diff --git a/modules/viz/include/opencv2/viz/viz3d.hpp b/modules/viz/include/opencv2/viz/viz3d.hpp index 624798b81..3db89969b 100644 --- a/modules/viz/include/opencv2/viz/viz3d.hpp +++ b/modules/viz/include/opencv2/viz/viz3d.hpp @@ -32,10 +32,11 @@ namespace temp_viz bool addPointCloudNormals (const Mat &cloud, const Mat& normals, int level = 100, float scale = 0.02f, const String &id = "cloud"); - void showLine(const String &id, const Point3f &pt1, const Point3f &pt2, const Color &color); - void showPlane(const String &id, const Vec4f &coefs, const Color &color); - void showPlane(const String &id, const Vec4f &coefs, const Point3f &pt, const Color &color); - void showCube(const String &id, const Point3f &pt1, const Point3f &pt2, const Color &color); + void showLine(const String &id, const Point3f &pt1, const Point3f &pt2, const Color &color = Color(255,255,255)); + void showPlane(const String &id, const Vec4f &coefs, const Color &color = Color(255,255,255)); + void showPlane(const String &id, const Vec4f &coefs, const Point3f &pt, const Color &color = Color(255,255,255)); + void showCube(const String &id, const Point3f &pt1, const Point3f &pt2, const Color &color = Color(255,255,255)); + void showCylinder(const String &id, const Point3f &pt_on_axis, const Point3f &axis_direction, double radius, int num_sides, const Color &color = Color(255,255,255)); bool addPlane (const ModelCoefficients &coefficients, const String &id = "plane"); bool addPlane (const ModelCoefficients &coefficients, double x, double y, double z, const String &id = "plane"); diff --git a/modules/viz/src/q/viz3d_impl.hpp b/modules/viz/src/q/viz3d_impl.hpp index 3ba3e19ca..07e7508a1 100644 --- a/modules/viz/src/q/viz3d_impl.hpp +++ b/modules/viz/src/q/viz3d_impl.hpp @@ -142,6 +142,7 @@ public: void showPlane (const String &id, const cv::Vec4f &coefs, const Color &color); void showPlane (const String &id ,const cv::Vec4f &coefs, const cv::Point3f &pt, const Color &color); void showCube (const String &id, const Point3f &pt1, const Point3f &pt2, const Color &color); + void showCylinder (const String &id, const Point3f &pt_on_axis, const Point3f &axis_direction, double radius, int num_sides, const Color &color); bool addPolygon(const cv::Mat& cloud, const Color& color, const std::string &id = "polygon"); bool addArrow (const cv::Point3f &pt1, const cv::Point3f &pt2, const Color& color, bool display_length, const std::string &id = "arrow"); diff --git a/modules/viz/src/viz3d.cpp b/modules/viz/src/viz3d.cpp index c5bd70c8d..c9bf0d920 100644 --- a/modules/viz/src/viz3d.cpp +++ b/modules/viz/src/viz3d.cpp @@ -98,6 +98,11 @@ void temp_viz::Viz3d::showCube(const String &id, const Point3f &pt1, const Point impl_->showCube(id, pt1, pt2, color); } +void temp_viz::Viz3d::showCylinder(const String &id, const Point3f &pt_on_axis, const Point3f &axis_direction, double radius, int num_sides, const Color &color) +{ + impl_->showCylinder(id, pt_on_axis, axis_direction, radius, num_sides, color); +} + bool temp_viz::Viz3d::removeCoordinateSystem (const String &id) { return impl_->removeCoordinateSystem(id); diff --git a/modules/viz/src/viz3d_impl.cpp b/modules/viz/src/viz3d_impl.cpp index 6c32a5529..63187c52d 100644 --- a/modules/viz/src/viz3d_impl.cpp +++ b/modules/viz/src/viz3d_impl.cpp @@ -407,6 +407,40 @@ void temp_viz::Viz3d::VizImpl::showCube (const String &id, const Point3f &pt1, c } } +void temp_viz::Viz3d::VizImpl::showCylinder (const String &id, const Point3f &pt_on_axis, const Point3f &axis_direction, double radius, int num_sides, const Color &color) +{ + // Check if this Id already exists + ShapeActorMap::iterator am_it = shape_actor_map_->find (id); + bool exists = (am_it != shape_actor_map_->end()); + Color c = vtkcolor(color); + // If it exists just update + if (exists) + { + vtkSmartPointer actor = vtkLODActor::SafeDownCast (am_it->second); + reinterpret_cast(actor->GetMapper ())->SetInput(createCylinder(pt_on_axis, axis_direction, radius, num_sides)); + actor->GetProperty ()->SetColor (c.val); + actor->GetMapper ()->ScalarVisibilityOff (); + actor->Modified (); + } + else + { + // Create a plane + vtkSmartPointer data = createCylinder(pt_on_axis, axis_direction, radius, num_sides); + + // Create an Actor + vtkSmartPointer actor; + createActorFromVTKDataSet (data, actor); + // actor->GetProperty ()->SetRepresentationToWireframe (); + actor->GetProperty ()->SetRepresentationToSurface (); + actor->GetProperty ()->SetLighting (false); + actor->GetProperty ()->SetColor (c.val); + actor->GetMapper ()->ScalarVisibilityOff (); + renderer_->AddActor(actor); + + // Save the pointer/ID pair to the global actor map + (*shape_actor_map_)[id] = actor; + } +} bool temp_viz::Viz3d::VizImpl::addPolygonMesh (const Mesh3d& mesh, const Mat& mask, const std::string &id) { diff --git a/modules/viz/test/test_viz3d.cpp b/modules/viz/test/test_viz3d.cpp index 4c3490ce0..1fd51318e 100644 --- a/modules/viz/test/test_viz3d.cpp +++ b/modules/viz/test/test_viz3d.cpp @@ -104,6 +104,8 @@ TEST(Viz_viz3d, accuracy) v.showLine("line4", cv::Point3f(0.0,0.0,0.0), cv::Point3f(pos_x, pos_y, 1.0f-pos_z) , temp_viz::Color(255-col_blue, 255-col_green, 255-col_red)); v.showPlane("plane1", cv::Vec4f(pos_x*pos_y,pos_y,pos_z,pos_x+pos_y*pos_z), temp_viz::Color(255-col_blue, 255-col_green, 255-col_red)); v.showCube("cube1", cv::Point3f(pos_x, pos_y, pos_z), cv::Point3f(pos_x+0.5, pos_y+0.5, pos_z+0.5), temp_viz::Color(255,150,50)); + v.showCylinder("cylinder1", cv::Point3f(0,0,0), cv::Point3f(pos_x, 1.0, 1.0), 0.5, 5*pos_x+3, temp_viz::Color(0,255,0)); + angle_x += 0.1f; angle_y -= 0.1f;