Added support of GPU in stitching seam estimators
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@ -51,9 +51,6 @@ namespace detail {
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class CV_EXPORTS SeamFinder
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class CV_EXPORTS SeamFinder
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{
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{
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public:
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public:
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enum { NO, VORONOI, GC_COLOR, GC_COLOR_GRAD };
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static Ptr<SeamFinder> createDefault(int type);
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virtual ~SeamFinder() {}
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virtual ~SeamFinder() {}
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virtual void find(const std::vector<Mat> &src, const std::vector<Point> &corners,
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virtual void find(const std::vector<Mat> &src, const std::vector<Point> &corners,
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std::vector<Mat> &masks) = 0;
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std::vector<Mat> &masks) = 0;
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@ -89,10 +86,16 @@ private:
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};
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};
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class CV_EXPORTS GraphCutSeamFinder : public SeamFinder
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class CV_EXPORTS GraphCutSeamFinderBase
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{
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{
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public:
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public:
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enum { COST_COLOR, COST_COLOR_GRAD };
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enum { COST_COLOR, COST_COLOR_GRAD };
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};
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class CV_EXPORTS GraphCutSeamFinder : public GraphCutSeamFinderBase, public SeamFinder
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{
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public:
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GraphCutSeamFinder(int cost_type = COST_COLOR_GRAD, float terminal_cost = 10000.f,
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GraphCutSeamFinder(int cost_type = COST_COLOR_GRAD, float terminal_cost = 10000.f,
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float bad_region_penalty = 1000.f);
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float bad_region_penalty = 1000.f);
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@ -105,6 +108,33 @@ private:
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Ptr<Impl> impl_;
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Ptr<Impl> impl_;
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};
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};
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#ifndef ANDROID
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class CV_EXPORTS GraphCutSeamFinderGpu : public GraphCutSeamFinderBase, public PairwiseSeamFinder
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{
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public:
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GraphCutSeamFinderGpu(int cost_type = COST_COLOR_GRAD, float terminal_cost = 10000.f,
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float bad_region_penalty = 1000.f)
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: cost_type_(cost_type), terminal_cost_(terminal_cost),
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bad_region_penalty_(bad_region_penalty) {}
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void find(const std::vector<cv::Mat> &src, const std::vector<cv::Point> &corners,
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std::vector<cv::Mat> &masks);
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void findInPair(size_t first, size_t second, Rect roi);
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private:
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void setGraphWeightsColor(const cv::Mat &img1, const cv::Mat &img2, const cv::Mat &mask1, const cv::Mat &mask2,
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cv::Mat &terminals, cv::Mat &leftT, cv::Mat &rightT, cv::Mat &top, cv::Mat &bottom);
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void setGraphWeightsColorGrad(const cv::Mat &img1, const cv::Mat &img2, const cv::Mat &dx1, const cv::Mat &dx2,
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const cv::Mat &dy1, const cv::Mat &dy2, const cv::Mat &mask1, const cv::Mat &mask2,
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cv::Mat &terminals, cv::Mat &leftT, cv::Mat &rightT, cv::Mat &top, cv::Mat &bottom);
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std::vector<Mat> dx_, dy_;
