GPU resize: removed a few parameter names to avoid unused parameter warnings.
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@ -194,7 +194,7 @@ namespace cv { namespace gpu { namespace device
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template <typename T>
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template <typename T>
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void call_resize_nearest_tex(const PtrStepSz<T>& src, const PtrStepSz<T>& srcWhole, int yoff, int xoff, const PtrStepSz<T>& dst, float fy, float fx)
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void call_resize_nearest_tex(const PtrStepSz<T>& /*src*/, const PtrStepSz<T>& srcWhole, int yoff, int xoff, const PtrStepSz<T>& dst, float fy, float fx)
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{
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{
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const dim3 block(32, 8);
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const dim3 block(32, 8);
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const dim3 grid(divUp(dst.cols, block.x), divUp(dst.rows, block.y));
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const dim3 grid(divUp(dst.cols, block.x), divUp(dst.rows, block.y));
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@ -301,7 +301,7 @@ namespace cv { namespace gpu { namespace device
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template <typename T> struct ResizeNearestDispatcher
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template <typename T> struct ResizeNearestDispatcher
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{
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{
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static void call(const PtrStepSz<T>& src, const PtrStepSz<T>& srcWhole, int yoff, int xoff, const PtrStepSz<T>& dst, float fy, float fx, cudaStream_t stream)
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static void call(const PtrStepSz<T>& src, const PtrStepSz<T>& /*srcWhole*/, int /*yoff*/, int /*xoff*/, const PtrStepSz<T>& dst, float fy, float fx, cudaStream_t stream)
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{
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{
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call_resize_nearest_glob(src, dst, fy, fx, stream);
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call_resize_nearest_glob(src, dst, fy, fx, stream);
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}
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}
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