Bug #1991 : fixed gpu interpolation (remap, resize, warp...)
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@@ -163,7 +163,7 @@ TEST_P(Remap, Accuracy)
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cv::Mat dst_gold;
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remapGold(src, xmap, ymap, dst_gold, interpolation, borderType, val);
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EXPECT_MAT_NEAR(dst_gold, dst, src.depth() == CV_32F ? 1e-4 : 1.0);
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EXPECT_MAT_NEAR(dst_gold, dst, src.depth() == CV_32F ? 1e-3 : 1.0);
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}
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INSTANTIATE_TEST_CASE_P(GPU_ImgProc, Remap, testing::Combine(
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