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int cost_type_;
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float terminal_cost_;
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float bad_region_penalty_;
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};
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#endif
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} // namespace detail
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} // namespace detail
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} // namespace cv
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} // namespace cv
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@ -42,28 +42,11 @@
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#include "precomp.hpp"
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#include "precomp.hpp"
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using namespace std;
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namespace cv {
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namespace cv {
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namespace detail {
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namespace detail {
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Ptr<SeamFinder> SeamFinder::createDefault(int type)
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{
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if (type == NO)
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return new NoSeamFinder();
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if (type == VORONOI)
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return new VoronoiSeamFinder();
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if (type == GC_COLOR)
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return new GraphCutSeamFinder(GraphCutSeamFinder::COST_COLOR);
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if (type == GC_COLOR_GRAD)
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return new GraphCutSeamFinder(GraphCutSeamFinder::COST_COLOR_GRAD);
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CV_Error(CV_StsBadArg, "unsupported seam finding method");
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return NULL;
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}
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void PairwiseSeamFinder::find(const vector<Mat> &src, const vector<Point> &corners,
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void PairwiseSeamFinder::find(const vector<Mat> &src, const vector<Point> &corners,
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vector<Mat> &masks)
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vector<Mat> &masks)
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{
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{
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LOGLN("Finding seams...");
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LOGLN("Finding seams...");
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int64 t = getTickCount();
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int64 t = getTickCount();
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@ -167,7 +150,7 @@ private:
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void GraphCutSeamFinder::Impl::find(const vector<Mat> &src, const vector<Point> &corners,
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void GraphCutSeamFinder::Impl::find(const vector<Mat> &src, const vector<Point> &corners,
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vector<Mat> &masks)
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vector<Mat> &masks)
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{
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{
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// Compute gradients
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// Compute gradients
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dx_.resize(src.size());
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dx_.resize(src.size());
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@ -198,7 +181,7 @@ void GraphCutSeamFinder::Impl::find(const vector<Mat> &src, const vector<Point>
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void GraphCutSeamFinder::Impl::setGraphWeightsColor(const Mat &img1, const Mat &img2,
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void GraphCutSeamFinder::Impl::setGraphWeightsColor(const Mat &img1, const Mat &img2,
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const Mat &mask1, const Mat &mask2, GCGraph<float> &graph)
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const Mat &mask1, const Mat &mask2, GCGraph<float> &graph)
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{
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{
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const Size img_size = img1.size();
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const Size img_size = img1.size();
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@ -407,6 +390,333 @@ void GraphCutSeamFinder::find(const vector<Mat> &src, const vector<Point> &corne
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impl_->find(src, corners, masks);
