added getDescriptors function (draft version)
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@ -1001,13 +1001,15 @@ namespace cv
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void setSVMDetector(const vector<float>& detector);
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void setSVMDetector(const vector<float>& detector);
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bool checkDetectorSize() const;
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bool checkDetectorSize() const;
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void computeGradient(const GpuMat& img, GpuMat& grad, GpuMat& qangle);
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void detect(const GpuMat& img, vector<Point>& found_locations, double hit_threshold=0,
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void detect(const GpuMat& img, vector<Point>& found_locations, double hit_threshold=0,
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Size win_stride=Size(), Size padding=Size());
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Size win_stride=Size(), Size padding=Size());
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void detectMultiScale(const GpuMat& img, vector<Rect>& found_locations,
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void detectMultiScale(const GpuMat& img, vector<Rect>& found_locations,
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double hit_threshold=0, Size win_stride=Size(), Size padding=Size(),
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double hit_threshold=0, Size win_stride=Size(), Size padding=Size(),
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double scale0=1.05, int group_threshold=2);
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double scale0=1.05, int group_threshold=2);
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////TODO: test it
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//void getDescriptors(const GpuMat& img, Size win_stride, vector<GpuMat>& descriptors)
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Size win_size;
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Size win_size;
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Size block_size;
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Size block_size;
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Size block_stride;
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Size block_stride;
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@ -1032,6 +1034,11 @@ namespace cv
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private:
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private:
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static int numPartsWithin(int size, int part_size, int stride);
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static int numPartsWithin(int size, int part_size, int stride);
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static Size numPartsWithin(Size size, Size part_size, Size stride);
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static Size numPartsWithin(Size size, Size part_size, Size stride);
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void computeBlockHistograms(const GpuMat& img);
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void computeGradient(const GpuMat& img, GpuMat& grad, GpuMat& qangle);
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GpuMat grad, qangle;
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};
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};
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}
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}
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@ -423,11 +423,13 @@ void classify_hists(int win_height, int win_width, int block_stride_y, int block
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img_win_width, img_block_width, win_block_stride_x, win_block_stride_y,
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img_win_width, img_block_width, win_block_stride_x, win_block_stride_y,
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block_hists, coefs, free_coef, threshold, labels);
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block_hists, coefs, free_coef, threshold, labels);
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cudaSafeCall(cudaThreadSynchronize());
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cudaSafeCall(cudaThreadSynchronize());
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}
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}
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//------------------------------------------------------------
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//------------------------------------------------------------
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// Gradients computation
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// Gradients computation
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template <int nthreads>
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template <int nthreads>
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__global__ void compute_gradients_8UC4_kernel(int height, int width, const PtrElemStep img,
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__global__ void compute_gradients_8UC4_kernel(int height, int width, const PtrElemStep img,
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float angle_scale, PtrElemStepf grad, PtrElemStep qangle)
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float angle_scale, PtrElemStepf grad, PtrElemStep qangle)
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@ -53,8 +53,6 @@ void cv::gpu::HOGDescriptor::setSVMDetector(const vector<float>&) { throw_nogpu(
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void cv::gpu::HOGDescriptor::computeGradient(const GpuMat&, GpuMat&, GpuMat&) { throw_nogpu(); }
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void cv::gpu::HOGDescriptor::computeGradient(const GpuMat&, GpuMat&, GpuMat&) { throw_nogpu(); }
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void cv::gpu::HOGDescriptor::detect(const GpuMat&, vector<Point>&, double, Size, Size) { throw_nogpu(); }
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void cv::gpu::HOGDescriptor::detect(const GpuMat&, vector<Point>&, double, Size, Size) { throw_nogpu(); }
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void cv::gpu::HOGDescriptor::detectMultiScale(const GpuMat&, vector<Rect>&, double, Size, Size, double, int) { throw_nogpu(); }
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void cv::gpu::HOGDescriptor::detectMultiScale(const GpuMat&, vector<Rect>&, double, Size, Size, double, int) { throw_nogpu(); }
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int cv::gpu::HOGDescriptor::numPartsWithin(int, int, int) { throw_nogpu(); return 0; }
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cv::Size cv::gpu::HOGDescriptor::numPartsWithin(cv::Size, cv::Size, cv::Size) { throw_nogpu(); return cv::Size(); }
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std::vector<float> cv::gpu::HOGDescriptor::getDefaultPeopleDetector() { throw_nogpu(); return std::vector<float>(); }
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std::vector<float> cv::gpu::HOGDescriptor::getDefaultPeopleDetector() { throw_nogpu(); return std::vector<float>(); }
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std::vector<float> cv::gpu::HOGDescriptor::getPeopleDetector_48x96() { throw_nogpu(); return std::vector<float>(); }
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std::vector<float> cv::gpu::HOGDescriptor::getPeopleDetector_48x96() { throw_nogpu(); return std::vector<float>(); }
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std::vector<float> cv::gpu::HOGDescriptor::getPeopleDetector_64x128() { throw_nogpu(); return std::vector<float>(); }
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std::vector<float> cv::gpu::HOGDescriptor::getPeopleDetector_64x128() { throw_nogpu(); return std::vector<float>(); }
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@ -197,30 +195,12 @@ void cv::gpu::HOGDescriptor::computeGradient(const GpuMat& img, GpuMat& grad, Gp
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}
