HAL extensions: added initial version of universal intrinsics (C implementation and SSE2, NEON - TBD). added empty files where some functionality from core and imgproc will be moved to

This commit is contained in:
Vadim Pisarevsky
2015-04-15 00:36:27 +03:00
parent 5b3f89df0a
commit a2bba1b9e6
16 changed files with 3055 additions and 342 deletions

View File

@@ -55,7 +55,7 @@ namespace cv { namespace hal {
namespace Error {
enum Code
enum
{
Ok = 0,
Unknown = -1
@@ -63,11 +63,46 @@ enum Code
}
Error::Code normHamming(const uchar* a, int n, int & result);
Error::Code normHamming(const uchar* a, const uchar* b, int n, int & result);
int normHamming(const uchar* a, int n);
int normHamming(const uchar* a, const uchar* b, int n);
Error::Code normHamming(const uchar* a, int n, int cellSize, int & result);
Error::Code normHamming(const uchar* a, const uchar* b, int n, int cellSize, int & result);
int normHamming(const uchar* a, int n, int cellSize);
int normHamming(const uchar* a, const uchar* b, int n, int cellSize);
//////////////////////////////// low-level functions ////////////////////////////////
int LU(float* A, size_t astep, int m, float* b, size_t bstep, int n);
int LU(double* A, size_t astep, int m, double* b, size_t bstep, int n);
bool Cholesky(float* A, size_t astep, int m, float* b, size_t bstep, int n);
bool Cholesky(double* A, size_t astep, int m, double* b, size_t bstep, int n);
int normL1_(const uchar* a, const uchar* b, int n);
float normL1_(const float* a, const float* b, int n);
float normL2Sqr_(const float* a, const float* b, int n);
void exp(const float* src, float* dst, int n);
void log(const float* src, float* dst, int n);
void fastAtan2(const float* y, const float* x, float* dst, int n, bool angleInDegrees);
void magnitude(const float* x, const float* y, float* dst, int n);
/** @brief Computes the cube root of an argument.
The function cubeRoot computes \f$\sqrt[3]{\texttt{val}}\f$. Negative arguments are handled correctly.
NaN and Inf are not handled. The accuracy approaches the maximum possible accuracy for
single-precision data.
@param val A function argument.
*/
float cubeRoot(float val);
/** @brief Calculates the angle of a 2D vector in degrees.
The function fastAtan2 calculates the full-range angle of an input 2D vector. The angle is measured
in degrees and varies from 0 to 360 degrees. The accuracy is about 0.3 degrees.
@param x x-coordinate of the vector.
@param y y-coordinate of the vector.
*/
float fastAtan2(float y, float x);
}} //cv::hal

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@@ -1,3 +1,4 @@
/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
@@ -48,6 +49,8 @@
# define _CRT_SECURE_NO_DEPRECATE /* to avoid multiple Visual Studio warnings */
#endif
#include <limits.h>
#if defined __ICL
# define CV_ICC __ICL
#elif defined __ICC
@@ -60,12 +63,30 @@
# define CV_ICC __INTEL_COMPILER
#endif
#ifndef CV_INLINE
# if defined __cplusplus
# define CV_INLINE static inline
# elif defined _MSC_VER
# define CV_INLINE __inline
# else
# define CV_INLINE static
# endif
#endif
#if defined CV_ICC && !defined CV_ENABLE_UNROLLED
# define CV_ENABLE_UNROLLED 0
#else
# define CV_ENABLE_UNROLLED 1
#endif
#ifdef __GNUC__
# define CV_DECL_ALIGNED(x) __attribute__ ((aligned (x)))
#elif defined _MSC_VER
# define CV_DECL_ALIGNED(x) __declspec(align(x))
#else
# define CV_DECL_ALIGNED(x)
#endif
/* CPU features and intrinsics support */
#define CV_CPU_NONE 0
#define CV_CPU_MMX 1
@@ -99,7 +120,7 @@
// do not include SSE/AVX/NEON headers for NVCC compiler
#ifndef __CUDACC__
