implemented gpu::resize for all types

This commit is contained in:
Vladislav Vinogradov
2011-09-12 10:13:14 +00:00
parent acac27d8fe
commit b2079d6de1
6 changed files with 401 additions and 37 deletions

View File

@@ -252,6 +252,222 @@ namespace cv { namespace gpu { namespace imgproc
template void remap_gpu<float3>(const DevMem2D& src, const DevMem2Df& xmap, const DevMem2Df& ymap, const DevMem2D& dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream);
template void remap_gpu<float4>(const DevMem2D& src, const DevMem2Df& xmap, const DevMem2Df& ymap, const DevMem2D& dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream);
/////////////////////////////////// Resize ///////////////////////////////////////////////
template <typename Ptr2D, typename T> __global__ void resize(const Ptr2D src, float fx, float fy, DevMem2D_<T> dst)
{
const int x = blockDim.x * blockIdx.x + threadIdx.x;
const int y = blockDim.y * blockIdx.y + threadIdx.y;
if (x < dst.cols && y < dst.rows)
{
const float xcoo = x / fx;
const float ycoo = y / fy;
dst.ptr(y)[x] = saturate_cast<T>(src(ycoo, xcoo));
}
}
template <typename Ptr2D, typename T> __global__ void resizeNN(const Ptr2D src, float fx, float fy, DevMem2D_<T> dst)
{
const int x = blockDim.x * blockIdx.x + threadIdx.x;
const int y = blockDim.y * blockIdx.y + threadIdx.y;
if (x < dst.cols && y < dst.rows)
{
const float xcoo = x / fx;
const float ycoo = y / fy;
dst.ptr(y)[x] = src(__float2int_rd(ycoo), __float2int_rd(xcoo));
}
}
template <template <typename> class Filter, typename T> struct ResizeDispatcherStream
{
static void call(const DevMem2D_<T>& src, float fx, float fy, const DevMem2D_<T>& dst, cudaStream_t stream)
{
dim3 block(32, 8);
dim3 grid(divUp(dst.cols, block.x), divUp(dst.rows, block.y));
BrdReplicate<T> brd(src.rows, src.cols);
BorderReader< PtrStep_<T>, BrdReplicate<T> > brdSrc(src, brd);
Filter< BorderReader< PtrStep_<T>, BrdReplicate<T> > > filter_src(brdSrc);
resize<<<grid, block, 0, stream>>>(filter_src, fx, fy, dst);
cudaSafeCall( cudaGetLastError() );
}
};
template <typename T> struct ResizeDispatcherStream<PointFilter, T>
{
static void call(const DevMem2D_<T>& src, float fx, float fy, const DevMem2D_<T>& dst, cudaStream_t stream)
{
dim3 block(32, 8);
dim3 grid(divUp(dst.cols, block.x), divUp(dst.rows, block.y));
BrdReplicate<T> brd(src.rows, src.cols);
BorderReader< PtrStep_<T>, BrdReplicate<T> > brdSrc(src, brd);
resizeNN<<<grid, block, 0, stream>>>(brdSrc, fx, fy, dst);
cudaSafeCall( cudaGetLastError() );
}
};
template <template <typename> class Filter, typename T> struct ResizeDispatcherNonStream
{
static void call(const DevMem2D_<T>& src, float fx, float fy, const DevMem2D_<T>& dst)
{
dim3 block(32, 8);
dim3 grid(divUp(dst.cols, block.x), divUp(dst.rows, block.y));
BrdReplicate<T> brd(src.rows, src.cols);
BorderReader< PtrStep_<T>, BrdReplicate<T> > brdSrc(src, brd);
Filter< BorderReader< PtrStep_<T>, BrdReplicate<T> > > filter_src(brdSrc);
resize<<<grid, block>>>(filter_src, fx, fy, dst);
cudaSafeCall( cudaGetLastError() );
cudaSafeCall( cudaDeviceSynchronize() );
}
};
template <typename T> struct ResizeDispatcherNonStream<PointFilter, T>
{
static void call(const DevMem2D_<T>& src, float fx, float fy, const DevMem2D_<T>& dst)
{
dim3 block(32, 8);
dim3 grid(divUp(dst.cols, block.x), divUp(dst.rows, block.y));
BrdReplicate<T> brd(src.rows, src.cols);
BorderReader< PtrStep_<T>, BrdReplicate<T> > brdSrc(src, brd);
resizeNN<<<grid, block>>>(brdSrc, fx, fy, dst);
cudaSafeCall( cudaGetLastError() );
cudaSafeCall( cudaDeviceSynchronize() );
}
};
#define OPENCV_GPU_IMPLEMENT_RESIZE_TEX(type) \
texture< type , cudaTextureType2D> tex_resize_ ## type (0, cudaFilterModePoint, cudaAddressModeClamp); \
struct tex_resize_ ## type ## _reader \
{ \
typedef type elem_type; \
typedef int index_type; \
__device__ __forceinline__ elem_type operator ()(index_type y, index_type x) const \
{ \
return tex2D(tex_resize_ ## type , x, y); \
} \
}; \
template <template <typename> class Filter> struct ResizeDispatcherNonStream<Filter, type> \
{ \
static void call(const DevMem2D_< type >& src, float fx, float fy, const DevMem2D_< type >& dst) \
{ \
dim3 block(32, 8); \
dim3 grid(divUp(dst.cols, block.x), divUp(dst.rows, block.y)); \
TextureBinder texHandler(&tex_resize_ ## type , src); \
tex_resize_ ## type ##_reader texSrc; \
Filter< tex_resize_ ## type ##_reader > filter_src(texSrc); \
resize<<<grid, block>>>(filter_src, fx, fy, dst); \
cudaSafeCall( cudaGetLastError() ); \
cudaSafeCall( cudaDeviceSynchronize() ); \
} \
}; \
template <> struct ResizeDispatcherNonStream<PointFilter, type> \
{ \
static void call(const DevMem2D_< type >& src, float fx, float fy, const DevMem2D_< type >& dst) \
{ \
dim3 block(32, 8); \
