--amend
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@ -297,8 +297,9 @@ temp_viz::InteractorStyle::OnKeyDown ()
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cam->GetFocalPoint (focal.val);
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cam->GetPosition (pose.val);
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cam->GetViewUp (view.val);
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Vec2i win_pos(Interactor->GetRenderWindow()->GetPosition ());
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Vec2i win_size(Interactor->GetRenderWindow()->GetSize ());
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Vec2i win_pos(Interactor->GetRenderWindow()->GetPosition());
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Vec2i win_size(Interactor->GetRenderWindow()->GetSize());
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std::cerr << Mat(clip, false).reshape(1, 1) << "/" << Mat(focal, false).reshape(1, 1) << "/" <<
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Mat(pose, false).reshape(1, 1) << "/" << Mat(view, false).reshape(1, 1) << "/" <<
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cam->GetViewAngle () / 180.0 * M_PI << "/" <<
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