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impl_->find(src, corners, masks);
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}
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}
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#ifndef ANDROID
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void GraphCutSeamFinderGpu::find(const vector<Mat> &src, const vector<Point> &corners,
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vector<Mat> &masks)
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{
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// Compute gradients
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dx_.resize(src.size());
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dy_.resize(src.size());
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Mat dx, dy;
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for (size_t i = 0; i < src.size(); ++i)
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{
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CV_Assert(src[i].channels() == 3);
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Sobel(src[i], dx, CV_32F, 1, 0);
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Sobel(src[i], dy, CV_32F, 0, 1);
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dx_[i].create(src[i].size(), CV_32F);
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dy_[i].create(src[i].size(), CV_32F);
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for (int y = 0; y < src[i].rows; ++y)
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{
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const Point3f* dx_row = dx.ptr<Point3f>(y);
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const Point3f* dy_row = dy.ptr<Point3f>(y);
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float* dx_row_ = dx_[i].ptr<float>(y);
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float* dy_row_ = dy_[i].ptr<float>(y);
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for (int x = 0; x < src[i].cols; ++x)
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{
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dx_row_[x] = normL2(dx_row[x]);
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dy_row_[x] = normL2(dy_row[x]);
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}
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}
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}
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PairwiseSeamFinder::find(src, corners, masks);
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}
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void GraphCutSeamFinderGpu::findInPair(size_t first, size_t second, Rect roi)
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{
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Mat img1 = images_[first], img2 = images_[second];
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Mat dx1 = dx_[first], dx2 = dx_[second];
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Mat dy1 = dy_[first], dy2 = dy_[second];
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Mat mask1 = masks_[first], mask2 = masks_[second];
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Point tl1 = corners_[first], tl2 = corners_[second];
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const int gap = 10;
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Mat subimg1(roi.height + 2 * gap, roi.width + 2 * gap, CV_32FC3);
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Mat subimg2(roi.height + 2 * gap, roi.width + 2 * gap, CV_32FC3);
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Mat submask1(roi.height + 2 * gap, roi.width + 2 * gap, CV_8U);
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Mat submask2(roi.height + 2 * gap, roi.width + 2 * gap, CV_8U);
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Mat subdx1(roi.height + 2 * gap, roi.width + 2 * gap, CV_32F);
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Mat subdy1(roi.height + 2 * gap, roi.width + 2 * gap, CV_32F);
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Mat subdx2(roi.height + 2 * gap, roi.width + 2 * gap, CV_32F);
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Mat subdy2(roi.height + 2 * gap, roi.width + 2 * gap, CV_32F);
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// Cut subimages and submasks with some gap
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for (int y = -gap; y < roi.height + gap; ++y)
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{
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for (int x = -gap; x < roi.width + gap; ++x)
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{
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int y1 = roi.y - tl1.y + y;
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int x1 = roi.x - tl1.x + x;
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if (y1 >= 0 && x1 >= 0 && y1 < img1.rows && x1 < img1.cols)
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{
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subimg1.at<Point3f>(y + gap, x + gap) = img1.at<Point3f>(y1, x1);