#if defined __SSE2__ || defined _M_X64 || (defined _M_IX86_FP && _M_IX86_FP >= 2)
#if defined __SSE2__ || defined _M_X64 || (defined _M_IX86_FP && _M_IX86_FP >= 2)
# include <emmintrin.h>
# define CV_MMX 1
# define CV_SSE 1
@@ -281,4 +302,372 @@ typedef signed char schar;
#define CV_2PI 6.283185307179586476925286766559
#define CV_LOG2 0.69314718055994530941723212145818
typedef union Cv32suf
{
int i;
unsigned u;
float f;
}
Cv32suf;
typedef union Cv64suf
{
int64 i;
uint64 u;
double f;
}
Cv64suf;
/****************************************************************************************\
* fast math *
\****************************************************************************************/
#if defined __BORLANDC__
# include <fastmath.h>
#elif defined __cplusplus
# include <cmath>
#else
# include <math.h>
#endif
#ifdef HAVE_TEGRA_OPTIMIZATION
# include "tegra_round.hpp"
#endif
//! @addtogroup core_utils
//! @{
#if CV_VFP
// 1. general scheme
#define ARM_ROUND(_value, _asm_string) \
int res; \
float temp; \
asm(_asm_string : [res] "=r" (res), [temp] "=w" (temp) : [value] "w" (_value)); \
return res
// 2. version for double
#ifdef __clang__
#define ARM_ROUND_DBL(value) ARM_ROUND(value, "vcvtr.s32.f64 %[temp], %[value] \n vmov %[res], %[temp]")
#else
#define ARM_ROUND_DBL(value) ARM_ROUND(value, "vcvtr.s32.f64 %[temp], %P[value] \n vmov %[res], %[temp]")
#endif
// 3. version for float
#define ARM_ROUND_FLT(value) ARM_ROUND(value, "vcvtr.s32.f32 %[temp], %[value]\n vmov %[res], %[temp]")
#endif // CV_VFP
/** @brief Rounds floating-point number to the nearest integer
@param value floating-point number. If the value is outside of INT_MIN ... INT_MAX range, the
result is not defined.
*/
CV_INLINE int
cvRound( double value )
{
#if ((defined _MSC_VER && defined _M_X64) || (defined __GNUC__ && defined __x86_64__ \
&& defined __SSE2__ && !defined __APPLE__)) && !defined(__CUDACC__)
__m128d t = _mm_set_sd( value );
return _mm_cvtsd_si32(t);
#elif defined _MSC_VER && defined _M_IX86
int t;
__asm
{
fld value;
fistp t;
}
return t;
#elif ((defined _MSC_VER && defined _M_ARM) || defined CV_ICC || \
defined __GNUC__) && defined HAVE_TEGRA_OPTIMIZATION
TEGRA_ROUND_DBL(value);
#elif defined CV_ICC || defined __GNUC__
# if CV_VFP
ARM_ROUND_DBL(value)
# else
return (int)lrint(value);
# endif
#else
/* it's ok if round does not comply with IEEE754 standard;
the tests should allow +/-1 difference when the tested functions use round */
return (int)(value + (value >= 0 ? 0.5 : -0.5));
#endif
}
/** @brief Rounds floating-point number to the nearest integer not larger than the original.
The function computes an integer i such that:
\f[i \le \texttt{value} < i+1\f]
@param value floating-point number. If the value is outside of INT_MIN ... INT_MAX range, the
result is not defined.
*/
CV_INLINE int cvFloor( double value )
{
#if (defined _MSC_VER && defined _M_X64 || (defined __GNUC__ && defined __SSE2__ && !defined __APPLE__)) && !defined(__CUDACC__)
__m128d t = _mm_set_sd( value );
int i = _mm_cvtsd_si32(t);
return i - _mm_movemask_pd(_mm_cmplt_sd(t, _mm_cvtsi32_sd(t,i)));
#elif defined __GNUC__
int i = (int)value;
return i - (i > value);
#else
int i = cvRound(value);
float diff = (float)(value - i);
return i - (diff < 0);
#endif
}
/** @brief Rounds floating-point number to the nearest integer not larger than the original.
The function computes an integer i such that:
\f[i \le \texttt{value} < i+1\f]
@param value floating-point number. If the value is outside of INT_MIN ... INT_MAX range, the
result is not defined.
