fixed more "shadow" warnings
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@@ -98,17 +98,17 @@ namespace cv { namespace gpu { namespace device
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using namespace ::cv::gpu::device;
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cv::gpu::HOGDescriptor::HOGDescriptor(Size win_size, Size block_size, Size block_stride, Size cell_size,
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int nbins, double win_sigma, double threshold_L2hys, bool gamma_correction, int nlevels)
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: win_size(win_size),
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block_size(block_size),
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block_stride(block_stride),
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cell_size(cell_size),
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nbins(nbins),
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win_sigma(win_sigma),
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threshold_L2hys(threshold_L2hys),
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gamma_correction(gamma_correction),
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nlevels(nlevels)
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cv::gpu::HOGDescriptor::HOGDescriptor(Size win_size_, Size block_size_, Size block_stride_, Size cell_size_,
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int nbins_, double win_sigma_, double threshold_L2hys_, bool gamma_correction_, int nlevels_)
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: win_size(win_size_),
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block_size(block_size_),
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block_stride(block_stride_),
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cell_size(cell_size_),
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nbins(nbins_),
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win_sigma(win_sigma_),
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threshold_L2hys(threshold_L2hys_),
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gamma_correction(gamma_correction_),
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nlevels(nlevels_)
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{
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CV_Assert((win_size.width - block_size.width ) % block_stride.width == 0 &&
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(win_size.height - block_size.height) % block_stride.height == 0);
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@@ -149,9 +149,9 @@ bool cv::gpu::HOGDescriptor::checkDetectorSize() const
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return detector_size == 0 || detector_size == descriptor_size || detector_size == descriptor_size + 1;
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}
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void cv::gpu::HOGDescriptor::setSVMDetector(const vector<float>& detector)
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void cv::gpu::HOGDescriptor::setSVMDetector(const vector<float>& _detector)
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{
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std::vector<float> detector_reordered(detector.size());
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std::vector<float> detector_reordered(_detector.size());
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size_t block_hist_size = getBlockHistogramSize();
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cv::Size blocks_per_img = numPartsWithin(win_size, block_size, block_stride);
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@@ -159,7 +159,7 @@ void cv::gpu::HOGDescriptor::setSVMDetector(const vector<float>& detector)
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for (int i = 0; i < blocks_per_img.height; ++i)
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for (int j = 0; j < blocks_per_img.width; ++j)
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{
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const float* src = &detector[0] + (j * blocks_per_img.height + i) * block_hist_size;
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const float* src = &_detector[0] + (j * blocks_per_img.height + i) * block_hist_size;
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float* dst = &detector_reordered[0] + (i * blocks_per_img.width + j) * block_hist_size;
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for (size_t k = 0; k < block_hist_size; ++k)
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dst[k] = src[k];
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@@ -168,7 +168,7 @@ void cv::gpu::HOGDescriptor::setSVMDetector(const vector<float>& detector)
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this->detector.upload(Mat(detector_reordered).reshape(1, 1));
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size_t descriptor_size = getDescriptorSize();
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free_coef = detector.size() > descriptor_size ? detector[descriptor_size] : 0;
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free_coef = _detector.size() > descriptor_size ? _detector[descriptor_size] : 0;
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CV_Assert(checkDetectorSize());
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}
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@@ -190,24 +190,24 @@ cv::gpu::GpuMat cv::gpu::HOGDescriptor::getBuffer(int rows, int cols, int type,
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}
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void cv::gpu::HOGDescriptor::computeGradient(const GpuMat& img, GpuMat& grad, GpuMat& qangle)
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void cv::gpu::HOGDescriptor::computeGradient(const GpuMat& img, GpuMat& _grad, GpuMat& _qangle)
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{
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CV_Assert(img.type() == CV_8UC1 || img.type() == CV_8UC4);
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// grad.create(img.size(), CV_32FC2);
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grad = getBuffer(img.size(), CV_32FC2, grad_buf);
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_grad = getBuffer(img.size(), CV_32FC2, grad_buf);
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// qangle.create(img.size(), CV_8UC2);
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qangle = getBuffer(img.size(), CV_8UC2, qangle_buf);
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_qangle = getBuffer(img.size(), CV_8UC2, qangle_buf);
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float angleScale = (float)(nbins / CV_PI);
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switch (img.type())
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{
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case CV_8UC1:
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hog::compute_gradients_8UC1(nbins, img.rows, img.cols, img, angleScale, grad, qangle, gamma_correction);
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hog::compute_gradients_8UC1(nbins, img.rows, img.cols, img, angleScale, _grad, _qangle, gamma_correction);
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break;
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case CV_8UC4:
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hog::compute_gradients_8UC4(nbins, img.rows, img.cols, img, angleScale, grad, qangle, gamma_correction);
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hog::compute_gradients_8UC4(nbins, img.rows, img.cols, img, angleScale, _grad, _qangle, gamma_correction);
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break;
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}
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}
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@@ -323,8 +323,8 @@ void cv::gpu::HOGDescriptor::detectMultiScale(const GpuMat& img, vector<Rect>& f
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for (size_t i = 0; i < level_scale.size(); i++)
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{
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double scale = level_scale[i];
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Size sz(cvRound(img.cols / scale), cvRound(img.rows / scale));
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double _scale = level_scale[i];
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Size sz(cvRound(img.cols / _scale), cvRound(img.rows / _scale));
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GpuMat smaller_img;
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if (sz == img.size())
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