added dedicated <modname>_init.cpp files with initModule_<modname>() functions and all the relevant structures; made BackgroundSubtractorMOG/MOG2 derivatives from Algorithm; cleaned up MOG2 implementation and made it multi-threaded.
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@@ -3365,6 +3365,7 @@ typedef struct CvGaussBGModel
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CvGaussBGStatModelParams params;
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CvGaussBGPoint* g_point;
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int countFrames;
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void* mog;
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} CvGaussBGModel;
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