Renamed warp of point method into warpPoint
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@@ -78,7 +78,7 @@ void ProjectorBase::setCameraParams(const Mat &K, const Mat &R, const Mat &T)
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}
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Point2f PlaneWarper::warp(const Point2f &pt, const Mat &K, const Mat &R, const Mat &T)
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Point2f PlaneWarper::warpPoint(const Point2f &pt, const Mat &K, const Mat &R, const Mat &T)
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{
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projector_.setCameraParams(K, R, T);
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Point2f uv;
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