renamed gpu headers (made it more consistent)

This commit is contained in:
Vladislav Vinogradov
2013-05-30 11:23:18 +04:00
parent 6c253a41c2
commit 4c9773d55f
38 changed files with 61 additions and 54 deletions

View File

@@ -45,7 +45,7 @@
#include <stdexcept>
#include "opencv2/core.hpp"
#include "opencv2/core/gpumat.hpp"
#include "opencv2/core/gpu.hpp"
#include "opencv2/highgui.hpp"
#include "opencv2/imgproc.hpp"
#include "opencv2/ts.hpp"

View File

@@ -42,7 +42,7 @@
#include "precomp.hpp"
#include "opencv2/ts/gpu_perf.hpp"
#include "opencv2/core/gpumat.hpp"
#include "opencv2/core/gpu.hpp"
#ifdef HAVE_CUDA
#include <cuda_runtime.h>

View File

@@ -1,7 +1,7 @@
#include "precomp.hpp"
#ifdef HAVE_CUDA
#include "opencv2/core/gpumat.hpp"
#include "opencv2/core/gpu.hpp"
#endif
#ifdef ANDROID
@@ -72,10 +72,6 @@ static void setCurrentThreadAffinityMask(int mask)
}
#endif
#ifdef HAVE_CUDA
# include <opencv2/core/gpumat.hpp>
#endif
namespace {
class PerfEnvironment: public ::testing::Environment