added Filter Engine to gpu module.
disabled gpu::sum, gpu::minMax, gpu:Canny until fix crash.
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@@ -45,25 +45,27 @@ CvTS test_system;
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const char* blacklist[] =
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{
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"GPU-NppImageSum", // crash
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"GPU-MatOperatorAsyncCall", // crash
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//"GPU-NppErode", // different border interpolation
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//"GPU-NppMorphologyEx", // different border interpolation
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"GPU-NppImageSum", // crash, probably npp bug
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"GPU-NppImageMinNax", // npp bug - don't find min/max near right border
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//"GPU-NppImageDivide", // different round mode
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//"GPU-NppImageMeanStdDev", // different precision
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//"GPU-NppImageMinNax", // npp bug - don't find min/max near right border
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//"GPU-NppImageResize", // different precision in interpolation
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//"GPU-NppImageWarpAffine", // different precision in interpolation
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//"GPU-NppImageWarpPerspective", // different precision in interpolation
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//"GPU-NppImageIntegral", // different precision
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//"GPU-NppImageBlur", // different precision
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//"GPU-NppImageExp", // different precision
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//"GPU-NppImageLog", // different precision
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//"GPU-NppImageMagnitude", // different precision
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//"GPU-NppImageSumWindow", // different border interpolation
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//"GPU-NppImageSobel", // ???
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//"GPU-NppImageGaussianBlur", // different border interpolation
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"GPU-NppImageCanny", // NPP_TEXTURE_BIND_ERROR
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//"GPU-NppImageResize", // different precision
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//"GPU-NppImageWarpAffine", // different precision
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//"GPU-NppImageWarpPerspective", // different precision
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//"GPU-NppImageIntegral", // different precision
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//"GPU-NppImageSobel", // ???
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//"GPU-NppImageScharr", // ???
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//"GPU-NppImageGaussianBlur", // different precision
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//"GPU-NppMorphologyEx", // different precision?
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0
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};
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