Trailing whitespace
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@ -12,7 +12,7 @@ int main(void)
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typeAlgoMatch.push_back("BruteForce");
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typeAlgoMatch.push_back("BruteForce");
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typeAlgoMatch.push_back("BruteForce-Hamming");
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typeAlgoMatch.push_back("BruteForce-Hamming");
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typeAlgoMatch.push_back("BruteForce-Hamming(2)");
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typeAlgoMatch.push_back("BruteForce-Hamming(2)");
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vector<String> typeDesc;
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vector<String> typeDesc;
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typeDesc.push_back("AKAZE");
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typeDesc.push_back("AKAZE");
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typeDesc.push_back("ORB");
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typeDesc.push_back("ORB");
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@ -22,7 +22,7 @@ int main(void)
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vector<String> fileName;
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vector<String> fileName;
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fileName.push_back("basketball1.png");
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fileName.push_back("basketball1.png");
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fileName.push_back("basketball2.png");
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fileName.push_back("basketball2.png");
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Mat img1 = imread(dataFolder+fileName[0], IMREAD_GRAYSCALE);
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Mat img1 = imread(dataFolder+fileName[0], IMREAD_GRAYSCALE);
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Mat img2 = imread(dataFolder+fileName[1], IMREAD_GRAYSCALE);
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Mat img2 = imread(dataFolder+fileName[1], IMREAD_GRAYSCALE);
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@ -61,19 +61,15 @@ int main(void)
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tab.at<float>(i, 0) = matches[i].distance;
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tab.at<float>(i, 0) = matches[i].distance;
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sortIdx(tab, index, SORT_EVERY_COLUMN + SORT_ASCENDING);
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sortIdx(tab, index, SORT_EVERY_COLUMN + SORT_ASCENDING);
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vector<DMatch> bestMatches; /*<! best match */
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vector<DMatch> bestMatches; /*<! best match */
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for (int i = 0; i<30; i++)
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for (int i = 0; i<30; i++)
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bestMatches.push_back(matches[index.at<int>(i, 0)]);
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bestMatches.push_back(matches[index.at<int>(i, 0)]);
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Mat result;
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Mat result;
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drawMatches(img1, keyImg1, img2, keyImg2, bestMatches, result);
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drawMatches(img1, keyImg1, img2, keyImg2, bestMatches, result);
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namedWindow(*itDesc+": "+*itMatcher, WINDOW_AUTOSIZE);
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namedWindow(*itDesc+": "+*itMatcher, WINDOW_AUTOSIZE);
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imshow(*itDesc + ": " + *itMatcher, result);
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imshow(*itDesc + ": " + *itMatcher, result);
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FileStorage fs(*itDesc+"_"+*itMatcher+"_"+fileName[0]+"_"+fileName[1]+".xml", FileStorage::WRITE);
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FileStorage fs(*itDesc+"_"+*itMatcher+"_"+fileName[0]+"_"+fileName[1]+".xml", FileStorage::WRITE);
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fs<<"Matches"<<matches;
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fs<<"Matches"<<matches;
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vector<DMatch>::iterator it;
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vector<DMatch>::iterator it;
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cout << "Index \tIndex \tindex \tdistance\n";
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cout << "Index \tIndex \tindex \tdistance\n";
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cout << "in img1\tin img2\timage\t\n";
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cout << "in img1\tin img2\timage\t\n";
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for (it = matches.begin(); it != matches.end(); it++)
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for (it = matches.begin(); it != matches.end(); it++)
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