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submask1.at<uchar>(y + gap, x + gap) = mask1.at<uchar>(y1, x1);
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subdx1.at<float>(y + gap, x + gap) = dx1.at<float>(y1, x1);
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subdy1.at<float>(y + gap, x + gap) = dy1.at<float>(y1, x1);
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}
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else
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{
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subimg1.at<Point3f>(y + gap, x + gap) = Point3f(0, 0, 0);
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submask1.at<uchar>(y + gap, x + gap) = 0;
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subdx1.at<float>(y + gap, x + gap) = 0.f;
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subdy1.at<float>(y + gap, x + gap) = 0.f;
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}
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int y2 = roi.y - tl2.y + y;
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int x2 = roi.x - tl2.x + x;
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if (y2 >= 0 && x2 >= 0 && y2 < img2.rows && x2 < img2.cols)
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{
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subimg2.at<Point3f>(y + gap, x + gap) = img2.at<Point3f>(y2, x2);
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submask2.at<uchar>(y + gap, x + gap) = mask2.at<uchar>(y2, x2);
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subdx2.at<float>(y + gap, x + gap) = dx2.at<float>(y2, x2);
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subdy2.at<float>(y + gap, x + gap) = dy2.at<float>(y2, x2);
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}
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else
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{
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subimg2.at<Point3f>(y + gap, x + gap) = Point3f(0, 0, 0);
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submask2.at<uchar>(y + gap, x + gap) = 0;
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subdx2.at<float>(y + gap, x + gap) = 0.f;
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subdy2.at<float>(y + gap, x + gap) = 0.f;
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}
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}
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}
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Mat terminals, leftT, rightT, top, bottom;
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switch (cost_type_)
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{
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case GraphCutSeamFinder::COST_COLOR:
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setGraphWeightsColor(subimg1, subimg2, submask1, submask2,
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terminals, leftT, rightT, top, bottom);
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break;
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case GraphCutSeamFinder::COST_COLOR_GRAD:
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setGraphWeightsColorGrad(subimg1, subimg2, subdx1, subdx2, subdy1, subdy2,
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submask1, submask2, terminals, leftT, rightT, top, bottom);
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break;
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default:
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CV_Error(CV_StsBadArg, "unsupported pixel similarity measure");
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}
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gpu::GpuMat terminals_d(terminals);
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gpu::GpuMat leftT_d(leftT);
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gpu::GpuMat rightT_d(rightT);
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gpu::GpuMat top_d(top);
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gpu::GpuMat bottom_d(bottom);
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gpu::GpuMat labels_d, buf_d;
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gpu::graphcut(terminals_d, leftT_d, rightT_d, top_d, bottom_d, labels_d, buf_d);
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Mat_<uchar> labels = labels_d;
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for (int y = 0; y < roi.height; ++y)
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{
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for (int x = 0; x < roi.width; ++x)
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{
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if (labels(y + gap, x + gap))
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{
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if (mask1.at<uchar>(roi.y - tl1.y + y, roi.x - tl1.x + x))
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mask2.at<uchar>(roi.y - tl2.y + y, roi.x - tl2.x + x) = 0;
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}
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else
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{
