Several type of formal refactoring:
1. someMatrix.data -> someMatrix.prt() 2. someMatrix.data + someMatrix.step * lineIndex -> someMatrix.ptr( lineIndex ) 3. (SomeType*) someMatrix.data -> someMatrix.ptr<SomeType>() 4. someMatrix.data -> !someMatrix.empty() ( or !someMatrix.data -> someMatrix.empty() ) in logical expressions
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@@ -17,7 +17,7 @@ int main( int argc, char** argv )
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Mat image;
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image = imread(argv[1], IMREAD_COLOR); // Read the file
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if(! image.data ) // Check for invalid input
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if( image.empty() ) // Check for invalid input
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{
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cout << "Could not open or find the image" << std::endl ;
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return -1;
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@@ -17,7 +17,7 @@ int main( int argc, char** argv )
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Mat image;
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image = imread(argv[1], IMREAD_COLOR); // Read the file
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if(! image.data ) // Check for invalid input
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if( image.empty() ) // Check for invalid input
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{
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cout << "Could not open or find the image" << std::endl ;
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return -1;
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