refactored MOG algorithm
converted it to abstract interface
This commit is contained in:
@@ -76,7 +76,7 @@ int main(int argc, const char** argv)
|
||||
GpuMat d_frame(frame);
|
||||
|
||||
FGDStatModel fgd_stat;
|
||||
MOG_GPU mog;
|
||||
cv::Ptr<cv::BackgroundSubtractorMOG> mog = cv::gpu::createBackgroundSubtractorMOG();
|
||||
MOG2_GPU mog2;
|
||||
GMG_GPU gmg;
|
||||
gmg.numInitializationFrames = 40;
|
||||
@@ -96,7 +96,7 @@ int main(int argc, const char** argv)
|
||||
break;
|
||||
|
||||
case MOG:
|
||||
mog(d_frame, d_fgmask, 0.01f);
|
||||
mog->apply(d_frame, d_fgmask, 0.01);
|
||||
break;
|
||||
|
||||
case MOG2:
|
||||
@@ -135,8 +135,8 @@ int main(int argc, const char** argv)
|
||||
break;
|
||||
|
||||
case MOG:
|
||||
mog(d_frame, d_fgmask, 0.01f);
|
||||
mog.getBackgroundImage(d_bgimg);
|
||||
mog->apply(d_frame, d_fgmask, 0.01);
|
||||
mog->getBackgroundImage(d_bgimg);
|
||||
break;
|
||||
|
||||
case MOG2:
|
||||
|
@@ -1346,10 +1346,10 @@ TEST(MOG)
|
||||
cap >> frame;
|
||||
|
||||
cv::gpu::GpuMat d_frame(frame);
|
||||
cv::gpu::MOG_GPU d_mog;
|
||||
cv::Ptr<cv::BackgroundSubtractor> d_mog = cv::gpu::createBackgroundSubtractorMOG();
|
||||
cv::gpu::GpuMat d_foreground;
|
||||
|
||||
d_mog(d_frame, d_foreground, 0.01f);
|
||||
d_mog->apply(d_frame, d_foreground, 0.01);
|
||||
|
||||
while (!TestSystem::instance().stop())
|
||||
{
|
||||
@@ -1358,7 +1358,7 @@ TEST(MOG)
|
||||
|
||||
TestSystem::instance().gpuOn();
|
||||
|
||||
d_mog(d_frame, d_foreground, 0.01f);
|
||||
d_mog->apply(d_frame, d_foreground, 0.01);
|
||||
|
||||
TestSystem::instance().gpuOff();
|
||||
}
|
||||
|
Reference in New Issue
Block a user