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if (mask2.at<uchar>(roi.y - tl2.y + y, roi.x - tl2.x + x))
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mask1.at<uchar>(roi.y - tl1.y + y, roi.x - tl1.x + x) = 0;
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}
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}
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}
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}
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void GraphCutSeamFinderGpu::setGraphWeightsColor(const Mat &img1, const Mat &img2, const Mat &mask1, const Mat &mask2,
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Mat &terminals, Mat &leftT, Mat &rightT, Mat &top, Mat &bottom)
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{
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const Size img_size = img1.size();
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terminals.create(img_size, CV_32S);
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leftT.create(Size(img_size.height, img_size.width), CV_32S);
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rightT.create(Size(img_size.height, img_size.width), CV_32S);
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top.create(img_size, CV_32S);
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bottom.create(img_size, CV_32S);
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Mat_<int> terminals_(terminals);
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Mat_<int> leftT_(leftT);
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Mat_<int> rightT_(rightT);
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Mat_<int> top_(top);
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Mat_<int> bottom_(bottom);
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// Set terminal weights
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for (int y = 0; y < img_size.height; ++y)
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{
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for (int x = 0; x < img_size.width; ++x)
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{
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float source = mask1.at<uchar>(y, x) ? terminal_cost_ : 0.f;
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float sink = mask2.at<uchar>(y, x) ? terminal_cost_ : 0.f;
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terminals_(y, x) = saturate_cast<int>((source - sink) * 255.f);
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}
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}
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// Set regular edge weights
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const float weight_eps = 1.f;
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for (int y = 0; y < img_size.height; ++y)
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{
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for (int x = 0; x < img_size.width; ++x)
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{
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if (x > 0)
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{
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float weight = normL2(img1.at<Point3f>(y, x - 1), img2.at<Point3f>(y, x - 1)) +
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normL2(img1.at<Point3f>(y, x), img2.at<Point3f>(y, x)) +
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weight_eps;
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if (!mask1.at<uchar>(y, x - 1) || !mask1.at<uchar>(y, x) ||
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!mask2.at<uchar>(y, x - 1) || !mask2.at<uchar>(y, x))
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weight += bad_region_penalty_;
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leftT_(x, y) = saturate_cast<int>(weight * 255.f);
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}
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else
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leftT_(x, y) = 0;
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if (x < img_size.width - 1)
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{
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float weight = normL2(img1.at<Point3f>(y, x), img2.at<Point3f>(y, x)) +
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normL2(img1.at<Point3f>(y, x + 1), img2.at<Point3f>(y, x + 1)) +
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weight_eps;
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if (!mask1.at<uchar>(y, x) || !mask1.at<uchar>(y, x + 1) ||
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!mask2.at<uchar>(y, x) || !mask2.at<uchar>(y, x + 1))
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weight += bad_region_penalty_;
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rightT_(x, y) = saturate_cast<int>(weight * 255.f);
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}
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else
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rightT_(x, y) = 0;
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if (y > 0)
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{
