added support of different descriptor formats into gpu HOGDescriptor
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@@ -1007,11 +1007,15 @@ namespace cv
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GpuMat table_space;
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};
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//////////////// HOG (Histogram-of-Oriented-Gradients) Descriptor and Object Detector //////////////
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struct CV_EXPORTS HOGDescriptor
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{
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public:
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enum { DEFAULT_WIN_SIGMA = -1 };
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enum { DEFAULT_NLEVELS = 64 };
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enum { DESCR_FORMAT_ROW_BY_ROW, DESCR_FORMAT_COL_BY_COL };
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HOGDescriptor(Size win_size=Size(64, 128), Size block_size=Size(16, 16),
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Size block_stride=Size(8, 8), Size cell_size=Size(8, 8),
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@@ -1029,13 +1033,14 @@ namespace cv
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void setSVMDetector(const vector<float>& detector);
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bool checkDetectorSize() const;
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void computeBlockHistograms(const GpuMat& img);
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void detect(const GpuMat& img, vector<Point>& found_locations, double hit_threshold=0,
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Size win_stride=Size(), Size padding=Size());
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void detectMultiScale(const GpuMat& img, vector<Rect>& found_locations,
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double hit_threshold=0, Size win_stride=Size(), Size padding=Size(),
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double scale0=1.05, int group_threshold=2);
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void getDescriptors(const GpuMat& img, Size win_stride, GpuMat& descriptors);
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void getDescriptors(const GpuMat& img, Size win_stride, GpuMat& descriptors,
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int descr_format=DESCR_FORMAT_COL_BY_COL);
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Size win_size;
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Size block_size;
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@@ -1044,9 +1049,17 @@ namespace cv
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int nbins;
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double win_sigma;
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double threshold_L2hys;
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bool gamma_correction;
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int nlevels;
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protected:
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void computeBlockHistograms(const GpuMat& img);
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void computeGradient(const GpuMat& img, GpuMat& grad, GpuMat& qangle);
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static int numPartsWithin(int size, int part_size, int stride);
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static Size numPartsWithin(Size size, Size part_size, Size stride);
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bool gamma_correction;
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// Coefficients of the separating plane
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float free_coef;
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GpuMat detector;
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@@ -1058,13 +1071,8 @@ namespace cv
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// Results of the last histogram evaluation step
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GpuMat block_hists;
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private:
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static int numPartsWithin(int size, int part_size, int stride);
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static Size numPartsWithin(Size size, Size part_size, Size stride);
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void computeGradient(const GpuMat& img, GpuMat& grad, GpuMat& qangle);
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GpuMat grad, qangle;
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// Gradients conputation results
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GpuMat grad, qangle;
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};
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}
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