*/
CV_INLINE int cvCeil( double value )
{
#if (defined _MSC_VER && defined _M_X64 || (defined __GNUC__ && defined __SSE2__&& !defined __APPLE__)) && !defined(__CUDACC__)
__m128d t = _mm_set_sd( value );
int i = _mm_cvtsd_si32(t);
return i + _mm_movemask_pd(_mm_cmplt_sd(_mm_cvtsi32_sd(t,i), t));
#elif defined __GNUC__
int i = (int)value;
return i + (i < value);
#else
int i = cvRound(value);
float diff = (float)(i - value);
return i + (diff < 0);
#endif
}
/** @brief Determines if the argument is Not A Number.
@param value The input floating-point value
The function returns 1 if the argument is Not A Number (as defined by IEEE754 standard), 0
otherwise. */
CV_INLINE int cvIsNaN( double value )
{
Cv64suf ieee754;
ieee754.f = value;
return ((unsigned)(ieee754.u >> 32) & 0x7fffffff) +
((unsigned)ieee754.u != 0) > 0x7ff00000;
}
/** @brief Determines if the argument is Infinity.
@param value The input floating-point value
The function returns 1 if the argument is a plus or minus infinity (as defined by IEEE754 standard)
and 0 otherwise. */
CV_INLINE int cvIsInf( double value )
{
Cv64suf ieee754;
ieee754.f = value;
return ((unsigned)(ieee754.u >> 32) & 0x7fffffff) == 0x7ff00000 &&
(unsigned)ieee754.u == 0;
}
#ifdef __cplusplus
/** @overload */
CV_INLINE int cvRound(float value)
{
#if ((defined _MSC_VER && defined _M_X64) || (defined __GNUC__ && defined __x86_64__ && \
defined __SSE2__ && !defined __APPLE__)) && !defined(__CUDACC__)
__m128 t = _mm_set_ss( value );
return _mm_cvtss_si32(t);
#elif defined _MSC_VER && defined _M_IX86
int t;
__asm
{
fld value;
fistp t;
}
return t;
#elif ((defined _MSC_VER && defined _M_ARM) || defined CV_ICC || \
defined __GNUC__) && defined HAVE_TEGRA_OPTIMIZATION
TEGRA_ROUND_FLT(value);
#elif defined CV_ICC || defined __GNUC__
# if CV_VFP
ARM_ROUND_FLT(value)
# else
return (int)lrintf(value);
# endif
#else
/* it's ok if round does not comply with IEEE754 standard;
the tests should allow +/-1 difference when the tested functions use round */
return (int)(value + (value >= 0 ? 0.5f : -0.5f));
#endif
}
/** @overload */
CV_INLINE int cvRound( int value )
{
return value;
}
/** @overload */
CV_INLINE int cvFloor( float value )
{
#if (defined _MSC_VER && defined _M_X64 || (defined __GNUC__ && defined __SSE2__ && !defined __APPLE__)) && !defined(__CUDACC__)
__m128 t = _mm_set_ss( value );
int i = _mm_cvtss_si32(t);
return i - _mm_movemask_ps(_mm_cmplt_ss(t, _mm_cvtsi32_ss(t,i)));
#elif defined __GNUC__
int i = (int)value;
return i - (i > value);
#else
int i = cvRound(value);
float diff = (float)(value - i);
return i - (diff < 0);
#endif
}
/** @overload */
CV_INLINE int cvFloor( int value )
{
return value;
}
/** @overload */
CV_INLINE int cvCeil( float value )
{
#if (defined _MSC_VER && defined _M_X64 || (defined __GNUC__ && defined __SSE2__&& !defined __APPLE__)) && !defined(__CUDACC__)
__m128 t = _mm_set_ss( value );
int i = _mm_cvtss_si32(t);
return i + _mm_movemask_ps(_mm_cmplt_ss(_mm_cvtsi32_ss(t,i), t));
#elif defined __GNUC__
int i = (int)value;
return i + (i < value);
#else
int i = cvRound(value);
float diff = (float)(i - value);
return i + (diff < 0);
#endif
}
/** @overload */
CV_INLINE int cvCeil( int value )
{
return value;
}
/** @overload */
CV_INLINE int cvIsNaN( float value )
{
Cv32suf ieee754;
ieee754.f = value;
return (ieee754.u & 0x7fffffff) > 0x7f800000;
}
/** @overload */
CV_INLINE int cvIsInf( float value )
{
Cv32suf ieee754;
ieee754.f = value;
return (ieee754.u & 0x7fffffff) == 0x7f800000;
}
#include <algorithm>
namespace cv
{
/////////////// saturate_cast (used in image & signal processing) ///////////////////
/**
Template function for accurate conversion from one primitive type to another.
