Android 4.1.1 native camera fix. BufferQueue class is used instaed of Surface texture. Includes in cmake updated.
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@ -58,9 +58,6 @@
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using namespace android;
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void debugShowFPS();
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#if defined(ANDROID_r4_1_1)
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class ConsumerListenerStub: public BufferQueue::ConsumerListener
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{
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public:
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@ -71,7 +68,6 @@ public:
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{
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}
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};
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#endif
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void debugShowFPS()
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{
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@ -281,7 +277,7 @@ public:
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virtual void postData(int32_t msgType, const sp<IMemory>& dataPtr
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#if defined(ANDROID_r4_0_0) || defined(ANDROID_r4_0_3) || defined(ANDROID_r4_1_1)
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,camera_frame_metadata_t*
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,camera_frame_metadata_t* metadata
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#endif
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)
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{
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