Normalize line endings and whitespace

This commit is contained in:
OpenCV Buildbot
2012-10-17 11:12:04 +04:00
committed by Andrey Kamaev
parent 0442bca235
commit 81f826db2b
1511 changed files with 258678 additions and 258624 deletions

View File

@@ -322,7 +322,7 @@ typedef struct IDirectDrawGammaControl *LPDIRECTDRAWGAMMACONTROL;
#define DDSCAPS_OPTIMIZED 0x80000000
typedef struct _DDSCAPS {
DWORD dwCaps; /* capabilities of surface wanted */
DWORD dwCaps; /* capabilities of surface wanted */
} DDSCAPS,*LPDDSCAPS;
/* DDSCAPS2.dwCaps2 */
@@ -368,21 +368,21 @@ typedef struct _DDSCAPS {
#define DDSCAPS2_STEREOSURFACELEFT 0x00080000
typedef struct _DDSCAPS2 {
DWORD dwCaps; /* capabilities of surface wanted */
DWORD dwCaps2; /* additional capabilities */
DWORD dwCaps3; /* reserved capabilities */
__extension__ union {
DWORD dwCaps4; /* low word is the depth for a volume texture */
DWORD dwVolumeDepth;
} DUMMYUNIONNAME1;
DWORD dwCaps; /* capabilities of surface wanted */
DWORD dwCaps2; /* additional capabilities */
DWORD dwCaps3; /* reserved capabilities */
__extension__ union {
DWORD dwCaps4; /* low word is the depth for a volume texture */
DWORD dwVolumeDepth;
} DUMMYUNIONNAME1;
} DDSCAPS2,*LPDDSCAPS2;
typedef struct _DDSCAPSEX {
DWORD dwCaps2;
DWORD dwCaps3;
__extension__ union {
DWORD dwCaps4;
DWORD dwVolumeDepth;
DWORD dwCaps4;
DWORD dwVolumeDepth;
} DUMMYUNIONNAME1;
} DDSCAPSEX,*LPDDSCAPSEX;
@@ -712,12 +712,12 @@ typedef DDCAPS *LPDDCAPS;
typedef struct _DDCOLORKEY
{
DWORD dwColorSpaceLowValue;/* low boundary of color space that is to
DWORD dwColorSpaceLowValue;/* low boundary of color space that is to
* be treated as Color Key, inclusive
*/
DWORD dwColorSpaceHighValue;/* high boundary of color space that is
*/
DWORD dwColorSpaceHighValue;/* high boundary of color space that is
* to be treated as Color Key, inclusive
*/
*/
} DDCOLORKEY,*LPDDCOLORKEY;
/* ddCKEYCAPS bits */
@@ -746,40 +746,40 @@ typedef struct _DDPIXELFORMAT {
DWORD dwFlags; /* 4: pixel format flags */
DWORD dwFourCC; /* 8: (FOURCC code) */
__extension__ union {
DWORD dwRGBBitCount; /* C: how many bits per pixel */
DWORD dwYUVBitCount; /* C: how many bits per pixel */
DWORD dwZBufferBitDepth; /* C: how many bits for z buffers */
DWORD dwAlphaBitDepth; /* C: how many bits for alpha channels*/
DWORD dwLuminanceBitCount;
DWORD dwBumpBitCount;
DWORD dwRGBBitCount; /* C: how many bits per pixel */
DWORD dwYUVBitCount; /* C: how many bits per pixel */
DWORD dwZBufferBitDepth; /* C: how many bits for z buffers */
DWORD dwAlphaBitDepth; /* C: how many bits for alpha channels*/
DWORD dwLuminanceBitCount;
DWORD dwBumpBitCount;
} DUMMYUNIONNAME1;
__extension__ union {
DWORD dwRBitMask; /* 10: mask for red bit*/
DWORD dwYBitMask; /* 10: mask for Y bits*/
DWORD dwStencilBitDepth;
DWORD dwLuminanceBitMask;
