Several type of formal refactoring:
1. someMatrix.data -> someMatrix.prt() 2. someMatrix.data + someMatrix.step * lineIndex -> someMatrix.ptr( lineIndex ) 3. (SomeType*) someMatrix.data -> someMatrix.ptr<SomeType>() 4. someMatrix.data -> !someMatrix.empty() ( or !someMatrix.data -> someMatrix.empty() ) in logical expressions
This commit is contained in:
@@ -33,7 +33,7 @@ int main( int argc, char** argv )
|
||||
Mat imgDisparity16S = Mat( imgLeft.rows, imgLeft.cols, CV_16S );
|
||||
Mat imgDisparity8U = Mat( imgLeft.rows, imgLeft.cols, CV_8UC1 );
|
||||
|
||||
if( !imgLeft.data || !imgRight.data )
|
||||
if( imgLeft.empty() || imgRight.empty() )
|
||||
{ std::cout<< " --(!) Error reading images " << std::endl; return -1; }
|
||||
|
||||
//-- 2. Call the constructor for StereoBM
|
||||
|
Reference in New Issue
Block a user