Fixed Fisheye Camera model documentation.
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@ -200,7 +200,7 @@ pattern (every view is described by several 3D-2D point correspondences).
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The distorted point coordinates are [x'; y'] where
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\f[x' = (\theta_d / r) x \\ y' = (\theta_d / r) y \f]
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\f[x' = (\theta_d / r) a \\ y' = (\theta_d / r) b \f]
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Finally, conversion into pixel coordinates: The final pixel coordinates vector [u; v] where:
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