat::operator PtrStep_<T>() const { return PtrStep_<T>(static_cast< DevMem2D_<T> >(*this)); }
|
||||
|
||||
//CPP: void GpuMat::upload(const Mat& m);
|
||||
|
||||
inline GpuMat::operator Mat() const
|
||||
{
|
||||
Mat m;
|
||||
download(m);
|
||||
return m;
|
||||
}
|
||||
|
||||
//CPP void GpuMat::download(cv::Mat& m) const;
|
||||
|
||||
inline GpuMat GpuMat::row(int y) const { return GpuMat(*this, Range(y, y+1), Range::all()); }
|
||||
inline GpuMat GpuMat::col(int x) const { return GpuMat(*this, Range::all(), Range(x, x+1)); }
|
||||
inline GpuMat GpuMat::rowRange(int startrow, int endrow) const { return GpuMat(*this, Range(startrow, endrow), Range::all()); }
|
||||
inline GpuMat GpuMat::rowRange(const Range& r) const { return GpuMat(*this, r, Range::all()); }
|
||||
inline GpuMat GpuMat::colRange(int startcol, int endcol) const { return GpuMat(*this, Range::all(), Range(startcol, endcol)); }
|
||||
inline GpuMat GpuMat::colRange(const Range& r) const { return GpuMat(*this, Range::all(), r); }
|
||||
|
||||
inline GpuMat GpuMat::clone() const
|
||||
{
|
||||
GpuMat m;
|
||||
copyTo(m);
|
||||
return m;
|
||||
}
|
||||
|
||||
//CPP void GpuMat::copyTo( GpuMat& m ) const;
|
||||
//CPP void GpuMat::copyTo( GpuMat& m, const GpuMat& mask ) const;
|
||||
//CPP void GpuMat::convertTo( GpuMat& m, int rtype, double alpha=1, double beta=0 ) const;
|
||||
|
||||
inline void GpuMat::assignTo( GpuMat& m, int type ) const
|
||||
{
|
||||
if( type < 0 )
|
||||
m = *this;
|
||||
else
|
||||
convertTo(m, type);
|
||||
}
|
||||
|
||||
//CPP GpuMat& GpuMat::operator = (const Scalar& s);
|
||||
//CPP GpuMat& GpuMat::setTo(const Scalar& s, const GpuMat& mask=GpuMat());
|
||||
//CPP GpuMat GpuMat::reshape(int _cn, int _rows=0) const;
|
||||
inline void GpuMat::create(Size _size, int _type) { create(_size.height, _size.width, _type); }
|
||||
//CPP void GpuMat::create(int _rows, int _cols, int _type);
|
||||
//CPP void GpuMat::release();
|
||||
|
||||
inline void GpuMat::swap(GpuMat& b)
|
||||
{
|
||||
std::swap( flags, b.flags );
|
||||
std::swap( rows, b.rows ); std::swap( cols, b.cols );
|
||||
std::swap( step, b.step ); std::swap( data, b.data );
|
||||
std::swap( datastart, b.datastart );
|
||||
std::swap( dataend, b.dataend );
|
||||
std::swap( refcount, b.refcount );
|
||||
}
|
||||
|
||||
inline void GpuMat::locateROI( Size& wholeSize, Point& ofs ) const
|
||||
{
|
||||
size_t esz = elemSize(), minstep;
|
||||
ptrdiff_t delta1 = data - datastart, delta2 = dataend - datastart;
|
||||
CV_DbgAssert( step > 0 );
|
||||
if( delta1 == 0 )
|
||||
ofs.x = ofs.y = 0;
|
||||
else
|
||||
{
|
||||
ofs.y = (int)(delta1/step);
|
||||
ofs.x = (int)((delta1 - step*ofs.y)/esz);
|
||||
CV_DbgAssert( data == datastart + ofs.y*step + ofs.x*esz );
|
||||
}
|
||||
minstep = (ofs.x + cols)*esz;
|
||||
wholeSize.height = (int)((delta2 - minstep)/step + 1);
|
||||
wholeSize.height = std::max(wholeSize.height, ofs.y + rows);
|
||||
wholeSize.width = (int)((delta2 - step*(wholeSize.height-1))/esz);
|
||||
wholeSize.width = std::max(wholeSize.width, ofs.x + cols);
|
||||
}
|
||||
|
||||
inline GpuMat& GpuMat::adjustROI( int dtop, int dbottom, int dleft, int dright )
|
||||
{
|
||||
Size wholeSize; Point ofs;
|
||||
size_t esz = elemSize();
|
||||
locateROI( wholeSize, ofs );
|
||||
int row1 = std::max(ofs.y - dtop, 0), row2 = std::min(ofs.y + rows + dbottom, wholeSize.height);
|
||||
int col1 = std::max(ofs.x - dleft, 0), col2 = std::min(ofs.x + cols + dright, wholeSize.width);
|
||||
data += (row1 - ofs.y)*step + (col1 - ofs.x)*esz;
|
||||
rows = row2 - row1; cols = col2 - col1;
|
||||
if( esz*cols == step || rows == 1 )
|
||||
flags |= Mat::CONTINUOUS_FLAG;
|
||||
else
|
||||
flags &= ~Mat::CONTINUOUS_FLAG;
