refactored gpu BruteForceMather (made it similar to BFMatcher)
This commit is contained in:
@@ -48,37 +48,37 @@ using namespace std;
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#if !defined (HAVE_CUDA)
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cv::gpu::BruteForceMatcher_GPU_base::BruteForceMatcher_GPU_base(DistType) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::add(const vector<GpuMat>&) { throw_nogpu(); }
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const vector<GpuMat>& cv::gpu::BruteForceMatcher_GPU_base::getTrainDescriptors() const { throw_nogpu(); return trainDescCollection; }
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void cv::gpu::BruteForceMatcher_GPU_base::clear() { throw_nogpu(); }
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bool cv::gpu::BruteForceMatcher_GPU_base::empty() const { throw_nogpu(); return true; }
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bool cv::gpu::BruteForceMatcher_GPU_base::isMaskSupported() const { throw_nogpu(); return true; }
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void cv::gpu::BruteForceMatcher_GPU_base::matchSingle(const GpuMat&, const GpuMat&, GpuMat&, GpuMat&, const GpuMat&, Stream&) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::matchDownload(const GpuMat&, const GpuMat&, vector<DMatch>&) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::matchConvert(const Mat&, const Mat&, vector<DMatch>&) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::match(const GpuMat&, const GpuMat&, vector<DMatch>&, const GpuMat&) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::makeGpuCollection(GpuMat&, GpuMat&, const vector<GpuMat>&) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::matchCollection(const GpuMat&, const GpuMat&, GpuMat&, GpuMat&, GpuMat&, const GpuMat&, Stream&) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::matchDownload(const GpuMat&, const GpuMat&, const GpuMat&, vector<DMatch>&) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::matchConvert(const Mat&, const Mat&, const Mat&, vector<DMatch>&) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::match(const GpuMat&, vector<DMatch>&, const vector<GpuMat>&) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::knnMatchSingle(const GpuMat&, const GpuMat&, GpuMat&, GpuMat&, GpuMat&, int, const GpuMat&, Stream&) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::knnMatchDownload(const GpuMat&, const GpuMat&, vector< vector<DMatch> >&, bool) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::knnMatchConvert(const Mat&, const Mat&, vector< vector<DMatch> >&, bool) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::knnMatch(const GpuMat&, const GpuMat&, vector< vector<DMatch> >&, int, const GpuMat&, bool) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::knnMatch2Collection(const GpuMat&, const GpuMat&, GpuMat&, GpuMat&, GpuMat&, const GpuMat&, Stream&) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::knnMatch2Download(const GpuMat&, const GpuMat&, const GpuMat&, vector< vector<DMatch> >&, bool) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::knnMatch2Convert(const Mat&, const Mat&, const Mat&, vector< vector<DMatch> >&, bool) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::knnMatch(const GpuMat&, vector< vector<DMatch> >&, int, const vector<GpuMat>&, bool) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchSingle(const GpuMat&, const GpuMat&, GpuMat&, GpuMat&, GpuMat&, float, const GpuMat&, Stream&) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchDownload(const GpuMat&, const GpuMat&, const GpuMat&, vector< vector<DMatch> >&, bool) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchConvert(const Mat&, const Mat&, const Mat&, vector< vector<DMatch> >&, bool) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatch(const GpuMat&, const GpuMat&, vector< vector<DMatch> >&, float, const GpuMat&, bool) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchCollection(const GpuMat&, GpuMat&, GpuMat&, GpuMat&, GpuMat&, float, const vector<GpuMat>&, Stream&) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchDownload(const GpuMat&, const GpuMat&, const GpuMat&, const GpuMat&, vector< vector<DMatch> >&, bool) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchConvert(const Mat&, const Mat&, const Mat&, const Mat&, vector< vector<DMatch> >&, bool) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatch(const GpuMat&, vector< vector<DMatch> >&, float, const vector<GpuMat>&, bool) { throw_nogpu(); }
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cv::gpu::BFMatcher_GPU::BFMatcher_GPU(int) { throw_nogpu(); }
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void cv::gpu::BFMatcher_GPU::add(const vector<GpuMat>&) { throw_nogpu(); }
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const vector<GpuMat>& cv::gpu::BFMatcher_GPU::getTrainDescriptors() const { throw_nogpu(); return trainDescCollection; }
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void cv::gpu::BFMatcher_GPU::clear() { throw_nogpu(); }
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bool cv::gpu::BFMatcher_GPU::empty() const { throw_nogpu(); return true; }
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bool cv::gpu::BFMatcher_GPU::isMaskSupported() const { throw_nogpu(); return true; }
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void cv::gpu::BFMatcher_GPU::matchSingle(const GpuMat&, const GpuMat&, GpuMat&, GpuMat&, const GpuMat&, Stream&) { throw_nogpu(); }
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void cv::gpu::BFMatcher_GPU::matchDownload(const GpuMat&, const GpuMat&, vector<DMatch>&) { throw_nogpu(); }
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void cv::gpu::BFMatcher_GPU::matchConvert(const Mat&, const Mat&, vector<DMatch>&) { throw_nogpu(); }
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void cv::gpu::BFMatcher_GPU::match(const GpuMat&, const GpuMat&, vector<DMatch>&, const GpuMat&) { throw_nogpu(); }
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void cv::gpu::BFMatcher_GPU::makeGpuCollection(GpuMat&, GpuMat&, const vector<GpuMat>&) { throw_nogpu(); }
