Several type of formal refactoring:
1. someMatrix.data -> someMatrix.prt() 2. someMatrix.data + someMatrix.step * lineIndex -> someMatrix.ptr( lineIndex ) 3. (SomeType*) someMatrix.data -> someMatrix.ptr<SomeType>() 4. someMatrix.data -> !someMatrix.empty() ( or !someMatrix.data -> someMatrix.empty() ) in logical expressions
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@@ -85,7 +85,7 @@ void CV_WatershedTest::run( int /* start_from */)
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//expected image was added with 1 in order to save to png
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//so now we substract 1 to get real color
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if(exp.data)
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if(!exp.empty())
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colors.push_back(exp.ptr(p->y)[p->x] - 1);
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}
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fs.release();
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@@ -107,7 +107,7 @@ void CV_WatershedTest::run( int /* start_from */)
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continue; // bad result, doing nothing and going to get error latter;
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// repaint in saved color to compare with expected;
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if(exp.data)
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if(!exp.empty())
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pixel = colors[pixel];
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}
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}
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