changed mean shift procedure a little
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3e840cb798
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@ -469,6 +469,10 @@ namespace cv
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CV_EXPORTS void meanShiftFiltering(const GpuMat& src, GpuMat& dst, int sp, int sr,
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CV_EXPORTS void meanShiftFiltering(const GpuMat& src, GpuMat& dst, int sp, int sr,
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TermCriteria criteria = TermCriteria(TermCriteria::MAX_ITER + TermCriteria::EPS, 5, 1));
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TermCriteria criteria = TermCriteria(TermCriteria::MAX_ITER + TermCriteria::EPS, 5, 1));
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//! Does mean shift procedure on GPU.
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CV_EXPORTS void meanShiftProc(const GpuMat& src, GpuMat& dstr, GpuMat& dstsp, int sp, int sr,
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TermCriteria criteria = TermCriteria(TermCriteria::MAX_ITER + TermCriteria::EPS, 5, 1));
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//! Does coloring of disparity image: [0..ndisp) -> [0..240, 1, 1] in HSV.
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//! Does coloring of disparity image: [0..ndisp) -> [0..240, 1, 1] in HSV.
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//! Supported types of input disparity: CV_8U, CV_16S.
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//! Supported types of input disparity: CV_8U, CV_16S.
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//! Output disparity has CV_8UC4 type in BGRA format (alpha = 255).
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//! Output disparity has CV_8UC4 type in BGRA format (alpha = 255).
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@ -163,16 +163,13 @@ namespace imgproc
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{
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{
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texture<uchar4, 2> tex_meanshift;
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texture<uchar4, 2> tex_meanshift;
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extern "C" __global__ void meanshift_kernel( unsigned char* out, int out_step, int cols, int rows,
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__device__ short2 do_mean_shift(int x0, int y0, unsigned char* out,
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int out_step, int cols, int rows,
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int sp, int sr, int maxIter, float eps)
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int sp, int sr, int maxIter, float eps)
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{
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int x0 = blockIdx.x * blockDim.x + threadIdx.x;
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int y0 = blockIdx.y * blockDim.y + threadIdx.y;
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if( x0 < cols && y0 < rows )
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{
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{
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int isr2 = sr*sr;
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int isr2 = sr*sr;
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uchar4 c = tex2D(tex_meanshift, x0, y0 );
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uchar4 c = tex2D(tex_meanshift, x0, y0 );
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// iterate meanshift procedure
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// iterate meanshift procedure
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for( int iter = 0; iter < maxIter; iter++ )
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for( int iter = 0; iter < maxIter; iter++ )
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{
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{
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@ -227,6 +224,32 @@ namespace imgproc
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int base = (blockIdx.y * blockDim.y + threadIdx.y) * out_step + (blockIdx.x * blockDim.x + threadIdx.x) * 4 * sizeof(uchar);
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int base = (blockIdx.y * blockDim.y + threadIdx.y) * out_step + (blockIdx.x * blockDim.x + threadIdx.x) * 4 * sizeof(uchar);
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*(uchar4*)(out + base) = c;
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*(uchar4*)(out + base) = c;
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return make_short2((short)x0, (short)y0);
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}
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extern "C" __global__ void meanshift_kernel( unsigned char* out, int out_step, int cols, int rows,
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int sp, int sr, int maxIter, float eps )
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{
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int x0 = blockIdx.x * blockDim.x + threadIdx.x;
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int y0 = blockIdx.y * blockDim.y + threadIdx.y;
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if( x0 < cols && y0 < rows )
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do_mean_shift(x0, y0, out, out_step, cols, rows, sp, sr, maxIter, eps);
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}
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extern "C" __global__ void meanshiftproc_kernel( unsigned char* outr, int outrstep,
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unsigned char* outsp, int outspstep,
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int cols, int rows,
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int sp, int sr, int maxIter, float eps )
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{
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int x0 = blockIdx.x * blockDim.x + threadIdx.x;
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int y0 = blockIdx.y * blockDim.y + threadIdx.y;
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if( x0 < cols && y0 < rows )
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{
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int basesp = (blockIdx.y * blockDim.y + threadIdx.y) * outspstep + (blockIdx.x * blockDim.x + threadIdx.x) * 2 * sizeof(short);
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*(short2*)(outsp + basesp) = do_mean_shift(x0, y0, outr, outrstep, cols, rows, sp, sr, maxIter, eps);
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}
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}
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}
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}
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}
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}
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@ -247,6 +270,20 @@ namespace cv { namespace gpu { namespace improc
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cudaSafeCall( cudaThreadSynchronize() );
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cudaSafeCall( cudaThreadSynchronize() );
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cudaSafeCall( cudaUnbindTexture( imgproc::tex_meanshift ) );
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cudaSafeCall( cudaUnbindTexture( imgproc::tex_meanshift ) );
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}