The functions saturate_cast resemble the standard C++ cast operations, such as static_cast\<T\>()
and others. They perform an efficient and accurate conversion from one primitive type to another
(see the introduction chapter). saturate in the name means that when the input value v is out of the
range of the target type, the result is not formed just by taking low bits of the input, but instead
the value is clipped. For example:
@code
uchar a = saturate_cast<uchar>(-100); // a = 0 (UCHAR_MIN)
short b = saturate_cast<short>(33333.33333); // b = 32767 (SHRT_MAX)
@endcode
Such clipping is done when the target type is unsigned char , signed char , unsigned short or
signed short . For 32-bit integers, no clipping is done.
When the parameter is a floating-point value and the target type is an integer (8-, 16- or 32-bit),
the floating-point value is first rounded to the nearest integer and then clipped if needed (when
the target type is 8- or 16-bit).
This operation is used in the simplest or most complex image processing functions in OpenCV.
@param v Function parameter.
@sa add, subtract, multiply, divide, Mat::convertTo
*/
template<typename _Tp> static inline _Tp saturate_cast(uchar v) { return _Tp(v); }
/** @overload */
template<typename _Tp> static inline _Tp saturate_cast(schar v) { return _Tp(v); }
/** @overload */
template<typename _Tp> static inline _Tp saturate_cast(ushort v) { return _Tp(v); }
/** @overload */
template<typename _Tp> static inline _Tp saturate_cast(short v) { return _Tp(v); }
/** @overload */
template<typename _Tp> static inline _Tp saturate_cast(unsigned v) { return _Tp(v); }
/** @overload */
template<typename _Tp> static inline _Tp saturate_cast(int v) { return _Tp(v); }
/** @overload */
template<typename _Tp> static inline _Tp saturate_cast(float v) { return _Tp(v); }
/** @overload */
template<typename _Tp> static inline _Tp saturate_cast(double v) { return _Tp(v); }
/** @overload */
template<typename _Tp> static inline _Tp saturate_cast(int64 v) { return _Tp(v); }
/** @overload */
template<typename _Tp> static inline _Tp saturate_cast(uint64 v) { return _Tp(v); }
//! @cond IGNORED
template<> inline uchar saturate_cast<uchar>(schar v) { return (uchar)std::max((int)v, 0); }
template<> inline uchar saturate_cast<uchar>(ushort v) { return (uchar)std::min((unsigned)v, (unsigned)UCHAR_MAX); }
template<> inline uchar saturate_cast<uchar>(int v) { return (uchar)((unsigned)v <= UCHAR_MAX ? v : v > 0 ? UCHAR_MAX : 0); }
template<> inline uchar saturate_cast<uchar>(short v) { return saturate_cast<uchar>((int)v); }
template<> inline uchar saturate_cast<uchar>(unsigned v) { return (uchar)std::min(v, (unsigned)UCHAR_MAX); }
template<> inline uchar saturate_cast<uchar>(float v) { int iv = cvRound(v); return saturate_cast<uchar>(iv); }
template<> inline uchar saturate_cast<uchar>(double v) { int iv = cvRound(v); return saturate_cast<uchar>(iv); }
template<> inline uchar saturate_cast<uchar>(int64 v) { return (uchar)((uint64)v <= (uint64)UCHAR_MAX ? v : v > 0 ? UCHAR_MAX : 0); }
template<> inline uchar saturate_cast<uchar>(uint64 v) { return (uchar)std::min(v, (uint64)UCHAR_MAX); }
template<> inline schar saturate_cast<schar>(uchar v) { return (schar)std::min((int)v, SCHAR_MAX); }
