added is_signed into numeric_limits_gpu, fixed incorrect min max finding for floating values
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@@ -405,9 +405,9 @@ namespace cv { namespace gpu { namespace mathfunc
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// appropriate type (32 bits minimum)
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template <typename T> struct MinMaxTypeTraits {};
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template <> struct MinMaxTypeTraits<unsigned char> { typedef int best_type; };
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template <> struct MinMaxTypeTraits<signed char> { typedef int best_type; };
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template <> struct MinMaxTypeTraits<char> { typedef int best_type; };
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template <> struct MinMaxTypeTraits<unsigned short> { typedef int best_type; };
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template <> struct MinMaxTypeTraits<signed short> { typedef int best_type; };
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template <> struct MinMaxTypeTraits<short> { typedef int best_type; };
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template <> struct MinMaxTypeTraits<int> { typedef int best_type; };
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template <> struct MinMaxTypeTraits<float> { typedef float best_type; };
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template <> struct MinMaxTypeTraits<double> { typedef double best_type; };
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@@ -492,7 +492,7 @@ namespace cv { namespace gpu { namespace mathfunc
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unsigned int tid = threadIdx.y * blockDim.x + threadIdx.x;
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T mymin = numeric_limits_gpu<T>::max();
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T mymax = numeric_limits_gpu<T>::min();
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T mymax = numeric_limits_gpu<T>::is_signed ? -numeric_limits_gpu<T>::max() : numeric_limits_gpu<T>::min();
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unsigned int y_end = min(y0 + (ctheight - 1) * blockDim.y + 1, src.rows);
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unsigned int x_end = min(x0 + (ctwidth - 1) * blockDim.x + 1, src.cols);
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for (unsigned int y = y0; y < y_end; y += blockDim.y)
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@@ -584,9 +584,9 @@ namespace cv { namespace gpu { namespace mathfunc
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}
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template void min_max_mask_caller<unsigned char>(const DevMem2D, const PtrStep, double*, double*, PtrStep);
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template void min_max_mask_caller<signed char>(const DevMem2D, const PtrStep, double*, double*, PtrStep);
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template void min_max_mask_caller<char>(const DevMem2D, const PtrStep, double*, double*, PtrStep);
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template void min_max_mask_caller<unsigned short>(const DevMem2D, const PtrStep, double*, double*, PtrStep);
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template void min_max_mask_caller<signed short>(const DevMem2D, const PtrStep, double*, double*, PtrStep);
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template void min_max_mask_caller<short>(const DevMem2D, const PtrStep, double*, double*, PtrStep);
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template void min_max_mask_caller<int>(const DevMem2D, const PtrStep, double*, double*, PtrStep);
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template void min_max_mask_caller<float>(const DevMem2D, const PtrStep, double*, double*, PtrStep);
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template void min_max_mask_caller<double>(const DevMem2D, const PtrStep, double*, double*, PtrStep);
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@@ -613,9 +613,9 @@ namespace cv { namespace gpu { namespace mathfunc
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}
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template void min_max_caller<unsigned char>(const DevMem2D, double*, double*, PtrStep);
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template void min_max_caller<signed char>(const DevMem2D, double*, double*, PtrStep);
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template void min_max_caller<char>(const DevMem2D, double*, double*, PtrStep);
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template void min_max_caller<unsigned short>(const DevMem2D, double*, double*, PtrStep);
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template void min_max_caller<signed short>(const DevMem2D, double*, double*, PtrStep);
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template void min_max_caller<short>(const DevMem2D, double*, double*, PtrStep);
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template void min_max_caller<int>(const DevMem2D, double*, double*, PtrStep);
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template void min_max_caller<float>(const DevMem2D, double*,double*, PtrStep);
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template void min_max_caller<double>(const DevMem2D, double*, double*, PtrStep);
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@@ -668,9 +668,9 @@ namespace cv { namespace gpu { namespace mathfunc
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}
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template void min_max_mask_multipass_caller<unsigned char>(const DevMem2D, const PtrStep, double*, double*, PtrStep);
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template void min_max_mask_multipass_caller<signed char>(const DevMem2D, const PtrStep, double*, double*, PtrStep);
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template void min_max_mask_multipass_caller<char>(const DevMem2D, const PtrStep, double*, double*, PtrStep);
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template void min_max_mask_multipass_caller<unsigned short>(const DevMem2D, const PtrStep, double*, double*, PtrStep);
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template void min_max_mask_multipass_caller<signed short>(const DevMem2D, const PtrStep, double*, double*, PtrStep);
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template void min_max_mask_multipass_caller<short>(const DevMem2D, const PtrStep, double*, double*, PtrStep);
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template void min_max_mask_multipass_caller<int>(const DevMem2D, const PtrStep, double*, double*, PtrStep);
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template void min_max_mask_multipass_caller<float>(const DevMem2D, const PtrStep, double*, double*, PtrStep);
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@@ -697,9 +697,9 @@ namespace cv { namespace gpu { namespace mathfunc
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}
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template void min_max_multipass_caller<unsigned char>(const DevMem2D, double*, double*, PtrStep);
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template void min_max_multipass_caller<signed char>(const DevMem2D, double*, double*, PtrStep);
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template void min_max_multipass_caller<char>(const DevMem2D, double*, double*, PtrStep);
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template void min_max_multipass_caller<unsigned short>(const DevMem2D, double*, double*, PtrStep);
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template void min_max_multipass_caller<signed short>(const DevMem2D, double*, double*, PtrStep);
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template void min_max_multipass_caller<short>(const DevMem2D, double*, double*, PtrStep);
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template void min_max_multipass_caller<int>(const DevMem2D, double*, double*, PtrStep);
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template void min_max_multipass_caller<float>(const DevMem2D, double*, double*, PtrStep);
