ported superres to T-API
This commit is contained in:
@@ -43,160 +43,137 @@
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//
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//M*/
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__kernel void buildMotionMapsKernel(__global float* forwardMotionX,
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__global float* forwardMotionY,
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__global float* backwardMotionX,
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__global float* backwardMotionY,
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__global float* forwardMapX,
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__global float* forwardMapY,
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__global float* backwardMapX,
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__global float* backwardMapY,
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int forwardMotionX_row,
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int forwardMotionX_col,
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int forwardMotionX_step,
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int forwardMotionY_step,
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int backwardMotionX_step,
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int backwardMotionY_step,
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int forwardMapX_step,
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int forwardMapY_step,
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int backwardMapX_step,
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int backwardMapY_step
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)
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#ifndef cn
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#define cn 1
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#endif
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#define sz (int)sizeof(float)
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#define src_elem_at(_src, y, step, x) *(__global const float *)(_src + mad24(y, step, (x) * sz))
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#define dst_elem_at(_dst, y, step, x) *(__global float *)(_dst + mad24(y, step, (x) * sz))
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__kernel void buildMotionMaps(__global const uchar * forwardMotionPtr, int forwardMotion_step, int forwardMotion_offset,
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__global const uchar * backwardMotionPtr, int backwardMotion_step, int backwardMotion_offset,
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__global const uchar * forwardMapPtr, int forwardMap_step, int forwardMap_offset,
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__global const uchar * backwardMapPtr, int backwardMap_step, int backwardMap_offset,
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int rows, int cols)
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{
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int x = get_global_id(0);
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int y = get_global_id(1);
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if(x < forwardMotionX_col && y < forwardMotionX_row)
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if (x < cols && y < rows)
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{
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float fx = forwardMotionX[y * forwardMotionX_step + x];
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float fy = forwardMotionY[y * forwardMotionY_step + x];
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int forwardMotion_index = mad24(forwardMotion_step, y, (int)sizeof(float2) * x + forwardMotion_offset);
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int backwardMotion_index = mad24(backwardMotion_step, y, (int)sizeof(float2) * x + backwardMotion_offset);
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int forwardMap_index = mad24(forwardMap_step, y, (int)sizeof(float2) * x + forwardMap_offset);
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int backwardMap_index = mad24(backwardMap_step, y, (int)sizeof(float2) * x + backwardMap_offset);
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float bx = backwardMotionX[y * backwardMotionX_step + x];
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float by = backwardMotionY[y * backwardMotionY_step + x];
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float2 forwardMotion = *(__global const float2 *)(forwardMotionPtr + forwardMotion_index);
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float2 backwardMotion = *(__global const float2 *)(backwardMotionPtr + backwardMotion_index);
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__global float2 * forwardMap = (__global float2 *)(forwardMapPtr + forwardMap_index);
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__global float2 * backwardMap = (__global float2 *)(backwardMapPtr + backwardMap_index);
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forwardMapX[y * forwardMapX_step + x] = x + bx;
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forwardMapY[y * forwardMapY_step + x] = y + by;
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float2 basePoint = (float2)(x, y);
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backwardMapX[y * backwardMapX_step + x] = x + fx;
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backwardMapY[y * backwardMapY_step + x] = y + fy;
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forwardMap[0] = basePoint + backwardMotion;
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backwardMap[0] = basePoint + forwardMotion;
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}
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}
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__kernel void upscaleKernel(__global float* src,
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__global float* dst,
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int src_step,
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int dst_step,
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int src_row,
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int src_col,
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int scale,
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int channels
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)
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__kernel void upscale(__global const uchar * srcptr, int src_step, int src_offset, int src_rows, int src_cols,
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__global uchar * dstptr, int dst_step, int dst_offset, int scale)
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{
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int x = get_global_id(0);
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int y = get_global_id(1);
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if(x < src_col && y < src_row)
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if (x < src_cols && y < src_rows)
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{
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if(channels == 1)
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{
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dst[y * scale * dst_step + x * scale] = src[y * src_step + x];
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}
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else
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{
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vstore4(vload4(0, src + y * channels * src_step + 4 * x), 0, dst + y * channels * scale * dst_step + 4 * x * scale);
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}
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int src_index = mad24(y, src_step, sz * x * cn + src_offset);
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int dst_index = mad24(y * scale, dst_step, sz * x * scale * cn + dst_offset);
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__global const float * src = (__global const float *)(srcptr + src_index);
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__global float * dst = (__global float *)(dstptr + dst_index);
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#pragma unroll
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for (int c = 0; c < cn; ++c)
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dst[c] = src[c];
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}
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}
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float diffSign(float a, float b)
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inline float diffSign1(float a, float b)
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{
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return a > b ? 1.0f : a < b ? -1.0f : 0.0f;
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}
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float4 diffSign4(float4 a, float4 b)
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inline float3 diffSign3(float3 a, float3 b)
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{
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float4 pos;
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float3 pos;
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pos.x = a.x > b.x ? 1.0f : a.x < b.x ? -1.0f : 0.0f;
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pos.y = a.y > b.y ? 1.0f : a.y < b.y ? -1.0f : 0.0f;
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pos.z = a.z > b.z ? 1.0f : a.z < b.z ? -1.0f : 0.0f;
