a bit refactoring in LBP face detection on GPU
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@@ -1441,7 +1441,7 @@ public:
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Size getClassifierSize() const;
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private:
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bool read(const FileNode &root);
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void initializeBuffers(cv::Size frame);
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void allocateBuffers(cv::Size frame = cv::Size());
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static const stage stageType = BOOST;
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static const feature featureType = LBP;
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@@ -1463,6 +1463,8 @@ private:
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GpuMat integral;
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GpuMat integralBuffer;
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GpuMat resuzeBuffer;
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GpuMat candidates;
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};
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////////////////////////////////// SURF //////////////////////////////////////////
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