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}
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void cv::gpu::HOGDescriptor::detect(const GpuMat& img, vector<Point>& hits, double hit_threshold,
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void cv::gpu::HOGDescriptor::computeBlockHistograms(const GpuMat& img)
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Size win_stride, Size padding)
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{
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{
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hits.clear();
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computeGradient(img, grad, qangle);
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if (detector.empty())
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return;
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GpuMat grad, qangle;
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computeGradient(img, grad, qangle);
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if (win_stride == Size())
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win_stride = block_stride;
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else
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CV_Assert(win_stride.width % block_stride.width == 0 &&
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win_stride.height % block_stride.height == 0);
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CV_Assert(padding == Size(0, 0));
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size_t block_hist_size = getBlockHistogramSize();
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size_t block_hist_size = getBlockHistogramSize();
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Size blocks_per_win = numPartsWithin(win_size, block_size, block_stride);
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Size wins_per_img = numPartsWithin(img.size(), win_size, win_stride);
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Size blocks_per_img = numPartsWithin(img.size(), block_size, block_stride);
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Size blocks_per_img = numPartsWithin(img.size(), block_size, block_stride);
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labels.create(1, wins_per_img.area(), CV_8U);
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block_hists.create(1, block_hist_size * blocks_per_img.area(), CV_32F);
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block_hists.create(1, block_hist_size * blocks_per_img.area(), CV_32F);
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hog::compute_hists(nbins, block_stride.width, block_stride.height,
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hog::compute_hists(nbins, block_stride.width, block_stride.height,
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@ -229,6 +209,63 @@ void cv::gpu::HOGDescriptor::detect(const GpuMat& img, vector<Point>& hits, doub
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hog::normalize_hists(nbins, block_stride.width, block_stride.height, img.rows, img.cols,
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hog::normalize_hists(nbins, block_stride.width, block_stride.height, img.rows, img.cols,
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block_hists.ptr<float>(), (float)threshold_L2hys);
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block_hists.ptr<float>(), (float)threshold_L2hys);
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}
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////TODO: test it
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//void cv::gpu::HOGDescriptor::getDescriptors(const GpuMat& img, Size win_stride,
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// vector<GpuMat>& descriptors)
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//{
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// CV_Assert(win_stride.width % block_stride.width == 0 &&
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// win_stride.height % block_stride.height == 0);
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//
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// computeBlockHistograms(img);
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//
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// Size blocks_per_img = numPartsWithin(img.size(), block_size, block_stride);
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// GpuMat hists_reshaped = block_hists.reshape(0, blocks_per_img.height);
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//
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// const int block_hist_size = getBlockHistogramSize();
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// Size blocks_per_win = numPartsWithin(win_size, block_size, block_stride);
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// Size wins_per_img = numPartsWithin(img.size(), win_size, win_stride);
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//
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// descriptors.resize(wins_per_img.area());
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// for (int i = 0; i < wins_per_img.height; ++i)
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// {
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// for (int j = 0; j < wins_per_img.width; ++j)
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// {
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// Range rows;
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// rows.start = i * (blocks_per_win.height + 1);
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// rows.end = rows.start + blocks_per_win.height;
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//
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// Range cols;
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// cols.start = j * (blocks_per_win.width + 1) * block_hist_size;
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// cols.end = cols.start + blocks_per_win.width * block_hist_size;
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//
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// descriptors[i * wins_per_img.width + j] = hists_reshaped(rows, cols);
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// }
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// }
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//}
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void cv::gpu::HOGDescriptor::detect(const GpuMat& img, vector<Point>& hits, double hit_threshold,
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Size win_stride, Size padding)
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{
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CV_Assert(padding == Size(0, 0));
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hits.clear();
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if (detector.empty())
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return;
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computeBlockHistograms(img);
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if (win_stride == Size())
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win_stride = block_stride;
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else
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CV_Assert(win_stride.width % block_stride.width == 0 &&
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win_stride.height % block_stride.height == 0);
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Size wins_per_img = numPartsWithin(img.size(), win_size, win_stride);
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labels.create(1, wins_per_img.area(), CV_8U);
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hog::classify_hists(win_size.height, win_size.width, block_stride.height, block_stride.width,
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hog::classify_hists(win_size.height, win_size.width, block_stride.height, block_stride.width,
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win_stride.height, win_stride.width, img.rows, img.cols, block_hists.ptr<float>(),
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win_stride.height, win_stride.width, img.rows, img.cols, block_hists.ptr<float>(),
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