finished with NV12 support for D3D11-interop. Now, if texture is in NV12 format then it will be converted to/from BGR UMat.
This commit is contained in:
@@ -59,6 +59,7 @@
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#pragma OPENCL FP_FAST_FMA ON
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#endif
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static
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__constant
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float c_YUV2RGBCoeffs_420[5] =
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@@ -70,13 +71,21 @@ float c_YUV2RGBCoeffs_420[5] =
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1.5959997177f
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};
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static __constant float CV_8U_MAX = 255.0f;
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static __constant float CV_8U_HALF = 128.0f;
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static __constant float BT601_BLACK_RANGE = 16.0f;
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static __constant float CV_8U_SCALE = 1.0f / 255.0f;
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static __constant float d1 = BT601_BLACK_RANGE / CV_8U_MAX;
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static __constant float d2 = CV_8U_HALF / CV_8U_MAX;
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#define NCHANNELS 3
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__kernel
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void YUV2RGBA_NV12_8u(
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void YUV2BGR_NV12_8u(
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read_only image2d_t imgY,
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read_only image2d_t imgUV,
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__global unsigned char* pRGBA,
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int rgbaStep,
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__global unsigned char* pBGR,
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int bgrStep,
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int cols,
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int rows)
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{
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@@ -87,44 +96,58 @@ void YUV2RGBA_NV12_8u(
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{
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if (y < rows)
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{
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__global uchar* pDstRow1 = pRGBA + mad24(y, rgbaStep, mad24(x, 4, 0));
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__global uchar* pDstRow2 = pDstRow1 + rgbaStep;
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__global uchar* pDstRow1 = pBGR + mad24(y, bgrStep, mad24(x, NCHANNELS, 0));
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__global uchar* pDstRow2 = pDstRow1 + bgrStep;
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float4 Y1 = read_imagef(imgY, (int2)(x+0, y+0)) * 255.0f;
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float4 Y2 = read_imagef(imgY, (int2)(x+1, y+0)) * 255.0f;
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float4 Y3 = read_imagef(imgY, (int2)(x+0, y+1)) * 255.0f;
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float4 Y4 = read_imagef(imgY, (int2)(x+1, y+1)) * 255.0f;
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float4 Y1 = read_imagef(imgY, (int2)(x+0, y+0));
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float4 Y2 = read_imagef(imgY, (int2)(x+1, y+0));
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float4 Y3 = read_imagef(imgY, (int2)(x+0, y+1));
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float4 Y4 = read_imagef(imgY, (int2)(x+1, y+1));
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float4 UV = read_imagef(imgUV, (int2)(x/2, y/2)) * 255.0f - 128.0f;
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float4 UV = read_imagef(imgUV, (int2)(x/2, y/2)) - d2;
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__constant float* coeffs = c_YUV2RGBCoeffs_420;
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float ruv = fma(coeffs[4], UV.y, 0.5f);
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float guv = fma(coeffs[3], UV.y, fma(coeffs[2], UV.x, 0.5f));
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float buv = fma(coeffs[1], UV.x, 0.5f);
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Y1 = max(0.f, Y1 - 16.f) * coeffs[0];
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pDstRow1[0+0] = convert_uchar_sat(Y1.x + ruv);
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pDstRow1[1+0] = convert_uchar_sat(Y1.x + guv);
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pDstRow1[2+0] = convert_uchar_sat(Y1.x + buv);
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pDstRow1[3+0] = 255;
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Y1 = max(0.f, Y1 - d1) * coeffs[0];
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Y2 = max(0.f, Y2 - d1) * coeffs[0];
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Y3 = max(0.f, Y3 - d1) * coeffs[0];
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Y4 = max(0.f, Y4 - d1) * coeffs[0];