template<> inline schar saturate_cast<schar>(ushort v) { return (schar)std::min((unsigned)v, (unsigned)SCHAR_MAX); }
template<> inline schar saturate_cast<schar>(int v) { return (schar)((unsigned)(v-SCHAR_MIN) <= (unsigned)UCHAR_MAX ? v : v > 0 ? SCHAR_MAX : SCHAR_MIN); }
template<> inline schar saturate_cast<schar>(short v) { return saturate_cast<schar>((int)v); }
template<> inline schar saturate_cast<schar>(unsigned v) { return (schar)std::min(v, (unsigned)SCHAR_MAX); }
template<> inline schar saturate_cast<schar>(float v) { int iv = cvRound(v); return saturate_cast<schar>(iv); }
template<> inline schar saturate_cast<schar>(double v) { int iv = cvRound(v); return saturate_cast<schar>(iv); }
template<> inline schar saturate_cast<schar>(int64 v) { return (schar)((uint64)((int64)v-SCHAR_MIN) <= (uint64)UCHAR_MAX ? v : v > 0 ? SCHAR_MAX : SCHAR_MIN); }
template<> inline schar saturate_cast<schar>(uint64 v) { return (schar)std::min(v, (uint64)SCHAR_MAX); }
template<> inline ushort saturate_cast<ushort>(schar v) { return (ushort)std::max((int)v, 0); }
template<> inline ushort saturate_cast<ushort>(short v) { return (ushort)std::max((int)v, 0); }
template<> inline ushort saturate_cast<ushort>(int v) { return (ushort)((unsigned)v <= (unsigned)USHRT_MAX ? v : v > 0 ? USHRT_MAX : 0); }
template<> inline ushort saturate_cast<ushort>(unsigned v) { return (ushort)std::min(v, (unsigned)USHRT_MAX); }
template<> inline ushort saturate_cast<ushort>(float v) { int iv = cvRound(v); return saturate_cast<ushort>(iv); }
template<> inline ushort saturate_cast<ushort>(double v) { int iv = cvRound(v); return saturate_cast<ushort>(iv); }
template<> inline ushort saturate_cast<ushort>(int64 v) { return (ushort)((uint64)v <= (uint64)USHRT_MAX ? v : v > 0 ? USHRT_MAX : 0); }
template<> inline ushort saturate_cast<ushort>(uint64 v) { return (ushort)std::min(v, (uint64)USHRT_MAX); }
template<> inline short saturate_cast<short>(ushort v) { return (short)std::min((int)v, SHRT_MAX); }
template<> inline short saturate_cast<short>(int v) { return (short)((unsigned)(v - SHRT_MIN) <= (unsigned)USHRT_MAX ? v : v > 0 ? SHRT_MAX : SHRT_MIN); }
template<> inline short saturate_cast<short>(unsigned v) { return (short)std::min(v, (unsigned)SHRT_MAX); }
template<> inline short saturate_cast<short>(float v) { int iv = cvRound(v); return saturate_cast<short>(iv); }
template<> inline short saturate_cast<short>(double v) { int iv = cvRound(v); return saturate_cast<short>(iv); }
template<> inline short saturate_cast<short>(int64 v) { return (short)((uint64)((int64)v - SHRT_MIN) <= (uint64)USHRT_MAX ? v : v > 0 ? SHRT_MAX : SHRT_MIN); }
template<> inline short saturate_cast<short>(uint64 v) { return (short)std::min(v, (uint64)SHRT_MAX); }
template<> inline int saturate_cast<int>(float v) { return cvRound(v); }
template<> inline int saturate_cast<int>(double v) { return cvRound(v); }
// we intentionally do not clip negative numbers, to make -1 become 0xffffffff etc.
template<> inline unsigned saturate_cast<unsigned>(float v) { return cvRound(v); }
template<> inline unsigned saturate_cast<unsigned>(double v) { return cvRound(v); }
//! @endcond
}
#endif // __cplusplus
#endif //__OPENCV_HAL_H__

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