remove softcascade host dependencies on gpu module

This commit is contained in:
marina.kolpakova
2013-03-03 13:01:17 +04:00
parent 5120322cea
commit 6daf17f974
8 changed files with 274 additions and 18 deletions

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@@ -50,6 +50,141 @@
namespace cv { namespace gpu
{
//////////////////////////////// CudaMem ////////////////////////////////
// CudaMem is limited cv::Mat with page locked memory allocation.
// Page locked memory is only needed for async and faster coping to GPU.
// It is convertable to cv::Mat header without reference counting
// so you can use it with other opencv functions.
// Page-locks the matrix m memory and maps it for the device(s)
CV_EXPORTS void registerPageLocked(Mat& m);
// Unmaps the memory of matrix m, and makes it pageable again.
CV_EXPORTS void unregisterPageLocked(Mat& m);
class CV_EXPORTS CudaMem
{
public:
enum { ALLOC_PAGE_LOCKED = 1, ALLOC_ZEROCOPY = 2, ALLOC_WRITE_COMBINED = 4 };
CudaMem();
CudaMem(const CudaMem& m);
CudaMem(int rows, int cols, int type, int _alloc_type = ALLOC_PAGE_LOCKED);
CudaMem(Size size, int type, int alloc_type = ALLOC_PAGE_LOCKED);
//! creates from cv::Mat with coping data
explicit CudaMem(const Mat& m, int alloc_type = ALLOC_PAGE_LOCKED);
~CudaMem();
CudaMem& operator = (const CudaMem& m);
//! returns deep copy of the matrix, i.e. the data is copied
CudaMem clone() const;
//! allocates new matrix data unless the matrix already has specified size and type.
void create(int rows, int cols, int type, int alloc_type = ALLOC_PAGE_LOCKED);
void create(Size size, int type, int alloc_type = ALLOC_PAGE_LOCKED);
//! decrements reference counter and released memory if needed.
void release();
//! returns matrix header with disabled reference counting for CudaMem data.
Mat createMatHeader() const;
operator Mat() const;
//! maps host memory into device address space and returns GpuMat header for it. Throws exception if not supported by hardware.
GpuMat createGpuMatHeader() const;
operator GpuMat() const;
//returns if host memory can be mapperd to gpu address space;
static bool canMapHostMemory();
// Please see cv::Mat for descriptions
bool isContinuous() const;
size_t elemSize() const;
size_t elemSize1() const;
int type() const;
int depth() const;
int channels() const;
size_t step1() const;
Size size() const;
bool empty() const;
// Please see cv::Mat for descriptions
int flags;
int rows, cols;
size_t step;
uchar* data;
int* refcount;
uchar* datastart;
uchar* dataend;
int alloc_type;
};
//////////////////////////////// CudaStream ////////////////////////////////
// Encapculates Cuda Stream. Provides interface for async coping.
// Passed to each function that supports async kernel execution.
// Reference counting is enabled
class CV_EXPORTS Stream
{
public:
Stream();
~Stream();
Stream(const Stream&);
Stream& operator =(const Stream&);
bool queryIfComplete();
void waitForCompletion();
//! downloads asynchronously
// Warning! cv::Mat must point to page locked memory (i.e. to CudaMem data or to its subMat)
void enqueueDownload(const GpuMat& src, CudaMem& dst);
void enqueueDownload(const GpuMat& src, Mat& dst);
//! uploads asynchronously
// Warning! cv::Mat must point to page locked memory (i.e. to CudaMem data or to its ROI)
void enqueueUpload(const CudaMem& src, GpuMat& dst);
void enqueueUpload(const Mat& src, GpuMat& dst);
//! copy asynchronously
void enqueueCopy(const GpuMat& src, GpuMat& dst);
//! memory set asynchronously
void enqueueMemSet(GpuMat& src, Scalar val);
void enqueueMemSet(GpuMat& src, Scalar val, const GpuMat& mask);
//! converts matrix type, ex from float to uchar depending on type
void enqueueConvert(const GpuMat& src, GpuMat& dst, int dtype, double a = 1, double b = 0);
//! adds a callback to be called on the host after all currently enqueued items in the stream have completed
typedef void (*StreamCallback)(Stream& stream, int status, void* userData);
void enqueueHostCallback(StreamCallback callback, void* userData);
static Stream& Null();
operator bool() const;
private:
struct Impl;
explicit Stream(Impl* impl);
void create();
void release();
Impl *impl;
friend struct StreamAccessor;
};
//////////////////////////////// Initialization & Info ////////////////////////
//! This is the only function that do not throw exceptions if the library is compiled without Cuda.

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@@ -0,0 +1,64 @@
/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other GpuMaterials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#ifndef __OPENCV_GPU_STREAM_ACCESSOR_HPP__
#define __OPENCV_GPU_STREAM_ACCESSOR_HPP__
#include "opencv2/gpu/gpu.hpp"
#include "cuda_runtime_api.h"
namespace cv
{
namespace gpu
{
// This is only header file that depends on Cuda. All other headers are independent.
// So if you use OpenCV binaries you do noot need to install Cuda Toolkit.
// But of you wanna use GPU by yourself, may get cuda stream instance using the class below.
// In this case you have to install Cuda Toolkit.
struct StreamAccessor
{
CV_EXPORTS static cudaStream_t getStream(const Stream& stream);
};
}
}
#endif /* __OPENCV_GPU_STREAM_ACCESSOR_HPP__ */