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Y2 = max(0.f, Y2 - 16.f) * coeffs[0];
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pDstRow1[0+4] = convert_uchar_sat(Y2.x + ruv);
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pDstRow1[1+4] = convert_uchar_sat(Y2.x + guv);
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pDstRow1[2+4] = convert_uchar_sat(Y2.x + buv);
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pDstRow1[3+4] = 255;
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float ruv = fma(coeffs[4], UV.y, 0.0f);
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float guv = fma(coeffs[3], UV.y, fma(coeffs[2], UV.x, 0.0f));
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float buv = fma(coeffs[1], UV.x, 0.0f);
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Y3 = max(0.f, Y3 - 16.f) * coeffs[0];
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pDstRow2[0+0] = convert_uchar_sat(Y3.x + ruv);
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pDstRow2[1+0] = convert_uchar_sat(Y3.x + guv);
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pDstRow2[2+0] = convert_uchar_sat(Y3.x + buv);
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pDstRow2[3+0] = 255;
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float R1 = (Y1.x + ruv) * CV_8U_MAX;
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float G1 = (Y1.x + guv) * CV_8U_MAX;
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float B1 = (Y1.x + buv) * CV_8U_MAX;
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Y4 = max(0.f, Y4 - 16.f) * coeffs[0];
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pDstRow2[0+4] = convert_uchar_sat(Y4.x + ruv);
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pDstRow2[1+4] = convert_uchar_sat(Y4.x + guv);
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pDstRow2[2+4] = convert_uchar_sat(Y4.x + buv);
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pDstRow2[3+4] = 255;
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float R2 = (Y2.x + ruv) * CV_8U_MAX;
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float G2 = (Y2.x + guv) * CV_8U_MAX;
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float B2 = (Y2.x + buv) * CV_8U_MAX;
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float R3 = (Y3.x + ruv) * CV_8U_MAX;
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float G3 = (Y3.x + guv) * CV_8U_MAX;
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float B3 = (Y3.x + buv) * CV_8U_MAX;
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float R4 = (Y4.x + ruv) * CV_8U_MAX;
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float G4 = (Y4.x + guv) * CV_8U_MAX;
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float B4 = (Y4.x + buv) * CV_8U_MAX;
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pDstRow1[0*NCHANNELS + 0] = convert_uchar_sat(B1);
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pDstRow1[0*NCHANNELS + 1] = convert_uchar_sat(G1);
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pDstRow1[0*NCHANNELS + 2] = convert_uchar_sat(R1);
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pDstRow1[1*NCHANNELS + 0] = convert_uchar_sat(B2);
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pDstRow1[1*NCHANNELS + 1] = convert_uchar_sat(G2);
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pDstRow1[1*NCHANNELS + 2] = convert_uchar_sat(R2);
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pDstRow2[0*NCHANNELS + 0] = convert_uchar_sat(B3);
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pDstRow2[0*NCHANNELS + 1] = convert_uchar_sat(G3);
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pDstRow2[0*NCHANNELS + 2] = convert_uchar_sat(R3);
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pDstRow2[1*NCHANNELS + 0] = convert_uchar_sat(B4);
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pDstRow2[1*NCHANNELS + 1] = convert_uchar_sat(G4);
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pDstRow2[1*NCHANNELS + 2] = convert_uchar_sat(R4);
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}
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}
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}
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@@ -137,11 +160,11 @@ __constant float c_RGB2YUVCoeffs_420[8] =
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-0.2909994125f, 0.438999176f, -0.3679990768f, -0.0709991455f
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};
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#define scn 4
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__kernel
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void RGBA2YUV_NV12_8u(
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__global unsigned char* pRGBA,
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int rgbaStep,
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void BGR2YUV_NV12_8u(
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__global unsigned char* pBGR,
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int bgrStep,
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int cols,
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int rows,
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write_only image2d_t imgY,
