replace double by float
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@ -56,7 +56,7 @@ namespace cv
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void normal_clone(const cv::Mat& destination, const cv::Mat &mask, const cv::Mat &wmask, cv::Mat &cloned, int flag);
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void illum_change(cv::Mat &I, cv::Mat &mask, cv::Mat &wmask, cv::Mat &cloned, float alpha, float beta);
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void local_color_change(cv::Mat &I, cv::Mat &mask, cv::Mat &wmask, cv::Mat &cloned, float red_mul, float green_mul, float blue_mul);
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void texture_flatten(cv::Mat &I, cv::Mat &mask, cv::Mat &wmask, double low_threshold, double high_threhold, int kernel_size, cv::Mat &cloned);
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void texture_flatten(cv::Mat &I, cv::Mat &mask, cv::Mat &wmask, float low_threshold, float high_threhold, int kernel_size, cv::Mat &cloned);
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protected:
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@ -65,10 +65,10 @@ namespace cv
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void scalar_product(cv::Mat mat, float r, float g, float b);
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void poisson(const cv::Mat &destination);
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void evaluate(const cv::Mat &I, const cv::Mat &wmask, const cv::Mat &cloned);
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void dst(const std::vector<double>& mod_diff, std::vector<double>& sineTransform,int h,int w);
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void idst(const std::vector<double>& mod_diff, std::vector<double>& sineTransform,int h,int w);
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void transpose(const std::vector<double>& mat, std::vector<double>& mat_t,int h,int w);
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void solve(const cv::Mat &img, const std::vector<double>& mod_diff, cv::Mat &result);
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void dst(const std::vector<float>& mod_diff, std::vector<float>& sineTransform,int h,int w);
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void idst(const std::vector<float>& mod_diff, std::vector<float>& sineTransform,int h,int w);
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void transpose(const std::vector<float>& mat, std::vector<float>& mat_t,int h,int w);
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void solve(const cv::Mat &img, const std::vector<float>& mod_diff, cv::Mat &result);
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void poisson_solver(const cv::Mat &img, cv::Mat &gxx , cv::Mat &gyy, cv::Mat &result);
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void array_product(const cv::Mat& lhs, const cv::Mat& rhs, cv::Mat& result) const;
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@ -81,7 +81,7 @@ void Cloning::computeLaplacianY( const Mat &img, Mat &laplacianY)
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filter2D(img, laplacianY, CV_32F, kernel);
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}
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void Cloning::dst(const std::vector<double>& mod_diff, std::vector<double>& sineTransform,int h,int w)
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void Cloning::dst(const std::vector<float>& mod_diff, std::vector<float>& sineTransform,int h,int w)
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{
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unsigned long int idx;
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@ -94,7 +94,7 @@ void Cloning::dst(const std::vector<double>& mod_diff, std::vector<double>& sine
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Mat result;
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int p=0;
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const double factor = 0.5;
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const float factor = 0.5;
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for(int i=0;i<w;i++)
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{
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@ -136,7 +136,7 @@ void Cloning::dst(const std::vector<double>& mod_diff, std::vector<double>& sine
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}
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}
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void Cloning::idst(const std::vector<double>& mod_diff, std::vector<double>& sineTransform,int h,int w)
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void Cloning::idst(const std::vector<float>& mod_diff, std::vector<float>& sineTransform,int h,int w)
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{
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int nn = h+1;
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unsigned long int idx;
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@ -145,12 +145,12 @@ void Cloning::idst(const std::vector<double>& mod_diff, std::vector<double>& sin
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for(int j=0;j<w;j++)
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{
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idx = i*w + j;
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sineTransform[idx] = (double) (2*sineTransform[idx])/nn;
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sineTransform[idx] = (float) (2*sineTransform[idx])/nn;
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}
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}
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void Cloning::transpose(const std::vector<double>& mat, std::vector<double>& mat_t,int h,int w)
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void Cloning::transpose(const std::vector<float>& mat, std::vector<float>& mat_t,int h,int w)
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{
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Mat tmp = Mat(h,w,CV_32FC1);
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@ -174,16 +174,16 @@ void Cloning::transpose(const std::vector<double>& mat, std::vector<double>& mat
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}
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}
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void Cloning::solve(const Mat &img, const std::vector<double>& mod_diff, Mat &result)
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void Cloning::solve(const Mat &img, const std::vector<float>& mod_diff, Mat &result)
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{
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const int w = img.size().width;
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const int h = img.size().height;
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std::vector<double> sineTransform((h-2)*(w-2), 0.);
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std::vector<double> sineTranformTranspose((h-2)*(w-2), 0.);
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std::vector<double> denom((h-2)*(w-2), 0.);
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std::vector<double> invsineTransform((h-2)*(w-2), 0.);
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std::vector<double> invsineTransform_t((h-2)*(w-2), 0.);
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std::vector<float> sineTransform((h-2)*(w-2), 0.);
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std::vector<float> sineTranformTranspose((h-2)*(w-2), 0.);
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std::vector<float> denom((h-2)*(w-2), 0.);
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std::vector<float> invsineTransform((h-2)*(w-2), 0.);
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std::vector<float> invsineTransform_t((h-2)*(w-2), 0.);
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dst(mod_diff,sineTransform,h-2,w-2);
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@ -231,7 +231,7 @@ void Cloning::solve(const Mat &img, const std::vector<double>& mod_diff, Mat &re
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int idx = (j-1)* (w-2) + (i-1);
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//saturate cast is not used here, because it behaves differently from the previous implementation
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//most notable, saturate_cast rounds before truncating, here it's the opposite.
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double value = invsineTransform_t[idx];
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float value = invsineTransform_t[idx];
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if(value < 0.)
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result.ptr<unsigned char>(j)[i] = 0;
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else if (value > 255.0)
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@ -267,7 +267,7 @@ void Cloning::poisson_solver(const Mat &img, Mat &laplacianX , Mat &laplacianY,
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rectangle(bound, Point(1, 1), Point(img.cols-2, img.rows-2), Scalar::all(0), -1);
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std::vector<double> boundary_point(h*w, 0.);
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std::vector<float> boundary_point(h*w, 0.);
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for(int i =1;i<h-1;i++)
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for(int j=1;j<w-1;j++)
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@ -287,7 +287,7 @@ void Cloning::poisson_solver(const Mat &img, Mat &laplacianX , Mat &laplacianY,
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}
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}
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std::vector<double> mod_diff((h-2)*(w-2), 0.);
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std::vector<float> mod_diff((h-2)*(w-2), 0.);
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for(int i = 0 ; i < h-2;i++)
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{
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for(int j = 0 ; j < w-2; j++)
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@ -501,8 +501,8 @@ void Cloning::illum_change(Mat &I, Mat &mask, Mat &wmask, Mat &cloned, float alp
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evaluate(I,wmask,cloned);
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}
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void Cloning::texture_flatten(Mat &I, Mat &mask, Mat &wmask, double low_threshold,
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double high_threshold, int kernel_size, Mat &cloned)
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void Cloning::texture_flatten(Mat &I, Mat &mask, Mat &wmask, float low_threshold,
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float high_threshold, int kernel_size, Mat &cloned)
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{
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compute_derivatives(I,mask,wmask);
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