Adding new HAL-accelerated MODE_SGBM_3WAY
New mode is approximately 2-3 times faster than MODE_SGBM with minimal degradation in quality and uses universal HAL intrinsics. A performance test was added. The accuracy test was updated to support the new mode.
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modules/calib3d/perf/perf_stereosgbm.cpp
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modules/calib3d/perf/perf_stereosgbm.cpp
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/*
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#include "perf_precomp.hpp"
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namespace cvtest
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{
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using std::tr1::tuple;
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using std::tr1::get;
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using namespace perf;
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using namespace testing;
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using namespace cv;
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void MakeArtificialExample(RNG rng, Mat& dst_left_view, Mat& dst_view);
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CV_ENUM(SGBMModes, StereoSGBM::MODE_SGBM, StereoSGBM::MODE_SGBM_3WAY);
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typedef tuple<Size, int, SGBMModes> SGBMParams;
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typedef TestBaseWithParam<SGBMParams> TestStereoCorresp;
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PERF_TEST_P( TestStereoCorresp, SGBM, Combine(Values(Size(1280,720),Size(640,480)), Values(256,128), SGBMModes::all()) )
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{
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RNG rng(0);
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SGBMParams params = GetParam();
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Size sz = get<0>(params);
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int num_disparities = get<1>(params);
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int mode = get<2>(params);
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Mat src_left(sz, CV_8UC3);
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Mat src_right(sz, CV_8UC3);
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Mat dst(sz, CV_16S);
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MakeArtificialExample(rng,src_left,src_right);
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cv::setNumThreads(cv::getNumberOfCPUs());
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int wsize = 3;
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int P1 = 8*src_left.channels()*wsize*wsize;
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TEST_CYCLE()
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{
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Ptr<StereoSGBM> sgbm = StereoSGBM::create(0,num_disparities,wsize,P1,4*P1,1,63,25,0,0,mode);
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sgbm->compute(src_left,src_right,dst);
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}
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SANITY_CHECK(dst, .01, ERROR_RELATIVE);
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}
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void MakeArtificialExample(RNG rng, Mat& dst_left_view, Mat& dst_right_view)
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{
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int w = dst_left_view.cols;
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int h = dst_left_view.rows;
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//params:
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unsigned char bg_level = (unsigned char)rng.uniform(0.0,255.0);
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unsigned char fg_level = (unsigned char)rng.uniform(0.0,255.0);
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int rect_width = (int)rng.uniform(w/16,w/2);
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int rect_height = (int)rng.uniform(h/16,h/2);
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int rect_disparity = (int)(0.15*w);
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double sigma = 3.0;
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int rect_x_offset = (w-rect_width) /2;
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int rect_y_offset = (h-rect_height)/2;
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if(dst_left_view.channels()==3)
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{
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dst_left_view = Scalar(Vec3b(bg_level,bg_level,bg_level));
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dst_right_view = Scalar(Vec3b(bg_level,bg_level,bg_level));
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}
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else
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{
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dst_left_view = Scalar(bg_level);
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dst_right_view = Scalar(bg_level);
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}
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Mat dst_left_view_rect = Mat(dst_left_view, Rect(rect_x_offset,rect_y_offset,rect_width,rect_height));
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if(dst_left_view.channels()==3)
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dst_left_view_rect = Scalar(Vec3b(fg_level,fg_level,fg_level));
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else
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dst_left_view_rect = Scalar(fg_level);
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rect_x_offset-=rect_disparity;
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Mat dst_right_view_rect = Mat(dst_right_view, Rect(rect_x_offset,rect_y_offset,rect_width,rect_height));
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if(dst_right_view.channels()==3)
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dst_right_view_rect = Scalar(Vec3b(fg_level,fg_level,fg_level));
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else
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dst_right_view_rect = Scalar(fg_level);
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//add some gaussian noise:
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unsigned char *l, *r;
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for(int i=0;i<h;i++)
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{
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l = dst_left_view.ptr(i);
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r = dst_right_view.ptr(i);
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if(dst_left_view.channels()==3)
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{
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for(int j=0;j<w;j++)
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{
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l[0] = saturate_cast<unsigned char>(l[0] + rng.gaussian(sigma));
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l[1] = saturate_cast<unsigned char>(l[1] + rng.gaussian(sigma));
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l[2] = saturate_cast<unsigned char>(l[2] + rng.gaussian(sigma));
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l+=3;
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r[0] = saturate_cast<unsigned char>(r[0] + rng.gaussian(sigma));
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r[1] = saturate_cast<unsigned char>(r[1] + rng.gaussian(sigma));
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r[2] = saturate_cast<unsigned char>(r[2] + rng.gaussian(sigma));
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r+=3;
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}
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}
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else
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{
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for(int j=0;j<w;j++)
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{
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l[0] = saturate_cast<unsigned char>(l[0] + rng.gaussian(sigma));
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l++;
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r[0] = saturate_cast<unsigned char>(r[0] + rng.gaussian(sigma));
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r++;
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}
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}
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}
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}
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}
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