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline GpuMat GpuMat::operator()( Range rowRange, Range colRange ) const { return GpuMat(*this, rowRange, colRange); }
|
||||
inline GpuMat GpuMat::operator()( const Rect& roi ) const { return GpuMat(*this, roi); }
|
||||
|
||||
inline bool GpuMat::isContinuous() const { return (flags & Mat::CONTINUOUS_FLAG) != 0; }
|
||||
inline size_t GpuMat::elemSize() const { return CV_ELEM_SIZE(flags); }
|
||||
inline size_t GpuMat::elemSize1() const { return CV_ELEM_SIZE1(flags); }
|
||||
inline int GpuMat::type() const { return CV_MAT_TYPE(flags); }
|
||||
inline int GpuMat::depth() const { return CV_MAT_DEPTH(flags); }
|
||||
inline int GpuMat::channels() const { return CV_MAT_CN(flags); }
|
||||
inline size_t GpuMat::step1() const { return step/elemSize1(); }
|
||||
inline Size GpuMat::size() const { return Size(cols, rows); }
|
||||
inline bool GpuMat::empty() const { return data == 0; }
|
||||
|
||||
inline uchar* GpuMat::ptr(int y)
|
||||
{
|
||||
CV_DbgAssert( (unsigned)y < (unsigned)rows );
|
||||
return data + step*y;
|
||||
}
|
||||
|
||||
inline const uchar* GpuMat::ptr(int y) const
|
||||
{
|
||||
CV_DbgAssert( (unsigned)y < (unsigned)rows );
|
||||
return data + step*y;
|
||||
}
|
||||
|
||||
template<typename _Tp> inline _Tp* GpuMat::ptr(int y)
|
||||
{
|
||||
CV_DbgAssert( (unsigned)y < (unsigned)rows );
|
||||
return (_Tp*)(data + step*y);
|
||||
}
|
||||
|
||||
template<typename _Tp> inline const _Tp* GpuMat::ptr(int y) const
|
||||
{
|
||||
CV_DbgAssert( (unsigned)y < (unsigned)rows );
|
||||
return (const _Tp*)(data + step*y);
|
||||
}
|
||||
|
||||
inline GpuMat GpuMat::t() const
|
||||
{
|
||||
GpuMat tmp;
|
||||
transpose(*this, tmp);
|
||||
return tmp;
|
||||
}
|
||||
|
||||
static inline void swap( GpuMat& a, GpuMat& b ) { a.swap(b); }
|
||||
|
||||
inline GpuMat createContinuous(int rows, int cols, int type)
|
||||
{
|
||||
GpuMat m;
|
||||
createContinuous(rows, cols, type, m);
|
||||
return m;
|
||||
}
|
||||
|
||||
inline void createContinuous(Size size, int type, GpuMat& m)
|
||||
{
|
||||
createContinuous(size.height, size.width, type, m);
|
||||
}
|
||||
|
||||
inline GpuMat createContinuous(Size size, int type)
|
||||
{
|
||||
GpuMat m;
|
||||
createContinuous(size, type, m);
|
||||
return m;
|
||||
}
|
||||
|
||||
inline void ensureSizeIsEnough(Size size, int type, GpuMat& m)
|
||||
{
|
||||
ensureSizeIsEnough(size.height, size.width, type, m);
|
||||
}
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
//////////////////////////////// CudaMem ////////////////////////////////
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
@@ -457,41 +135,6 @@ inline size_t CudaMem::step1() const { return step/elemSize1(); }
|
||||
inline Size CudaMem::size() const { return Size(cols, rows); }
|
||||
inline bool CudaMem::empty() const { return data == 0; }
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
// Arithmetical operations
|
||||
|
||||
inline GpuMat operator ~ (const GpuMat& src)
|
||||
{
|
||||
GpuMat dst;
|
||||
bitwise_not(src, dst);
|
||||
return dst;
|
||||
}
|
||||
|
||||
|
||||
inline GpuMat operator | (const GpuMat& src1, const GpuMat& src2)
|
||||
{
|
||||
GpuMat dst;
|
||||
bitwise_or(src1, src2, dst);
|
||||
return dst;
|
||||
}
|
||||
|
||||
|
||||
inline GpuMat operator & (const GpuMat& src1, const GpuMat& src2)
|
||||
{
|
||||
GpuMat dst;
|
||||
bitwise_and(src1, src2, dst);
|
||||
return dst;
|
||||
}
|
||||
|
||||
|
||||
inline GpuMat operator ^ (const GpuMat& src1, const GpuMat& src2)
|
||||
{
|
||||
GpuMat dst;
|
||||
bitwise_xor(src1, src2, dst);
|
||||
return dst;
|
||||
}
|
||||
|
||||
|
||||
} /* end of namespace gpu */
|
||||
|
||||
} /* end of namespace cv */
|
||||
|
Reference in New Issue
Block a user