DWORD dwBumpDuBitMask;
DWORD dwRBitMask; /* 10: mask for red bit*/
DWORD dwYBitMask; /* 10: mask for Y bits*/
DWORD dwStencilBitDepth;
DWORD dwLuminanceBitMask;
DWORD dwBumpDuBitMask;
} DUMMYUNIONNAME2;
__extension__ union {
DWORD dwGBitMask; /* 14: mask for green bits*/
DWORD dwUBitMask; /* 14: mask for U bits*/
DWORD dwZBitMask;
DWORD dwBumpDvBitMask;
DWORD dwGBitMask; /* 14: mask for green bits*/
DWORD dwUBitMask; /* 14: mask for U bits*/
DWORD dwZBitMask;
DWORD dwBumpDvBitMask;
} DUMMYUNIONNAME3;
__extension__ union {
DWORD dwBBitMask; /* 18: mask for blue bits*/
DWORD dwVBitMask; /* 18: mask for V bits*/
DWORD dwStencilBitMask;
DWORD dwBumpLuminanceBitMask;
DWORD dwBBitMask; /* 18: mask for blue bits*/
DWORD dwVBitMask; /* 18: mask for V bits*/
DWORD dwStencilBitMask;
DWORD dwBumpLuminanceBitMask;
} DUMMYUNIONNAME4;
__extension__ union {
DWORD dwRGBAlphaBitMask; /* 1C: mask for alpha channel */
DWORD dwYUVAlphaBitMask; /* 1C: mask for alpha channel */
DWORD dwLuminanceAlphaBitMask;
DWORD dwRGBZBitMask; /* 1C: mask for Z channel */
DWORD dwYUVZBitMask; /* 1C: mask for Z channel */
DWORD dwRGBAlphaBitMask; /* 1C: mask for alpha channel */
DWORD dwYUVAlphaBitMask; /* 1C: mask for alpha channel */
DWORD dwLuminanceAlphaBitMask;
DWORD dwRGBZBitMask; /* 1C: mask for Z channel */
DWORD dwYUVZBitMask; /* 1C: mask for Z channel */
} DUMMYUNIONNAME5;
/* 20: next structure */
/* 20: next structure */
} DDPIXELFORMAT,*LPDDPIXELFORMAT;
#ifndef MAKEFOURCC
@@ -980,79 +980,79 @@ typedef struct _DDPIXELFORMAT {
typedef struct _DDSURFACEDESC
{
DWORD dwSize; /* 0: size of the DDSURFACEDESC structure*/
DWORD dwFlags; /* 4: determines what fields are valid*/
DWORD dwHeight; /* 8: height of surface to be created*/
DWORD dwWidth; /* C: width of input surface*/
__extension__ union {
LONG lPitch; /* 10: distance to start of next line (return value only)*/
DWORD dwLinearSize;
} DUMMYUNIONNAME1;
DWORD dwBackBufferCount;/* 14: number of back buffers requested*/
__extension__ union {
DWORD dwMipMapCount;/* 18:number of mip-map levels requested*/
DWORD dwZBufferBitDepth;/*18: depth of Z buffer requested*/
DWORD dwRefreshRate;/* 18:refresh rate (used when display mode is described)*/
} DUMMYUNIONNAME2;
DWORD dwAlphaBitDepth;/* 1C:depth of alpha buffer requested*/
DWORD dwReserved; /* 20:reserved*/
LPVOID lpSurface; /* 24:pointer to the associated surface memory*/
DDCOLORKEY ddckCKDestOverlay;/* 28: CK for dest overlay use*/
DDCOLORKEY ddckCKDestBlt; /* 30: CK for destination blt use*/
DDCOLORKEY ddckCKSrcOverlay;/* 38: CK for source overlay use*/
DDCOLORKEY ddckCKSrcBlt; /* 40: CK for source blt use*/
DDPIXELFORMAT ddpfPixelFormat;/* 48: pixel format description of the surface*/
DDSCAPS ddsCaps; /* 68: direct draw surface caps */
DWORD dwSize; /* 0: size of the DDSURFACEDESC structure*/
