Normalize line endings and whitespace
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committed by
Andrey Kamaev

parent
0442bca235
commit
81f826db2b
@@ -119,7 +119,7 @@ double GMM::operator()( int ci, const Vec3d color ) const
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double res = 0;
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if( coefs[ci] > 0 )
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{
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CV_Assert( covDeterms[ci] > std::numeric_limits<double>::epsilon() );
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CV_Assert( covDeterms[ci] > std::numeric_limits<double>::epsilon() );
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Vec3d diff = color;
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double* m = mean + 3*ci;
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diff[0] -= m[0]; diff[1] -= m[1]; diff[2] -= m[2];
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@@ -138,7 +138,7 @@ int GMM::whichComponent( const Vec3d color ) const
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for( int ci = 0; ci < componentsCount; ci++ )
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{
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double p = (*this)( ci, color );
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double p = (*this)( ci, color );
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if( p > max )
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{
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k = ci;
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@@ -406,7 +406,7 @@ static void assignGMMsComponents( const Mat& img, const Mat& mask, const GMM& bg
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for( p.x = 0; p.x < img.cols; p.x++ )
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{
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Vec3d color = img.at<Vec3b>(p);
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compIdxs.at<int>(p) = mask.at<uchar>(p) == GC_BGD || mask.at<uchar>(p) == GC_PR_BGD ?
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compIdxs.at<int>(p) = mask.at<uchar>(p) == GC_BGD || mask.at<uchar>(p) == GC_PR_BGD ?
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bgdGMM.whichComponent(color) : fgdGMM.whichComponent(color);
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}
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}
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