switched to Input/Output Array in reductions operations
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@@ -458,7 +458,7 @@ public:
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// generate integral for scale
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gpu::resize(image, src, level.sFrame, 0, 0, cv::INTER_LINEAR);
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gpu::integralBuffered(src, sint, buff);
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gpu::integral(src, sint, buff);
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// calculate job
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int totalWidth = level.workArea.width / step;
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