dim3 grid(divUp(dst.cols, block.x), divUp(dst.rows, block.y)); \
TextureBinder texHandler(&tex_resize_ ## type , src); \
tex_resize_ ## type ##_reader texSrc; \
resizeNN<<<grid, block>>>(texSrc, fx, fy, dst); \
cudaSafeCall( cudaGetLastError() ); \
cudaSafeCall( cudaDeviceSynchronize() ); \
} \
};
OPENCV_GPU_IMPLEMENT_RESIZE_TEX(uchar)
OPENCV_GPU_IMPLEMENT_RESIZE_TEX(uchar2)
OPENCV_GPU_IMPLEMENT_RESIZE_TEX(uchar4)
OPENCV_GPU_IMPLEMENT_RESIZE_TEX(schar)
OPENCV_GPU_IMPLEMENT_RESIZE_TEX(char2)
OPENCV_GPU_IMPLEMENT_RESIZE_TEX(char4)
OPENCV_GPU_IMPLEMENT_RESIZE_TEX(ushort)
OPENCV_GPU_IMPLEMENT_RESIZE_TEX(ushort2)
OPENCV_GPU_IMPLEMENT_RESIZE_TEX(ushort4)
OPENCV_GPU_IMPLEMENT_RESIZE_TEX(short)
OPENCV_GPU_IMPLEMENT_RESIZE_TEX(short2)
OPENCV_GPU_IMPLEMENT_RESIZE_TEX(short4)
OPENCV_GPU_IMPLEMENT_RESIZE_TEX(int)
OPENCV_GPU_IMPLEMENT_RESIZE_TEX(int2)
OPENCV_GPU_IMPLEMENT_RESIZE_TEX(int4)
OPENCV_GPU_IMPLEMENT_RESIZE_TEX(float)
OPENCV_GPU_IMPLEMENT_RESIZE_TEX(float2)
OPENCV_GPU_IMPLEMENT_RESIZE_TEX(float4)
#undef OPENCV_GPU_IMPLEMENT_RESIZE_TEX
template <template <typename> class Filter, typename T> struct ResizeDispatcher
{
static void call(const DevMem2D_<T>& src, float fx, float fy, const DevMem2D_<T>& dst, cudaStream_t stream)
{
if (stream == 0)
ResizeDispatcherNonStream<Filter, T>::call(src, fx, fy, dst);
else
ResizeDispatcherStream<Filter, T>::call(src, fx, fy, dst, stream);
}
};
template <typename T> void resize_gpu(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream)
{
typedef void (*caller_t)(const DevMem2D_<T>& src, float fx, float fy, const DevMem2D_<T>& dst, cudaStream_t stream);
static const caller_t callers[3] =
{
ResizeDispatcher<PointFilter, T>::call, ResizeDispatcher<LinearFilter, T>::call, ResizeDispatcher<CubicFilter, T>::call
};
callers[interpolation](static_cast< DevMem2D_<T> >(src), fx, fy, static_cast< DevMem2D_<T> >(dst), stream);
}
template void resize_gpu<uchar >(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream);
template void resize_gpu<uchar2>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream);
template void resize_gpu<uchar3>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream);
template void resize_gpu<uchar4>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream);
template void resize_gpu<schar>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream);
template void resize_gpu<char2>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream);
template void resize_gpu<char3>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream);
template void resize_gpu<char4>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream);
template void resize_gpu<ushort >(const DevMem2D& src,float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream);
template void resize_gpu<ushort2>(const DevMem2D& src,float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream);
template void resize_gpu<ushort3>(const DevMem2D& src,float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream);
template void resize_gpu<ushort4>(const DevMem2D& src,float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream);
template void resize_gpu<short >(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream);
template void resize_gpu<short2>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream);
template void resize_gpu<short3>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream);
template void resize_gpu<short4>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream);
template void resize_gpu<uint >(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream);
template void resize_gpu<uint2>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream);
template void resize_gpu<uint3>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream);
template void resize_gpu<uint4>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream);
template void resize_gpu<int >(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream);
template void resize_gpu<int2>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream);
template void resize_gpu<int3>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream);
template void resize_gpu<int4>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream);
template void resize_gpu<float >(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream);
template void resize_gpu<float2>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream);
template void resize_gpu<float3>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream);
template void resize_gpu<float4>(const DevMem2D& src, float fx, float fy, const DevMem2D& dst, int interpolation, cudaStream_t stream);
/////////////////////////////////// MeanShiftfiltering ///////////////////////////////////////////////
texture<uchar4, 2> tex_meanshift;