Fixed fullscreen window mode on Windows.
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fd5b0c1f18
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@ -48,6 +48,16 @@
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#include "cvconfig.h"
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#include "cvconfig.h"
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#if defined WIN32 || defined _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#undef min
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#undef max
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void FillBitmapInfo( BITMAPINFO* bmi, int width, int height, int bpp, int origin );
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#endif
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#include "opencv2/highgui/highgui.hpp"
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#include "opencv2/highgui/highgui.hpp"
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#include "opencv2/highgui/highgui_c.h"
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#include "opencv2/highgui/highgui_c.h"
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#include "opencv2/imgproc/imgproc_c.h"
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#include "opencv2/imgproc/imgproc_c.h"
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@ -64,16 +74,6 @@
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#include "opencv2/highgui/highgui_tegra.hpp"
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#include "opencv2/highgui/highgui_tegra.hpp"
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#endif
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#endif
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#if defined WIN32 || defined _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#undef min
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#undef max
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void FillBitmapInfo( BITMAPINFO* bmi, int width, int height, int bpp, int origin );
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#endif
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/* Errors */
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/* Errors */
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#define HG_OK 0 /* Don't bet on it! */
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#define HG_OK 0 /* Don't bet on it! */
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#define HG_BADNAME -1 /* Bad window or file name */
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#define HG_BADNAME -1 /* Bad window or file name */
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@ -420,7 +420,7 @@ void cvSetModeWindow_W32( const char* name, double prop_value)//Yannick Verdie
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if (window->status==CV_WINDOW_FULLSCREEN && prop_value==CV_WINDOW_NORMAL)
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if (window->status==CV_WINDOW_FULLSCREEN && prop_value==CV_WINDOW_NORMAL)
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{
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{
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icvLoadWindowPos(window->name,position );
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icvLoadWindowPos(window->name,position );
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SetWindowLongPtr(window->frame, GWL_STYLE, dwStyle | WS_CAPTION);
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SetWindowLongPtr(window->frame, GWL_STYLE, dwStyle | WS_CAPTION | WS_THICKFRAME);
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SetWindowPos(window->frame, HWND_TOP, position.x, position.y , position.width,position.height, SWP_NOZORDER | SWP_FRAMECHANGED);
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SetWindowPos(window->frame, HWND_TOP, position.x, position.y , position.width,position.height, SWP_NOZORDER | SWP_FRAMECHANGED);
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window->status=CV_WINDOW_NORMAL;
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window->status=CV_WINDOW_NORMAL;
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@ -447,7 +447,7 @@ void cvSetModeWindow_W32( const char* name, double prop_value)//Yannick Verdie
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//fullscreen
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//fullscreen
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position.x=mi.rcMonitor.left;position.y=mi.rcMonitor.top;
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position.x=mi.rcMonitor.left;position.y=mi.rcMonitor.top;
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position.width=mi.rcMonitor.right - mi.rcMonitor.left;position.height=mi.rcMonitor.bottom - mi.rcMonitor.top;
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position.width=mi.rcMonitor.right - mi.rcMonitor.left;position.height=mi.rcMonitor.bottom - mi.rcMonitor.top;
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SetWindowLongPtr(window->frame, GWL_STYLE, dwStyle & ~WS_CAPTION);
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SetWindowLongPtr(window->frame, GWL_STYLE, dwStyle & ~WS_CAPTION & ~WS_THICKFRAME);
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SetWindowPos(window->frame, HWND_TOP, position.x, position.y , position.width,position.height, SWP_NOZORDER | SWP_FRAMECHANGED);
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SetWindowPos(window->frame, HWND_TOP, position.x, position.y , position.width,position.height, SWP_NOZORDER | SWP_FRAMECHANGED);
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window->status=CV_WINDOW_FULLSCREEN;
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window->status=CV_WINDOW_FULLSCREEN;
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