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float weight = normL2(img1.at<Point3f>(y - 1, x), img2.at<Point3f>(y - 1, x)) +
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normL2(img1.at<Point3f>(y, x), img2.at<Point3f>(y, x)) +
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weight_eps;
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if (!mask1.at<uchar>(y - 1, x) || !mask1.at<uchar>(y, x) ||
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!mask2.at<uchar>(y - 1, x) || !mask2.at<uchar>(y, x))
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weight += bad_region_penalty_;
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top_(y, x) = saturate_cast<int>(weight * 255.f);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
top_(y, x) = 0;
|
||||||
|
|
||||||
|
if (y < img_size.height - 1)
|
||||||
|
{
|
||||||
|
float weight = normL2(img1.at<Point3f>(y, x), img2.at<Point3f>(y, x)) +
|
||||||
|
normL2(img1.at<Point3f>(y + 1, x), img2.at<Point3f>(y + 1, x)) +
|
||||||
|
weight_eps;
|
||||||
|
if (!mask1.at<uchar>(y, x) || !mask1.at<uchar>(y + 1, x) ||
|
||||||
|
!mask2.at<uchar>(y, x) || !mask2.at<uchar>(y + 1, x))
|
||||||
|
weight += bad_region_penalty_;
|
||||||
|
bottom_(y, x) = saturate_cast<int>(weight * 255.f);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
bottom_(y, x) = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void GraphCutSeamFinderGpu::setGraphWeightsColorGrad(
|
||||||
|
const Mat &img1, const Mat &img2, const Mat &dx1, const Mat &dx2,
|
||||||
|
const Mat &dy1, const Mat &dy2, const Mat &mask1, const Mat &mask2,
|
||||||
|
Mat &terminals, Mat &leftT, Mat &rightT, Mat &top, Mat &bottom)
|
||||||
|
{
|
||||||
|
const Size img_size = img1.size();
|
||||||
|
|
||||||
|
terminals.create(img_size, CV_32S);
|
||||||
|
leftT.create(Size(img_size.height, img_size.width), CV_32S);
|
||||||
|
rightT.create(Size(img_size.height, img_size.width), CV_32S);
|
||||||
|
top.create(img_size, CV_32S);
|
||||||
|
bottom.create(img_size, CV_32S);
|
||||||
|
|
||||||
|
Mat_<int> terminals_(terminals);
|
||||||
|
Mat_<int> leftT_(leftT);
|
||||||
|
Mat_<int> rightT_(rightT);
|
||||||
|
Mat_<int> top_(top);
|
||||||
|
Mat_<int> bottom_(bottom);
|
||||||
|
|
||||||
|
// Set terminal weights
|
||||||
|
for (int y = 0; y < img_size.height; ++y)
|
||||||
|
{
|
||||||
|
for (int x = 0; x < img_size.width; ++x)
|
||||||
|
{
|
||||||
|
float source = mask1.at<uchar>(y, x) ? terminal_cost_ : 0.f;
|
||||||
|
float sink = mask2.at<uchar>(y, x) ? terminal_cost_ : 0.f;
|
||||||
|
terminals_(y, x) = saturate_cast<int>((source - sink) * 255.f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Set regular edge weights
|
||||||
|
const float weight_eps = 1.f;
|
||||||
|
for (int y = 0; y < img_size.height; ++y)
|
||||||
|
{
|
||||||
|
for (int x = 0; x < img_size.width; ++x)
|
||||||
|
{
|
||||||
|
if (x > 0)
|
||||||
|
{
|
||||||
|
float grad = dx1.at<float>(y, x - 1) + dx1.at<float>(y, x) +
|
||||||
|
dx2.at<float>(y, x - 1) + dx2.at<float>(y, x) + weight_eps;
|
||||||
|
float weight = (normL2(img1.at<Point3f>(y, x - 1), img2.at<Point3f>(y, x - 1)) +
|
||||||
|
normL2(img1.at<Point3f>(y, x), img2.at<Point3f>(y, x))) / grad +
|
||||||
|
weight_eps;
|
||||||
|
if (!mask1.at<uchar>(y, x - 1) || !mask1.at<uchar>(y, x) ||
|
||||||
|
!mask2.at<uchar>(y, x - 1) || !mask2.at<uchar>(y, x))
|
||||||
|
weight += bad_region_penalty_;
|
||||||
|
leftT_(x, y) = saturate_cast<int>(weight * 255.f);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
leftT_(x, y) = 0;
|
||||||
|
|
||||||
|
if (x < img_size.width - 1)
|
||||||
|
{
|
||||||
|
float grad = dx1.at<float>(y, x) + dx1.at<float>(y, x + 1) +
|
||||||
|
dx2.at<float>(y, x) + dx2.at<float>(y, x + 1) + weight_eps;
|
||||||
|
float weight = (normL2(img1.at<Point3f>(y, x), img2.at<Point3f>(y, x)) +
|
||||||
|
normL2(img1.at<Point3f>(y, x + 1), img2.at<Point3f>(y, x + 1))) / grad +
|
||||||
|
weight_eps;
|
||||||
|
if (!mask1.at<uchar>(y, x) || !mask1.at<uchar>(y, x + 1) ||
|
||||||
|
!mask2.at<uchar>(y, x) || !mask2.at<uchar>(y, x + 1))
|
||||||
|
weight += bad_region_penalty_;
|
||||||
|
rightT_(x, y) = saturate_cast<int>(weight * 255.f);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
rightT_(x, y) = 0;
|
||||||
|
|
||||||
|
if (y > 0)
|
||||||
|
{
|
||||||
|
float grad = dy1.at<float>(y - 1, x) + dy1.at<float>(y, x) +
|
||||||
|
dy2.at<float>(y - 1, x) + dy2.at<float>(y, x) + weight_eps;
|
||||||
|
float weight = (normL2(img1.at<Point3f>(y - 1, x), img2.at<Point3f>(y - 1, x)) +
|
||||||
|
normL2(img1.at<Point3f>(y, x), img2.at<Point3f>(y, x))) / grad +
|
||||||
|
weight_eps;
|
||||||
|
if (!mask1.at<uchar>(y - 1, x) || !mask1.at<uchar>(y, x) ||
|
||||||
|
!mask2.at<uchar>(y - 1, x) || !mask2.at<uchar>(y, x))
|
||||||
|
weight += bad_region_penalty_;
|
||||||
|
top_(y, x) = saturate_cast<int>(weight * 255.f);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
top_(y, x) = 0;
|
||||||
|
|
||||||
|
if (y < img_size.height - 1)
|
||||||
|
{
|
||||||
|
float grad = dy1.at<float>(y, x) + dy1.at<float>(y + 1, x) +
|
||||||
|
dy2.at<float>(y, x) + dy2.at<float>(y + 1, x) + weight_eps;
|
||||||
|
float weight = (normL2(img1.at<Point3f>(y, x), img2.at<Point3f>(y, x)) +
|
