Normalize line endings and whitespace

This commit is contained in:
OpenCV Buildbot
2012-10-17 11:12:04 +04:00
committed by Andrey Kamaev
parent 0442bca235
commit 81f826db2b
1511 changed files with 258678 additions and 258624 deletions

View File

@@ -3,9 +3,9 @@
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
//
// All rights reserved.
//
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@@ -17,8 +17,8 @@
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
@@ -61,7 +61,7 @@ rand48Next (unsigned short state[3])
// sequence,
//
// x[n+1] = (a * x[n] + c) % m,
//
//
// where a and c are as specified below, and m == (1 << 48)
//
@@ -74,8 +74,8 @@ rand48Next (unsigned short state[3])
//
Int64 x = (Int64 (state[2]) << 32) |
(Int64 (state[1]) << 16) |
Int64 (state[0]);
(Int64 (state[1]) << 16) |
Int64 (state[0]);
//
// Compute x[n+1], except for the "modulo m" part.
@@ -104,7 +104,7 @@ erand48 (unsigned short state[3])
{
//
// Generate double-precision floating-point values between 0.0 and 1.0:
//
//
// The exponent is set to 0x3ff, which indicates a value greater
// than or equal to 1.0, and less than 2.0. The 48 most significant
// bits of the significand (mantissa) are filled with pseudo-random
@@ -115,17 +115,17 @@ erand48 (unsigned short state[3])
// between 1.0 and 1.99999999999999978. Subtracting 1.0 from those
// values produces numbers between 0.0 and 0.99999999999999978, that
// is, between 0.0 and 1.0-DBL_EPSILON.
//
//
rand48Next (state);
union {double d; Int64 i;} u;
u.i = (Int64 (0x3ff) << 52) | // sign and exponent
(Int64 (state[2]) << 36) | // significand
(Int64 (state[1]) << 20) |
(Int64 (state[0]) << 4) |
(Int64 (state[2]) >> 12);
(Int64 (state[2]) << 36) | // significand
(Int64 (state[1]) << 20) |
(Int64 (state[0]) << 4) |
(Int64 (state[2]) >> 12);
return u.d - 1;
}
@@ -143,12 +143,12 @@ nrand48 (unsigned short state[3])
{
//
// Generate uniformly distributed integers between 0 and 0x7fffffff.
//
//
rand48Next (state);
return ((long int) (state[2]) << 15) |
((long int) (state[1]) >> 1);
((long int) (state[1]) >> 1);
}
@@ -173,7 +173,7 @@ Rand32::nextf ()
{
//
// Generate single-precision floating-point values between 0.0 and 1.0:
//
//
// The exponent is set to 0x7f, which indicates a value greater than
// or equal to 1.0, and less than 2.0. The 23 bits of the significand
// (mantissa) are filled with pseudo-random bits generated by
@@ -182,7 +182,7 @@ Rand32::nextf ()
// point values between 1.0 and 1.99999988. Subtracting 1.0 from
// those values produces numbers between 0.0 and 0.99999988, that is,
// between 0.0 and 1.0-FLT_EPSILON.
//
//
next ();