DWORD dwFlags; /* 4: determines what fields are valid*/
DWORD dwHeight; /* 8: height of surface to be created*/
DWORD dwWidth; /* C: width of input surface*/
__extension__ union {
LONG lPitch; /* 10: distance to start of next line (return value only)*/
DWORD dwLinearSize;
} DUMMYUNIONNAME1;
DWORD dwBackBufferCount;/* 14: number of back buffers requested*/
__extension__ union {
DWORD dwMipMapCount;/* 18:number of mip-map levels requested*/
DWORD dwZBufferBitDepth;/*18: depth of Z buffer requested*/
DWORD dwRefreshRate;/* 18:refresh rate (used when display mode is described)*/
} DUMMYUNIONNAME2;
DWORD dwAlphaBitDepth;/* 1C:depth of alpha buffer requested*/
DWORD dwReserved; /* 20:reserved*/
LPVOID lpSurface; /* 24:pointer to the associated surface memory*/
DDCOLORKEY ddckCKDestOverlay;/* 28: CK for dest overlay use*/
DDCOLORKEY ddckCKDestBlt; /* 30: CK for destination blt use*/
DDCOLORKEY ddckCKSrcOverlay;/* 38: CK for source overlay use*/
DDCOLORKEY ddckCKSrcBlt; /* 40: CK for source blt use*/
DDPIXELFORMAT ddpfPixelFormat;/* 48: pixel format description of the surface*/
DDSCAPS ddsCaps; /* 68: direct draw surface caps */
} DDSURFACEDESC,*LPDDSURFACEDESC;
typedef struct _DDSURFACEDESC2
{
DWORD dwSize; /* 0: size of the DDSURFACEDESC2 structure*/
DWORD dwFlags; /* 4: determines what fields are valid*/
DWORD dwHeight; /* 8: height of surface to be created*/
DWORD dwWidth; /* C: width of input surface*/
__extension__ union {
LONG lPitch; /*10: distance to start of next line (return value only)*/
DWORD dwLinearSize; /*10: formless late-allocated optimized surface size */
} DUMMYUNIONNAME1;
DWORD dwBackBufferCount;/* 14: number of back buffers requested*/
__extension__ union {
DWORD dwMipMapCount;/* 18:number of mip-map levels requested*/
DWORD dwRefreshRate;/* 18:refresh rate (used when display mode is described)*/
DWORD dwSrcVBHandle;/* 18:source used in VB::Optimize */
} DUMMYUNIONNAME2;
DWORD dwAlphaBitDepth;/* 1C:depth of alpha buffer requested*/
DWORD dwReserved; /* 20:reserved*/
LPVOID lpSurface; /* 24:pointer to the associated surface memory*/
__extension__ union {
DDCOLORKEY ddckCKDestOverlay; /* 28: CK for dest overlay use*/
DWORD dwEmptyFaceColor; /* 28: color for empty cubemap faces */
} DUMMYUNIONNAME3;
DDCOLORKEY ddckCKDestBlt; /* 30: CK for destination blt use*/
DDCOLORKEY ddckCKSrcOverlay;/* 38: CK for source overlay use*/
DDCOLORKEY ddckCKSrcBlt; /* 40: CK for source blt use*/
DWORD dwSize; /* 0: size of the DDSURFACEDESC2 structure*/
DWORD dwFlags; /* 4: determines what fields are valid*/
DWORD dwHeight; /* 8: height of surface to be created*/
DWORD dwWidth; /* C: width of input surface*/
__extension__ union {
LONG lPitch; /*10: distance to start of next line (return value only)*/
DWORD dwLinearSize; /*10: formless late-allocated optimized surface size */