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void cv::gpu::BFMatcher_GPU::matchCollection(const GpuMat&, const GpuMat&, GpuMat&, GpuMat&, GpuMat&, const GpuMat&, Stream&) { throw_nogpu(); }
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void cv::gpu::BFMatcher_GPU::matchDownload(const GpuMat&, const GpuMat&, const GpuMat&, vector<DMatch>&) { throw_nogpu(); }
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void cv::gpu::BFMatcher_GPU::matchConvert(const Mat&, const Mat&, const Mat&, vector<DMatch>&) { throw_nogpu(); }
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void cv::gpu::BFMatcher_GPU::match(const GpuMat&, vector<DMatch>&, const vector<GpuMat>&) { throw_nogpu(); }
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void cv::gpu::BFMatcher_GPU::knnMatchSingle(const GpuMat&, const GpuMat&, GpuMat&, GpuMat&, GpuMat&, int, const GpuMat&, Stream&) { throw_nogpu(); }
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void cv::gpu::BFMatcher_GPU::knnMatchDownload(const GpuMat&, const GpuMat&, vector< vector<DMatch> >&, bool) { throw_nogpu(); }
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void cv::gpu::BFMatcher_GPU::knnMatchConvert(const Mat&, const Mat&, vector< vector<DMatch> >&, bool) { throw_nogpu(); }
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void cv::gpu::BFMatcher_GPU::knnMatch(const GpuMat&, const GpuMat&, vector< vector<DMatch> >&, int, const GpuMat&, bool) { throw_nogpu(); }
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void cv::gpu::BFMatcher_GPU::knnMatch2Collection(const GpuMat&, const GpuMat&, GpuMat&, GpuMat&, GpuMat&, const GpuMat&, Stream&) { throw_nogpu(); }
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void cv::gpu::BFMatcher_GPU::knnMatch2Download(const GpuMat&, const GpuMat&, const GpuMat&, vector< vector<DMatch> >&, bool) { throw_nogpu(); }
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void cv::gpu::BFMatcher_GPU::knnMatch2Convert(const Mat&, const Mat&, const Mat&, vector< vector<DMatch> >&, bool) { throw_nogpu(); }
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void cv::gpu::BFMatcher_GPU::knnMatch(const GpuMat&, vector< vector<DMatch> >&, int, const vector<GpuMat>&, bool) { throw_nogpu(); }
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void cv::gpu::BFMatcher_GPU::radiusMatchSingle(const GpuMat&, const GpuMat&, GpuMat&, GpuMat&, GpuMat&, float, const GpuMat&, Stream&) { throw_nogpu(); }
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void cv::gpu::BFMatcher_GPU::radiusMatchDownload(const GpuMat&, const GpuMat&, const GpuMat&, vector< vector<DMatch> >&, bool) { throw_nogpu(); }
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void cv::gpu::BFMatcher_GPU::radiusMatchConvert(const Mat&, const Mat&, const Mat&, vector< vector<DMatch> >&, bool) { throw_nogpu(); }
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void cv::gpu::BFMatcher_GPU::radiusMatch(const GpuMat&, const GpuMat&, vector< vector<DMatch> >&, float, const GpuMat&, bool) { throw_nogpu(); }
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void cv::gpu::BFMatcher_GPU::radiusMatchCollection(const GpuMat&, GpuMat&, GpuMat&, GpuMat&, GpuMat&, float, const vector<GpuMat>&, Stream&) { throw_nogpu(); }
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void cv::gpu::BFMatcher_GPU::radiusMatchDownload(const GpuMat&, const GpuMat&, const GpuMat&, const GpuMat&, vector< vector<DMatch> >&, bool) { throw_nogpu(); }
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void cv::gpu::BFMatcher_GPU::radiusMatchConvert(const Mat&, const Mat&, const Mat&, const Mat&, vector< vector<DMatch> >&, bool) { throw_nogpu(); }
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void cv::gpu::BFMatcher_GPU::radiusMatch(const GpuMat&, vector< vector<DMatch> >&, float, const vector<GpuMat>&, bool) { throw_nogpu(); }
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#else /* !defined (HAVE_CUDA) */
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@@ -159,31 +159,31 @@ namespace cv { namespace gpu { namespace device
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////////////////////////////////////////////////////////////////////
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// Train collection
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cv::gpu::BruteForceMatcher_GPU_base::BruteForceMatcher_GPU_base(DistType distType_) : distType(distType_)
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cv::gpu::BFMatcher_GPU::BFMatcher_GPU(int norm_) : norm(norm_)
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{
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}
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void cv::gpu::BruteForceMatcher_GPU_base::add(const vector<GpuMat>& descCollection)
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void cv::gpu::BFMatcher_GPU::add(const vector<GpuMat>& descCollection)
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{
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trainDescCollection.insert(trainDescCollection.end(), descCollection.begin(), descCollection.end());
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}
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const vector<GpuMat>& cv::gpu::BruteForceMatcher_GPU_base::getTrainDescriptors() const
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const vector<GpuMat>& cv::gpu::BFMatcher_GPU::getTrainDescriptors() const
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{
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return trainDescCollection;
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}
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void cv::gpu::BruteForceMatcher_GPU_base::clear()
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void cv::gpu::BFMatcher_GPU::clear()
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{
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trainDescCollection.clear();
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}
