updated webp to version 0.3.1
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37
3rdparty/libwebp/dsp/enc.c
vendored
37
3rdparty/libwebp/dsp/enc.c
vendored
@@ -1,8 +1,10 @@
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// Copyright 2011 Google Inc. All Rights Reserved.
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//
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// This code is licensed under the same terms as WebM:
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// Software License Agreement: http://www.webmproject.org/license/software/
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// Additional IP Rights Grant: http://www.webmproject.org/license/additional/
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// Use of this source code is governed by a BSD-style license
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// that can be found in the COPYING file in the root of the source
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// tree. An additional intellectual property rights grant can be found
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// in the file PATENTS. All contributing project authors may
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// be found in the AUTHORS file in the root of the source tree.
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// -----------------------------------------------------------------------------
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//
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// Speed-critical encoding functions.
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@@ -142,9 +144,9 @@ static void FTransform(const uint8_t* src, const uint8_t* ref, int16_t* out) {
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const int a1 = (d1 + d2);
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const int a2 = (d1 - d2);
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const int a3 = (d0 - d3);
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tmp[0 + i * 4] = (a0 + a1) << 3; // 14b [-8160,8160]
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tmp[0 + i * 4] = (a0 + a1) * 8; // 14b [-8160,8160]
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tmp[1 + i * 4] = (a2 * 2217 + a3 * 5352 + 1812) >> 9; // [-7536,7542]
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tmp[2 + i * 4] = (a0 - a1) << 3;
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tmp[2 + i * 4] = (a0 - a1) * 8;
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tmp[3 + i * 4] = (a3 * 2217 - a2 * 5352 + 937) >> 9;
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}
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for (i = 0; i < 4; ++i) {
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@@ -187,31 +189,32 @@ static void ITransformWHT(const int16_t* in, int16_t* out) {
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}
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static void FTransformWHT(const int16_t* in, int16_t* out) {
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int tmp[16];
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// input is 12b signed
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int16_t tmp[16];
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int i;
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for (i = 0; i < 4; ++i, in += 64) {
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const int a0 = (in[0 * 16] + in[2 * 16]) << 2;
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const int a1 = (in[1 * 16] + in[3 * 16]) << 2;
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const int a2 = (in[1 * 16] - in[3 * 16]) << 2;
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const int a3 = (in[0 * 16] - in[2 * 16]) << 2;
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tmp[0 + i * 4] = (a0 + a1) + (a0 != 0);
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const int a0 = (in[0 * 16] + in[2 * 16]); // 13b
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const int a1 = (in[1 * 16] + in[3 * 16]);
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const int a2 = (in[1 * 16] - in[3 * 16]);
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const int a3 = (in[0 * 16] - in[2 * 16]);
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tmp[0 + i * 4] = a0 + a1; // 14b
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tmp[1 + i * 4] = a3 + a2;
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tmp[2 + i * 4] = a3 - a2;
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tmp[3 + i * 4] = a0 - a1;
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}
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for (i = 0; i < 4; ++i) {
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const int a0 = (tmp[0 + i] + tmp[8 + i]);
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const int a0 = (tmp[0 + i] + tmp[8 + i]); // 15b
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const int a1 = (tmp[4 + i] + tmp[12+ i]);
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const int a2 = (tmp[4 + i] - tmp[12+ i]);
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const int a3 = (tmp[0 + i] - tmp[8 + i]);
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const int b0 = a0 + a1;
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const int b0 = a0 + a1; // 16b
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const int b1 = a3 + a2;
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const int b2 = a3 - a2;
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const int b3 = a0 - a1;
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out[ 0 + i] = (b0 + (b0 > 0) + 3) >> 3;
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out[ 4 + i] = (b1 + (b1 > 0) + 3) >> 3;
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out[ 8 + i] = (b2 + (b2 > 0) + 3) >> 3;
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out[12 + i] = (b3 + (b3 > 0) + 3) >> 3;
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out[ 0 + i] = b0 >> 1; // 15b
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out[ 4 + i] = b1 >> 1;
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out[ 8 + i] = b2 >> 1;
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out[12 + i] = b3 >> 1;
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}
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}
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