} DUMMYUNIONNAME1;
DWORD dwBackBufferCount;/* 14: number of back buffers requested*/
__extension__ union {
DWORD dwMipMapCount;/* 18:number of mip-map levels requested*/
DWORD dwRefreshRate;/* 18:refresh rate (used when display mode is described)*/
DWORD dwSrcVBHandle;/* 18:source used in VB::Optimize */
} DUMMYUNIONNAME2;
DWORD dwAlphaBitDepth;/* 1C:depth of alpha buffer requested*/
DWORD dwReserved; /* 20:reserved*/
LPVOID lpSurface; /* 24:pointer to the associated surface memory*/
__extension__ union {
DDCOLORKEY ddckCKDestOverlay; /* 28: CK for dest overlay use*/
DWORD dwEmptyFaceColor; /* 28: color for empty cubemap faces */
} DUMMYUNIONNAME3;
DDCOLORKEY ddckCKDestBlt; /* 30: CK for destination blt use*/
DDCOLORKEY ddckCKSrcOverlay;/* 38: CK for source overlay use*/
DDCOLORKEY ddckCKSrcBlt; /* 40: CK for source blt use*/
__extension__ union {
DDPIXELFORMAT ddpfPixelFormat;/* 48: pixel format description of the surface*/
DWORD dwFVF; /* 48: vertex format description of vertex buffers */
} DUMMYUNIONNAME4;
DDSCAPS2 ddsCaps; /* 68: DDraw surface caps */
DWORD dwTextureStage; /* 78: stage in multitexture cascade */
__extension__ union {
DDPIXELFORMAT ddpfPixelFormat;/* 48: pixel format description of the surface*/
DWORD dwFVF; /* 48: vertex format description of vertex buffers */
} DUMMYUNIONNAME4;
DDSCAPS2 ddsCaps; /* 68: DDraw surface caps */
DWORD dwTextureStage; /* 78: stage in multitexture cascade */
} DDSURFACEDESC2,*LPDDSURFACEDESC2;
typedef struct _DDARGB {
BYTE blue;
BYTE green;
BYTE red;
BYTE alpha;
BYTE blue;
BYTE green;
BYTE red;
BYTE alpha;
} DDARGB, *LPDDARGB;
typedef struct _DDRGBA {
BYTE red;
BYTE green;
BYTE blue;
BYTE alpha;
BYTE red;
BYTE green;
BYTE blue;
BYTE alpha;
} DDRGBA, *LPDDRGBA;
@@ -1066,22 +1066,22 @@ typedef struct _DDRGBA {
#define DDCOLOR_COLORENABLE 0x00000040
typedef struct {
DWORD dwSize;
DWORD dwFlags;
LONG lBrightness;
LONG lContrast;
LONG lHue;
LONG lSaturation;
LONG lSharpness;
LONG lGamma;
LONG lColorEnable;
DWORD dwReserved1;
DWORD dwSize;
DWORD dwFlags;
LONG lBrightness;
LONG lContrast;
LONG lHue;
LONG lSaturation;
LONG lSharpness;
LONG lGamma;
LONG lColorEnable;
DWORD dwReserved1;
} DDCOLORCONTROL,*LPDDCOLORCONTROL;
typedef struct {
WORD red[256];
WORD green[256];
WORD blue[256];
WORD red[256];
WORD green[256];
WORD blue[256];
} DDGAMMARAMP,*LPDDGAMMARAMP;
typedef BOOL (CALLBACK *LPDDENUMCALLBACKA)(GUID *, LPSTR, LPSTR, LPVOID);
@@ -1161,7 +1161,7 @@ typedef struct _DDBLTFX
{
DWORD dwFillColor; /* color in RGB or Palettized */
DWORD dwFillDepth; /* depth value for z-buffer */
DWORD dwFillPixel; /* pixel val for RGBA or RGBZ */
DWORD dwFillPixel; /* pixel val for RGBA or RGBZ */
LPDIRECTDRAWSURFACE lpDDSPattern; /* Surface to use as pattern */
} DUMMYUNIONNAME5;
DDCOLORKEY ddckDestColorkey; /* DestColorkey override */