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}
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extern "C" void meanShiftProc_gpu(const DevMem2D& src, DevMem2D dstr, DevMem2D dstsp, int sp, int sr, int maxIter, float eps)
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{
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dim3 grid(1, 1, 1);
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dim3 threads(32, 16, 1);
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grid.x = divUp(src.cols, threads.x);
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grid.y = divUp(src.rows, threads.y);
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cudaChannelFormatDesc desc = cudaCreateChannelDesc<uchar4>();
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cudaSafeCall( cudaBindTexture2D( 0, imgproc::tex_meanshift, src.ptr, desc, src.cols, src.rows, src.step ) );
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imgproc::meanshiftproc_kernel<<< grid, threads >>>( dstr.ptr, dstr.step, dstsp.ptr, dstsp.step, dstr.cols, dstr.rows, sp, sr, maxIter, eps );
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cudaSafeCall( cudaThreadSynchronize() );
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cudaSafeCall( cudaUnbindTexture( imgproc::tex_meanshift ) );
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}
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}}}
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}}}
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/////////////////////////////////// drawColorDisp ///////////////////////////////////////////////
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/////////////////////////////////// drawColorDisp ///////////////////////////////////////////////
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@ -49,6 +49,7 @@ using namespace cv::gpu;
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void cv::gpu::remap(const GpuMat&, GpuMat&, const GpuMat&, const GpuMat&){ throw_nogpu(); }
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void cv::gpu::remap(const GpuMat&, GpuMat&, const GpuMat&, const GpuMat&){ throw_nogpu(); }
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void cv::gpu::meanShiftFiltering(const GpuMat&, GpuMat&, int, int, TermCriteria) { throw_nogpu(); }
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void cv::gpu::meanShiftFiltering(const GpuMat&, GpuMat&, int, int, TermCriteria) { throw_nogpu(); }
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void cv::gpu::meanShiftProc(const GpuMat&, GpuMat&, GpuMat&, int, int, TermCriteria) { throw_nogpu(); }
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void cv::gpu::drawColorDisp(const GpuMat&, GpuMat&, int) { throw_nogpu(); }
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void cv::gpu::drawColorDisp(const GpuMat&, GpuMat&, int) { throw_nogpu(); }
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void cv::gpu::drawColorDisp(const GpuMat&, GpuMat&, int, const Stream&) { throw_nogpu(); }
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void cv::gpu::drawColorDisp(const GpuMat&, GpuMat&, int, const Stream&) { throw_nogpu(); }
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void cv::gpu::reprojectImageTo3D(const GpuMat&, GpuMat&, const Mat&) { throw_nogpu(); }
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void cv::gpu::reprojectImageTo3D(const GpuMat&, GpuMat&, const Mat&) { throw_nogpu(); }
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@ -74,6 +75,7 @@ namespace cv { namespace gpu
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void remap_gpu_3c(const DevMem2D& src, const DevMem2Df& xmap, const DevMem2Df& ymap, DevMem2D dst);
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void remap_gpu_3c(const DevMem2D& src, const DevMem2Df& xmap, const DevMem2Df& ymap, DevMem2D dst);
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extern "C" void meanShiftFiltering_gpu(const DevMem2D& src, DevMem2D dst, int sp, int sr, int maxIter, float eps);
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extern "C" void meanShiftFiltering_gpu(const DevMem2D& src, DevMem2D dst, int sp, int sr, int maxIter, float eps);
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extern "C" void meanShiftProc_gpu(const DevMem2D& src, DevMem2D dstr, DevMem2D dstsp, int sp, int sr, int maxIter, float eps);
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void drawColorDisp_gpu(const DevMem2D& src, const DevMem2D& dst, int ndisp, const cudaStream_t& stream);
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void drawColorDisp_gpu(const DevMem2D& src, const DevMem2D& dst, int ndisp, const cudaStream_t& stream);
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void drawColorDisp_gpu(const DevMem2D_<short>& src, const DevMem2D& dst, int ndisp, const cudaStream_t& stream);
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void drawColorDisp_gpu(const DevMem2D_<short>& src, const DevMem2D& dst, int ndisp, const cudaStream_t& stream);
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@ -163,6 +165,33 @@ void cv::gpu::meanShiftFiltering(const GpuMat& src, GpuMat& dst, int sp, int sr,
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improc::meanShiftFiltering_gpu(src, dst, sp, sr, maxIter, eps);
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improc::meanShiftFiltering_gpu(src, dst, sp, sr, maxIter, eps);
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}
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}
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////////////////////////////////////////////////////////////////////////
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// meanShiftProc_GPU
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void cv::gpu::meanShiftProc(const GpuMat& src, GpuMat& dstr, GpuMat& dstsp, int sp, int sr, TermCriteria criteria)
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{
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if( src.empty() )
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CV_Error( CV_StsBadArg, "The input image is empty" );
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if( src.depth() != CV_8U || src.channels() != 4 )
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CV_Error( CV_StsUnsupportedFormat, "Only 8-bit, 4-channel images are supported" );
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dstr.create( src.size(), CV_8UC4 );
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dstsp.create( src.size(), CV_16SC2 );
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if( !(criteria.type & TermCriteria::MAX_ITER) )
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criteria.maxCount = 5;
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int maxIter = std::min(std::max(criteria.maxCount, 1), 100);
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float eps;
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if( !(criteria.type & TermCriteria::EPS) )
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eps = 1.f;
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eps = (float)std::max(criteria.epsilon, 0.0);
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improc::meanShiftProc_gpu(src, dstr, dstsp, sp, sr, maxIter, eps);
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}
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////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////
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// drawColorDisp
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// drawColorDisp
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