updated gpu optical_flow sample
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@@ -1734,6 +1734,8 @@ CV_EXPORTS void interpolateFrames(const GpuMat& frame0, const GpuMat& frame1,
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float pos, GpuMat& newFrame, GpuMat& buf,
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Stream& stream = Stream::Null());
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CV_EXPORTS void createOpticalFlowNeedleMap(const GpuMat& u, const GpuMat& v, GpuMat& vertex, GpuMat& colors);
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} // namespace gpu
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//! Speckle filtering - filters small connected components on diparity image.
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