||||||
|
normL2(img1.at<Point3f>(y + 1, x), img2.at<Point3f>(y + 1, x))) / grad +
|
||||||
|
weight_eps;
|
||||||
|
if (!mask1.at<uchar>(y, x) || !mask1.at<uchar>(y + 1, x) ||
|
||||||
|
!mask2.at<uchar>(y, x) || !mask2.at<uchar>(y + 1, x))
|
||||||
|
weight += bad_region_penalty_;
|
||||||
|
bottom_(y, x) = saturate_cast<int>(weight * 255.f);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
bottom_(y, x) = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
} // namespace detail
|
} // namespace detail
|
||||||
} // namespace cv
|
} // namespace cv
|
||||||
|
|
||||||
|
@ -63,16 +63,17 @@ Stitcher Stitcher::createDefault(bool try_use_gpu)
|
|||||||
{
|
{
|
||||||
stitcher.setFeaturesFinder(new detail::SurfFeaturesFinderGpu());
|
stitcher.setFeaturesFinder(new detail::SurfFeaturesFinderGpu());
|
||||||
stitcher.setWarper(new SphericalWarperGpu());
|
stitcher.setWarper(new SphericalWarperGpu());
|
||||||
|
stitcher.setSeamFinder(new detail::GraphCutSeamFinderGpu());
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
#endif
|
#endif
|
||||||
{
|
{
|
||||||
stitcher.setFeaturesFinder(new detail::SurfFeaturesFinder());
|
stitcher.setFeaturesFinder(new detail::SurfFeaturesFinder());
|
||||||
stitcher.setWarper(new SphericalWarper());
|
stitcher.setWarper(new SphericalWarper());
|
||||||
|
stitcher.setSeamFinder(new detail::GraphCutSeamFinder());
|
||||||
}
|
}
|
||||||
|
|
||||||
stitcher.setExposureCompenstor(new detail::BlocksGainCompensator());
|
stitcher.setExposureCompenstor(new detail::BlocksGainCompensator());
|
||||||
stitcher.setSeamFinder(new detail::GraphCutSeamFinder());
|
|
||||||
stitcher.setBlender(new detail::MultiBandBlender(try_use_gpu));
|
stitcher.setBlender(new detail::MultiBandBlender(try_use_gpu));
|
||||||
|
|
||||||
return stitcher;
|
return stitcher;
|
||||||
|
@ -132,7 +132,7 @@ std::string save_graph_to;
|
|||||||
string warp_type = "spherical";
|
string warp_type = "spherical";
|
||||||
int expos_comp_type = ExposureCompensator::GAIN_BLOCKS;
|
int expos_comp_type = ExposureCompensator::GAIN_BLOCKS;
|
||||||
float match_conf = 0.65f;
|
float match_conf = 0.65f;
|
||||||
int seam_find_type = SeamFinder::GC_COLOR;
|
string seam_find_type = "gc_color";
|
||||||
int blend_type = Blender::MULTI_BAND;
|
int blend_type = Blender::MULTI_BAND;
|
||||||
float blend_strength = 5;
|
float blend_strength = 5;
|
||||||
string result_name = "result.jpg";
|
string result_name = "result.jpg";
|
||||||
@ -262,14 +262,11 @@ int parseCmdArgs(int argc, char** argv)
|
|||||||
}
|
}
|
||||||
else if (string(argv[i]) == "--seam")
|
else if (string(argv[i]) == "--seam")
|
||||||
{
|
{
|
||||||
if (string(argv[i + 1]) == "no")
|
if (string(argv[i + 1]) == "no" ||
|
||||||
seam_find_type = SeamFinder::NO;
|
string(argv[i + 1]) == "voronoi" ||
|
||||||
else if (string(argv[i + 1]) == "voronoi")
|
string(argv[i + 1]) == "gc_color" ||
|
||||||
seam_find_type = SeamFinder::VORONOI;
|
string(argv[i + 1]) == "gc_colorgrad")
|
||||||
else if (string(argv[i + 1]) == "gc_color")
|
seam_find_type = argv[i + 1];
|
||||||
seam_find_type = SeamFinder::GC_COLOR;
|
|
||||||
else if (string(argv[i + 1]) == "gc_colorgrad")
|
|
||||||
seam_find_type = SeamFinder::GC_COLOR_GRAD;
|
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
cout << "Bad seam finding method\n";
|
cout << "Bad seam finding method\n";
|
||||||
@ -550,7 +547,35 @@ int main(int argc, char* argv[])
|
|||||||
Ptr<ExposureCompensator> compensator = ExposureCompensator::createDefault(expos_comp_type);
|
Ptr<ExposureCompensator> compensator = ExposureCompensator::createDefault(expos_comp_type);
|
||||||
compensator->feed(corners, images_warped, masks_warped);
|
compensator->feed(corners, images_warped, masks_warped);
|
||||||
|
|
||||||
Ptr<SeamFinder> seam_finder = SeamFinder::createDefault(seam_find_type);
|
Ptr<SeamFinder> seam_finder;
|
||||||
|
if (seam_find_type == "no")
|
||||||
|
seam_finder = new detail::NoSeamFinder();
|
||||||
|
else if (seam_find_type == "voronoi")
|
||||||
|
seam_finder = new detail::VoronoiSeamFinder();
|
||||||
|
else if (seam_find_type == "gc_color")
|
||||||
|
{
|
||||||
|
#ifndef ANDROID
|
||||||
|
if (try_gpu)
|
||||||
|
seam_finder = new detail::GraphCutSeamFinderGpu(GraphCutSeamFinderBase::COST_COLOR);
|
||||||
|
else
|
||||||
|
#endif
|
||||||
|
seam_finder = new detail::GraphCutSeamFinder(GraphCutSeamFinderBase::COST_COLOR);
|
||||||
|
}
|
||||||
|
else if (seam_find_type == "gc_colorgrad")
|
||||||
|
{
|
||||||
|
#ifndef ANDROID
|
||||||
|
if (try_gpu)
|
||||||
|
seam_finder = new detail::GraphCutSeamFinderGpu(GraphCutSeamFinderBase::COST_COLOR_GRAD);
|
||||||
|
else
|
||||||
|
#endif
|
||||||
|
seam_finder = new detail::GraphCutSeamFinder(GraphCutSeamFinderBase::COST_COLOR_GRAD);
|
||||||
|
}
|
||||||
|
if (seam_finder.empty())
|
||||||
|
{
|
||||||
|
cout << "Can't create the following seam finder '" << seam_find_type << "'\n";
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
seam_finder->find(images_warped_f, corners, masks_warped);
|
seam_finder->find(images_warped_f, corners, masks_warped);
|
||||||
|
|
||||||
// Release unused memory
|
// Release unused memory
|
||||||
|
Loading…
Reference in New Issue
Block a user