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pos.w = 0.0f;
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return pos;
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}
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__kernel void diffSignKernel(__global float* src1,
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__global float* src2,
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__global float* dst,
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int src1_row,
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int src1_col,
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int dst_step,
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int src1_step,
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int src2_step)
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__kernel void diffSign(__global const uchar * src1, int src1_step, int src1_offset,
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__global const uchar * src2, int src2_step, int src2_offset,
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__global uchar * dst, int dst_step, int dst_offset, int rows, int cols)
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{
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int x = get_global_id(0);
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int y = get_global_id(1);
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if(x < src1_col && y < src1_row)
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{
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dst[y * dst_step + x] = diffSign(src1[y * src1_step + x], src2[y * src2_step + x]);
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}
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if (x < cols && y < rows)
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*(__global float *)(dst + mad24(y, dst_step, sz * x + dst_offset)) =
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diffSign1(*(__global const float *)(src1 + mad24(y, src1_step, sz * x + src1_offset)),
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*(__global const float *)(src2 + mad24(y, src2_step, sz * x + src2_offset)));
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}
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__kernel void calcBtvRegularizationKernel(__global float* src,
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__global float* dst,
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int src_step,
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int dst_step,
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int src_row,
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int src_col,
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int ksize,
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int channels,
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__constant float* c_btvRegWeights
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)
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__kernel void calcBtvRegularization(__global const uchar * src, int src_step, int src_offset,
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__global uchar * dst, int dst_step, int dst_offset, int dst_rows, int dst_cols,
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int ksize, __constant float * c_btvRegWeights)
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{
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int x = get_global_id(0) + ksize;
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int y = get_global_id(1) + ksize;
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if ((y < src_row - ksize) && (x < src_col - ksize))
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if (y < dst_rows - ksize && x < dst_cols - ksize)
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{
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if(channels == 1)
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{
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const float srcVal = src[y * src_step + x];
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float dstVal = 0.0f;
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src += src_offset;
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for (int m = 0, count = 0; m <= ksize; ++m)
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#if cn == 1
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const float srcVal = src_elem_at(src, y, src_step, x);
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float dstVal = 0.0f;
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for (int m = 0, count = 0; m <= ksize; ++m)
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for (int l = ksize; l + m >= 0; --l, ++count)
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{
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for (int l = ksize; l + m >= 0; --l, ++count)
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{
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dstVal = dstVal + c_btvRegWeights[count] * (diffSign(srcVal, src[(y + m) * src_step + (x + l)]) - diffSign(src[(y - m) * src_step + (x - l)], srcVal));
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}
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dstVal += c_btvRegWeights[count] * (diffSign1(srcVal, src_elem_at(src, y + m, src_step, x + l))
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- diffSign1(src_elem_at(src, y - m, src_step, x - l), srcVal));
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}
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dst[y * dst_step + x] = dstVal;
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}
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else
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dst_elem_at(dst, y, dst_step, x) = dstVal;
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#elif cn == 3
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__global const float * src0ptr = (__global const float *)(src + mad24(y, src_step, 3 * sz * x + src_offset));
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float3 srcVal = (float3)(src0ptr[0], src0ptr[1], src0ptr[2]), dstVal = 0.f;
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for (int m = 0, count = 0; m <= ksize; ++m)
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{
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float4 srcVal = vload4(0, src + y * src_step + 4 * x);
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float4 dstVal = 0.f;
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for (int m = 0, count = 0; m <= ksize; ++m)
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for (int l = ksize; l + m >= 0; --l, ++count)
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{
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for (int l = ksize; l + m >= 0; --l, ++count)
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{
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float4 src1;
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src1.x = src[(y + m) * src_step + 4 * (x + l) + 0];
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src1.y = src[(y + m) * src_step + 4 * (x + l) + 1];
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src1.z = src[(y + m) * src_step + 4 * (x + l) + 2];
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src1.w = src[(y + m) * src_step + 4 * (x + l) + 3];
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__global const float * src1ptr = (__global const float *)(src + mad24(y + m, src_step, 3 * sz * (x + l) + src_offset));
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__global const float * src2ptr = (__global const float *)(src + mad24(y - m, src_step, 3 * sz * (x - l) + src_offset));
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float4 src2;
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src2.x = src[(y - m) * src_step + 4 * (x - l) + 0];
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src2.y = src[(y - m) * src_step + 4 * (x - l) + 1];
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src2.z = src[(y - m) * src_step + 4 * (x - l) + 2];
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src2.w = src[(y - m) * src_step + 4 * (x - l) + 3];
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float3 src1 = (float3)(src1ptr[0], src1ptr[1], src1ptr[2]);
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float3 src2 = (float3)(src2ptr[0], src2ptr[1], src2ptr[2]);
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dstVal = dstVal + c_btvRegWeights[count] * (diffSign4(srcVal, src1) - diffSign4(src2, srcVal));
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}
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dstVal += c_btvRegWeights[count] * (diffSign3(srcVal, src1) - diffSign3(src2, srcVal));
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}
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vstore4(dstVal, 0, dst + y * dst_step + 4 * x);
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}
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__global float * dstptr = (__global float *)(dst + mad24(y, dst_step, 3 * sz * x + dst_offset + 0));
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dstptr[0] = dstVal.x;
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dstptr[1] = dstVal.y;
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dstptr[2] = dstVal.z;
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#else
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#error "Number of channels should be either 1 of 3"
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#endif
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}
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}
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