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@@ -802,10 +802,10 @@ namespace cv { namespace gpu { namespace mathfunc
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unsigned int y0 = blockIdx.y * blockDim.y * ctheight + threadIdx.y;
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unsigned int tid = threadIdx.y * blockDim.x + threadIdx.x;
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T val = ((const T*)src.ptr(0))[0];
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T mymin = val, mymax = val;
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unsigned int myminloc = 0, mymaxloc = 0;
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T mymin = numeric_limits_gpu<T>::max();
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T mymax = numeric_limits_gpu<T>::is_signed ? -numeric_limits_gpu<T>::max() : numeric_limits_gpu<T>::min();
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unsigned int myminloc = 0;
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unsigned int mymaxloc = 0;
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unsigned int y_end = min(y0 + (ctheight - 1) * blockDim.y + 1, src.rows);
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unsigned int x_end = min(x0 + (ctwidth - 1) * blockDim.x + 1, src.cols);
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@@ -814,13 +814,13 @@ namespace cv { namespace gpu { namespace mathfunc
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const T* ptr = (const T*)src.ptr(y);
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for (unsigned int x = x0; x < x_end; x += blockDim.x)
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{
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val = ptr[x];
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if (val < mymin)
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T val = ptr[x];
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if (val <= mymin)
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{
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mymin = val;
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myminloc = y * src.cols + x;
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}
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else if (val > mymax)
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if (val >= mymax)
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{
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mymax = val;
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mymaxloc = y * src.cols + x;
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@@ -916,9 +916,9 @@ namespace cv { namespace gpu { namespace mathfunc
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}
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template void min_max_loc_caller<unsigned char>(const DevMem2D, double*, double*, int[2], int[2], PtrStep, PtrStep);
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template void min_max_loc_caller<signed char>(const DevMem2D, double*, double*, int[2], int[2], PtrStep, PtrStep);
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template void min_max_loc_caller<char>(const DevMem2D, double*, double*, int[2], int[2], PtrStep, PtrStep);
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template void min_max_loc_caller<unsigned short>(const DevMem2D, double*, double*, int[2], int[2], PtrStep, PtrStep);
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template void min_max_loc_caller<signed short>(const DevMem2D, double*, double*, int[2], int[2], PtrStep, PtrStep);
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template void min_max_loc_caller<short>(const DevMem2D, double*, double*, int[2], int[2], PtrStep, PtrStep);
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template void min_max_loc_caller<int>(const DevMem2D, double*, double*, int[2], int[2], PtrStep, PtrStep);
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template void min_max_loc_caller<float>(const DevMem2D, double*, double*, int[2], int[2], PtrStep, PtrStep);
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template void min_max_loc_caller<double>(const DevMem2D, double*, double*, int[2], int[2], PtrStep, PtrStep);
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@@ -987,9 +987,9 @@ namespace cv { namespace gpu { namespace mathfunc
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}
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template void min_max_loc_multipass_caller<unsigned char>(const DevMem2D, double*, double*, int[2], int[2], PtrStep, PtrStep);
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template void min_max_loc_multipass_caller<signed char>(const DevMem2D, double*, double*, int[2], int[2], PtrStep, PtrStep);
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template void min_max_loc_multipass_caller<char>(const DevMem2D, double*, double*, int[2], int[2], PtrStep, PtrStep);
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template void min_max_loc_multipass_caller<unsigned short>(const DevMem2D, double*, double*, int[2], int[2], PtrStep, PtrStep);
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template void min_max_loc_multipass_caller<signed short>(const DevMem2D, double*, double*, int[2], int[2], PtrStep, PtrStep);
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template void min_max_loc_multipass_caller<short>(const DevMem2D, double*, double*, int[2], int[2], PtrStep, PtrStep);
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template void min_max_loc_multipass_caller<int>(const DevMem2D, double*, double*, int[2], int[2], PtrStep, PtrStep);
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template void min_max_loc_multipass_caller<float>(const DevMem2D, double*, double*, int[2], int[2], PtrStep, PtrStep);
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@@ -1126,9 +1126,9 @@ namespace cv { namespace gpu { namespace mathfunc
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}
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template int count_non_zero_caller<unsigned char>(const DevMem2D, PtrStep);
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template int count_non_zero_caller<signed char>(const DevMem2D, PtrStep);
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template int count_non_zero_caller<char>(const DevMem2D, PtrStep);
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template int count_non_zero_caller<unsigned short>(const DevMem2D, PtrStep);
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template int count_non_zero_caller<signed short>(const DevMem2D, PtrStep);
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template int count_non_zero_caller<short>(const DevMem2D, PtrStep);
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template int count_non_zero_caller<int>(const DevMem2D, PtrStep);
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template int count_non_zero_caller<float>(const DevMem2D, PtrStep);
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template int count_non_zero_caller<double>(const DevMem2D, PtrStep);
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@@ -1171,9 +1171,9 @@ namespace cv { namespace gpu { namespace mathfunc
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}
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template int count_non_zero_multipass_caller<unsigned char>(const DevMem2D, PtrStep);
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template int count_non_zero_multipass_caller<signed char>(const DevMem2D, PtrStep);
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template int count_non_zero_multipass_caller<char>(const DevMem2D, PtrStep);
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template int count_non_zero_multipass_caller<unsigned short>(const DevMem2D, PtrStep);
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template int count_non_zero_multipass_caller<signed short>(const DevMem2D, PtrStep);
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template int count_non_zero_multipass_caller<short>(const DevMem2D, PtrStep);
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template int count_non_zero_multipass_caller<int>(const DevMem2D, PtrStep);
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template int count_non_zero_multipass_caller<float>(const DevMem2D, PtrStep);
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