GPU: updated upsample, downsample functions, added pyrDown, pyrUp, added support of 16S filtering; put spherical warper on GPU (from opencv_stitching)
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@@ -622,6 +622,10 @@ namespace cv
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//! Supports INTER_NEAREST, INTER_LINEAR, INTER_CUBIC
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CV_EXPORTS void warpPerspective(const GpuMat& src, GpuMat& dst, const Mat& M, Size dsize, int flags = INTER_LINEAR, Stream& stream = Stream::Null());
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//! builds spherical warping maps
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CV_EXPORTS void buildWarpSphericalMaps(Size src_size, Rect dst_roi, const Mat& R, double f, double s,
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GpuMat& map_x, GpuMat& map_y, Stream& stream = Stream::Null());
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//! rotate 8bit single or four channel image
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//! Supports INTER_NEAREST, INTER_LINEAR, INTER_CUBIC
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//! supports CV_8UC1, CV_8UC4 types
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@@ -721,12 +725,21 @@ namespace cv
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CV_EXPORTS void matchTemplate(const GpuMat& image, const GpuMat& templ, GpuMat& result, int method);
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//! downsamples image
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CV_EXPORTS void downsample(const GpuMat& src, GpuMat& dst, int k=2);
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CV_EXPORTS void downsample(const GpuMat& src, GpuMat& dst);
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//! upsamples image
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CV_EXPORTS void upsample(const GpuMat& src, GpuMat &dst);
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//! smoothes the source image and downsamples it
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CV_EXPORTS void pyrDown(const GpuMat& src, GpuMat& dst);
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//! upsamples the source image and then smoothes it
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CV_EXPORTS void pyrUp(const GpuMat& src, GpuMat& dst);
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//! performs linear blending of two images
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//! to avoid accuracy errors sum of weigths shouldn't be very close to zero
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CV_EXPORTS void blendLinear(const GpuMat& img1, const GpuMat& img2, const GpuMat& weights1, const GpuMat& weights2,
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GpuMat& result, Stream& stream = Stream::Null());
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GpuMat& result, Stream& stream = Stream::Null());
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////////////////////////////// Matrix reductions //////////////////////////////
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