Several type of formal refactoring:

1. someMatrix.data -> someMatrix.prt()
2. someMatrix.data + someMatrix.step * lineIndex -> someMatrix.ptr( lineIndex )
3. (SomeType*) someMatrix.data -> someMatrix.ptr<SomeType>()
4. someMatrix.data -> !someMatrix.empty() ( or !someMatrix.data -> someMatrix.empty() ) in logical expressions
This commit is contained in:
Adil Ibragimov
2014-08-13 15:08:27 +04:00
parent 30111a786a
commit 8a4a1bb018
134 changed files with 988 additions and 986 deletions

View File

@@ -33,7 +33,7 @@ int main( int argc, char** argv )
Mat imgDisparity16S = Mat( imgLeft.rows, imgLeft.cols, CV_16S );
Mat imgDisparity8U = Mat( imgLeft.rows, imgLeft.cols, CV_8UC1 );
if( !imgLeft.data || !imgRight.data )
if( imgLeft.empty() || imgRight.empty() )
{ std::cout<< " --(!) Error reading images " << std::endl; return -1; }
//-- 2. Call the constructor for StereoBM