added CUDA_DISABLER preprocessor commands

This commit is contained in:
Anatoly Baksheev
2012-10-01 22:37:20 +04:00
parent 46874d40df
commit 55b1d7c097
112 changed files with 376 additions and 81 deletions

View File

@@ -70,7 +70,7 @@ using namespace cv::gpu;
#else
#define throw_nogl CV_Error(CV_OpenGlNotSupported, "OpenGL context doesn't exist")
#ifndef HAVE_CUDA
#if !defined HAVE_CUDA || defined(CUDA_DISABLER)
#define throw_nocuda CV_Error(CV_GpuNotSupported, "The library is compiled without CUDA support")
#else
#if defined(__GNUC__)
@@ -162,7 +162,7 @@ void icvSetOpenGlFuncTab(const CvOpenGlFuncTab* tab)
void cv::gpu::setGlDevice(int device)
{
#ifndef HAVE_CUDA
#if !defined HAVE_CUDA || defined(CUDA_DISABLER)
(void)device;
throw_nocuda;
#else
@@ -538,7 +538,7 @@ cv::GlBuffer::GlBuffer(InputArray mat_, Usage _usage) : rows_(0), cols_(0), type
if (kind == _InputArray::GPU_MAT)
{
#ifndef HAVE_CUDA
#if !defined HAVE_CUDA || defined(CUDA_DISABLER)
throw_nocuda;
#else
GpuMat d_mat = mat_.getGpuMat();
@@ -609,7 +609,7 @@ void cv::GlBuffer::copyFrom(InputArray mat_)
}
case _InputArray::GPU_MAT:
{
#ifndef HAVE_CUDA
#if !defined HAVE_CUDA || defined(CUDA_DISABLER)
throw_nocuda;
#else
GpuMat d_mat = mat_.getGpuMat();
@@ -670,7 +670,7 @@ GpuMat cv::GlBuffer::mapDevice()
throw_nogl;
return GpuMat();
#else
#ifndef HAVE_CUDA
#if !defined HAVE_CUDA || defined(CUDA_DISABLER)
throw_nocuda;
return GpuMat();
#else
@@ -684,7 +684,7 @@ void cv::GlBuffer::unmapDevice()
#ifndef HAVE_OPENGL
throw_nogl;
#else
#ifndef HAVE_CUDA
#if !defined HAVE_CUDA || defined(CUDA_DISABLER)
throw_nocuda;
#else
impl_->unmapDevice();
@@ -976,7 +976,7 @@ cv::GlTexture::GlTexture(InputArray mat_, bool bgra) : rows_(0), cols_(0), type_
}
case _InputArray::GPU_MAT:
{
#ifndef HAVE_CUDA
#if !defined HAVE_CUDA || defined(CUDA_DISABLER)
throw_nocuda;
#else
GpuMat d_mat = mat_.getGpuMat();
@@ -1056,7 +1056,7 @@ void cv::GlTexture::copyFrom(InputArray mat_, bool bgra)
}
case _InputArray::GPU_MAT:
{
#ifndef HAVE_CUDA
#if !defined HAVE_CUDA || defined(CUDA_DISABLER)
throw_nocuda;
#else
GpuMat d_mat = mat_.getGpuMat();