added mask support to gpu norm and sum
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@@ -919,11 +919,8 @@ CV_EXPORTS void meanStdDev(const GpuMat& mtx, Scalar& mean, Scalar& stddev, GpuM
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//! supports NORM_INF, NORM_L1, NORM_L2
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//! supports all matrices except 64F
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CV_EXPORTS double norm(const GpuMat& src1, int normType=NORM_L2);
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//! computes norm of array
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//! supports NORM_INF, NORM_L1, NORM_L2
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//! supports all matrices except 64F
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CV_EXPORTS double norm(const GpuMat& src1, int normType, GpuMat& buf);
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CV_EXPORTS double norm(const GpuMat& src1, int normType, const GpuMat& mask, GpuMat& buf);
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//! computes norm of the difference between two arrays
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//! supports NORM_INF, NORM_L1, NORM_L2
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@@ -933,45 +930,33 @@ CV_EXPORTS double norm(const GpuMat& src1, const GpuMat& src2, int normType=NORM
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//! computes sum of array elements
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//! supports only single channel images
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CV_EXPORTS Scalar sum(const GpuMat& src);
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//! computes sum of array elements
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//! supports only single channel images
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CV_EXPORTS Scalar sum(const GpuMat& src, GpuMat& buf);
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CV_EXPORTS Scalar sum(const GpuMat& src, const GpuMat& mask, GpuMat& buf);
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//! computes sum of array elements absolute values
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//! supports only single channel images
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CV_EXPORTS Scalar absSum(const GpuMat& src);
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//! computes sum of array elements absolute values
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//! supports only single channel images
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CV_EXPORTS Scalar absSum(const GpuMat& src, GpuMat& buf);
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CV_EXPORTS Scalar absSum(const GpuMat& src, const GpuMat& mask, GpuMat& buf);
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//! computes squared sum of array elements
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//! supports only single channel images
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CV_EXPORTS Scalar sqrSum(const GpuMat& src);
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//! computes squared sum of array elements
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//! supports only single channel images
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CV_EXPORTS Scalar sqrSum(const GpuMat& src, GpuMat& buf);
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CV_EXPORTS Scalar sqrSum(const GpuMat& src, const GpuMat& mask, GpuMat& buf);
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//! finds global minimum and maximum array elements and returns their values
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CV_EXPORTS void minMax(const GpuMat& src, double* minVal, double* maxVal=0, const GpuMat& mask=GpuMat());
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//! finds global minimum and maximum array elements and returns their values
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CV_EXPORTS void minMax(const GpuMat& src, double* minVal, double* maxVal, const GpuMat& mask, GpuMat& buf);
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//! finds global minimum and maximum array elements and returns their values with locations
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CV_EXPORTS void minMaxLoc(const GpuMat& src, double* minVal, double* maxVal=0, Point* minLoc=0, Point* maxLoc=0,
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const GpuMat& mask=GpuMat());
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//! finds global minimum and maximum array elements and returns their values with locations
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CV_EXPORTS void minMaxLoc(const GpuMat& src, double* minVal, double* maxVal, Point* minLoc, Point* maxLoc,
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const GpuMat& mask, GpuMat& valbuf, GpuMat& locbuf);
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//! counts non-zero array elements
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CV_EXPORTS int countNonZero(const GpuMat& src);
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//! counts non-zero array elements
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CV_EXPORTS int countNonZero(const GpuMat& src, GpuMat& buf);
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//! reduces a matrix to a vector
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