added docs for GMG_GPU
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@@ -2160,25 +2160,25 @@ public:
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void release();
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//! Total number of distinct colors to maintain in histogram.
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int maxFeatures;
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int maxFeatures;
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//! Set between 0.0 and 1.0, determines how quickly features are "forgotten" from histograms.
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float learningRate;
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float learningRate;
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//! Number of frames of video to use to initialize histograms.
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int numInitializationFrames;
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int numInitializationFrames;
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//! Number of discrete levels in each channel to be used in histograms.
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int quantizationLevels;
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int quantizationLevels;
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//! Prior probability that any given pixel is a background pixel. A sensitivity parameter.
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float backgroundPrior;
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float backgroundPrior;
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//! value above which pixel is determined to be FG.
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float decisionThreshold;
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float decisionThreshold;
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//! smoothing radius, in pixels, for cleaning up FG image.
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int smoothingRadius;
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int smoothingRadius;
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private:
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float maxVal_, minVal_;
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