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@@ -154,34 +177,31 @@ void RGBA2YUV_NV12_8u(
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{
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if (y < rows)
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{
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__global const uchar* pSrcRow1 = pRGBA + mad24(y, rgbaStep, mad24(x, scn, 0));
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__global const uchar* pSrcRow2 = pSrcRow1 + rgbaStep;
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__global const uchar* pSrcRow1 = pBGR + mad24(y, bgrStep, mad24(x, NCHANNELS, 0));
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__global const uchar* pSrcRow2 = pSrcRow1 + bgrStep;
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float4 src_pix1 = convert_float4(vload4(0, pSrcRow1 + 0));
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float4 src_pix2 = convert_float4(vload4(0, pSrcRow1 + scn));
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float4 src_pix3 = convert_float4(vload4(0, pSrcRow2 + 0));
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float4 src_pix4 = convert_float4(vload4(0, pSrcRow2 + scn));
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float4 src_pix1 = convert_float4(vload4(0, pSrcRow1 + 0*NCHANNELS)) * CV_8U_SCALE;
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float4 src_pix2 = convert_float4(vload4(0, pSrcRow1 + 1*NCHANNELS)) * CV_8U_SCALE;
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float4 src_pix3 = convert_float4(vload4(0, pSrcRow2 + 0*NCHANNELS)) * CV_8U_SCALE;
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float4 src_pix4 = convert_float4(vload4(0, pSrcRow2 + 1*NCHANNELS)) * CV_8U_SCALE;
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__constant float* coeffs = c_RGB2YUVCoeffs_420;
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uchar Y1 = convert_uchar_sat(fma(coeffs[0], src_pix1.x, fma(coeffs[1], src_pix1.y, fma(coeffs[2], src_pix1.z, 16.5f))));
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uchar Y2 = convert_uchar_sat(fma(coeffs[0], src_pix2.x, fma(coeffs[1], src_pix2.y, fma(coeffs[2], src_pix2.z, 16.5f))));
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uchar Y3 = convert_uchar_sat(fma(coeffs[0], src_pix3.x, fma(coeffs[1], src_pix3.y, fma(coeffs[2], src_pix3.z, 16.5f))));
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uchar Y4 = convert_uchar_sat(fma(coeffs[0], src_pix4.x, fma(coeffs[1], src_pix4.y, fma(coeffs[2], src_pix4.z, 16.5f))));
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float Y1 = fma(coeffs[0], src_pix1.z, fma(coeffs[1], src_pix1.y, fma(coeffs[2], src_pix1.x, d1)));
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float Y2 = fma(coeffs[0], src_pix2.z, fma(coeffs[1], src_pix2.y, fma(coeffs[2], src_pix2.x, d1)));
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float Y3 = fma(coeffs[0], src_pix3.z, fma(coeffs[1], src_pix3.y, fma(coeffs[2], src_pix3.x, d1)));
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float Y4 = fma(coeffs[0], src_pix4.z, fma(coeffs[1], src_pix4.y, fma(coeffs[2], src_pix4.x, d1)));
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write_imageui(imgY, (int2)(x+0, y+0), Y1);
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write_imageui(imgY, (int2)(x+1, y+0), Y2);
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write_imageui(imgY, (int2)(x+0, y+1), Y3);
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write_imageui(imgY, (int2)(x+1, y+1), Y4);
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float4 UV;
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UV.x = fma(coeffs[3], src_pix1.z, fma(coeffs[4], src_pix1.y, fma(coeffs[5], src_pix1.x, d2)));
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UV.y = fma(coeffs[5], src_pix1.z, fma(coeffs[6], src_pix1.y, fma(coeffs[7], src_pix1.x, d2)));
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float uf = fma(coeffs[3], src_pix1.x, fma(coeffs[4], src_pix1.y, fma(coeffs[5], src_pix1.z, 128.5f)));
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float vf = fma(coeffs[5], src_pix1.x, fma(coeffs[6], src_pix1.y, fma(coeffs[7], src_pix1.z, 128.5f)));
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write_imagef(imgY, (int2)(x+0, y+0), Y1);
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write_imagef(imgY, (int2)(x+1, y+0), Y2);
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write_imagef(imgY, (int2)(x+0, y+1), Y3);
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write_imagef(imgY, (int2)(x+1, y+1), Y4);
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uchar U = convert_uchar_sat(uf);
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uchar V = convert_uchar_sat(vf);
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write_imageui(imgUV, (int2)((x/2)+0, (y/2)), U);
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write_imageui(imgUV, (int2)((x/2)+1, (y/2)), V);
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write_imagef(imgUV, (int2)((x/2), (y/2)), UV);
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}
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}
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}
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