Several type of formal refactoring:
1. someMatrix.data -> someMatrix.prt() 2. someMatrix.data + someMatrix.step * lineIndex -> someMatrix.ptr( lineIndex ) 3. (SomeType*) someMatrix.data -> someMatrix.ptr<SomeType>() 4. someMatrix.data -> !someMatrix.empty() ( or !someMatrix.data -> someMatrix.empty() ) in logical expressions
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@@ -61,7 +61,7 @@ public:
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Mat EE = Mat(Vt.t()).colRange(5, 9) * 1.0;
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Mat A(10, 20, CV_64F);
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EE = EE.t();
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getCoeffMat((double*)EE.data, (double*)A.data);
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getCoeffMat(EE.ptr<double>(), A.ptr<double>());
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EE = EE.t();
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A = A.colRange(0, 10).inv() * A.colRange(10, 20);
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@@ -137,7 +137,7 @@ public:
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cv::Mat Evec = EE.col(0) * xs.back() + EE.col(1) * ys.back() + EE.col(2) * zs.back() + EE.col(3);
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Evec /= norm(Evec);
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memcpy(e + count * 9, Evec.data, 9 * sizeof(double));
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memcpy(e + count * 9, Evec.ptr(), 9 * sizeof(double));
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count++;
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}
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