Several type of formal refactoring:
1. someMatrix.data -> someMatrix.prt() 2. someMatrix.data + someMatrix.step * lineIndex -> someMatrix.ptr( lineIndex ) 3. (SomeType*) someMatrix.data -> someMatrix.ptr<SomeType>() 4. someMatrix.data -> !someMatrix.empty() ( or !someMatrix.data -> someMatrix.empty() ) in logical expressions
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@@ -37,7 +37,7 @@ int main(int argc, char* argv[])
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Mat I = imread(argv[1]);
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if(!I.data)
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if(I.empty())
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{
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cout << "Image not found" << endl;
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exit(0);
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@@ -318,12 +318,12 @@ int main()
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img2 = imread(dest);
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if(!img0.data)
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if(img0.empty())
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{
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cout << "Source Image does not exist" << endl;
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exit(0);
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}
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if(!img2.data)
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if(img2.empty())
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{
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cout << "Destination Image does not exist" << endl;
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exit(0);
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@@ -366,7 +366,7 @@ int main()
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img0 = imread(src);
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if(!img0.data)
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if(img0.empty())
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{
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cout << "Source Image does not exist" << endl;
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exit(0);
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@@ -396,7 +396,7 @@ int main()
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img0 = imread(src);
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if(!img0.data)
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if(img0.empty())
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{
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cout << "Source Image does not exist" << endl;
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exit(0);
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@@ -429,7 +429,7 @@ int main()
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img0 = imread(src);
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if(!img0.data)
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if(img0.empty())
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{
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cout << "Source Image does not exist" << endl;
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exit(0);
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