added support of BORDER_REFLECT into gpu::cornerHarris and etc, added support of border extr. int linear filters
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108
modules/gpu/src/cuda/border_interpolate.hpp
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108
modules/gpu/src/cuda/border_interpolate.hpp
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//M*/
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namespace cv { namespace gpu {
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struct BrdReflect101
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{
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BrdReflect101(int len) : last(len - 1) {}
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__device__ int idx_low(int i) const
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{
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return abs(i);
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}
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__device__ int idx_high(int i) const
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{
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return last - abs(i - last);
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}
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__device__ int idx(int i) const
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{
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return i <= last ? idx_low(i) : idx_high(i);
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}
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bool is_range_safe(int mini, int maxi) const
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{
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return -last <= mini && maxi <= 2 * last;
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}
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int last;
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};
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template <typename T>
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struct BrdRowReflect101: BrdReflect101
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{
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BrdRowReflect101(int len) : BrdReflect101(len) {}
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__device__ float at_low(int i, const T* data) const
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{
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return data[idx_low(i)];
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}
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__device__ float at_high(int i, const T* data) const
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{
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return data[idx_high(i)];
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}
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};
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template <typename T>
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struct BrdColReflect101: BrdReflect101
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{
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BrdColReflect101(int len, int step) : BrdReflect101(len), step(step) {}
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__device__ float at_low(int i, const T* data) const
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{
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return data[idx_low(i) * step];
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}
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__device__ float at_high(int i, const T* data) const
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{
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return data[idx_high(i) * step];
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}
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int step;
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};
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}}
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