Added motion stabilization pipeline (videostab module)
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@@ -52,6 +52,33 @@ namespace cv
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namespace videostab
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{
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void MotionStabilizationPipeline::stabilize(
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int size, const vector<Mat> &motions, pair<int,int> range,
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Mat *stabilizationMotions) const
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{
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vector<Mat> updatedMotions(motions);
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vector<Mat> stabilizationMotions_(size);
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for (int i = 0; i < size; ++i)
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stabilizationMotions[i] = Mat::eye(3, 3, CV_32F);
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for (size_t i = 0; i < stabilizers_.size(); ++i)
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{
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stabilizers_[i]->stabilize(size, updatedMotions, range, &stabilizationMotions_[0]);
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for (int i = 0; i < size; ++i)
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stabilizationMotions[i] = stabilizationMotions_[i] * stabilizationMotions[i];
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for (int j = 0; j + 1 < size; ++j)
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{
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Mat S0 = stabilizationMotions[j];
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Mat S1 = stabilizationMotions[j+1];
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at(j, updatedMotions) = S1 * at(j, updatedMotions) * S0.inv();
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}
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}
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}
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void MotionFilterBase::stabilize(
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int size, const vector<Mat> &motions, pair<int,int> range, Mat *stabilizationMotions) const
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{
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