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bool cv::gpu::BruteForceMatcher_GPU_base::empty() const
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bool cv::gpu::BFMatcher_GPU::empty() const
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{
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return trainDescCollection.empty();
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}
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bool cv::gpu::BruteForceMatcher_GPU_base::isMaskSupported() const
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bool cv::gpu::BFMatcher_GPU::isMaskSupported() const
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{
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return true;
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}
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@@ -191,47 +191,51 @@ bool cv::gpu::BruteForceMatcher_GPU_base::isMaskSupported() const
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////////////////////////////////////////////////////////////////////
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// Match
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void cv::gpu::BruteForceMatcher_GPU_base::matchSingle(const GpuMat& query, const GpuMat& train,
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void cv::gpu::BFMatcher_GPU::matchSingle(const GpuMat& query, const GpuMat& train,
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GpuMat& trainIdx, GpuMat& distance,
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const GpuMat& mask, Stream& stream)
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{
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if (query.empty() || train.empty())
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return;
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using namespace ::cv::gpu::device::bf_match;
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using namespace cv::gpu::device::bf_match;
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typedef void (*caller_t)(const DevMem2Db& query, const DevMem2Db& train, const DevMem2Db& mask,
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const DevMem2Di& trainIdx, const DevMem2Df& distance,
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int cc, cudaStream_t stream);
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static const caller_t callers[3][6] =
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static const caller_t callersL1[] =
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{
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{
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matchL1_gpu<unsigned char>, 0/*matchL1_gpu<signed char>*/,
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matchL1_gpu<unsigned short>, matchL1_gpu<short>,
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matchL1_gpu<int>, matchL1_gpu<float>
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},
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{
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0/*matchL2_gpu<unsigned char>*/, 0/*matchL2_gpu<signed char>*/,
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0/*matchL2_gpu<unsigned short>*/, 0/*matchL2_gpu<short>*/,
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0/*matchL2_gpu<int>*/, matchL2_gpu<float>
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},
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{
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matchHamming_gpu<unsigned char>, 0/*matchHamming_gpu<signed char>*/,
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matchHamming_gpu<unsigned short>, 0/*matchHamming_gpu<short>*/,
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matchHamming_gpu<int>, 0/*matchHamming_gpu<float>*/
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}
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matchL1_gpu<unsigned char>, 0/*matchL1_gpu<signed char>*/,
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matchL1_gpu<unsigned short>, matchL1_gpu<short>,
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matchL1_gpu<int>, matchL1_gpu<float>
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};
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static const caller_t callersL2[] =
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{
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0/*matchL2_gpu<unsigned char>*/, 0/*matchL2_gpu<signed char>*/,
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0/*matchL2_gpu<unsigned short>*/, 0/*matchL2_gpu<short>*/,
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0/*matchL2_gpu<int>*/, matchL2_gpu<float>
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};
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static const caller_t callersHamming[] =
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{
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matchHamming_gpu<unsigned char>, 0/*matchHamming_gpu<signed char>*/,
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matchHamming_gpu<unsigned short>, 0/*matchHamming_gpu<short>*/,
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matchHamming_gpu<int>, 0/*matchHamming_gpu<float>*/
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};
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CV_Assert(query.channels() == 1 && query.depth() < CV_64F);
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CV_Assert(train.cols == query.cols && train.type() == query.type());
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CV_Assert(norm == NORM_L1 || norm == NORM_L2 || norm == NORM_HAMMING);
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const caller_t* callers = norm == NORM_L1 ? callersL1 : norm == NORM_L2 ? callersL2 : callersHamming;
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const int nQuery = query.rows;
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ensureSizeIsEnough(1, nQuery, CV_32S, trainIdx);
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ensureSizeIsEnough(1, nQuery, CV_32F, distance);
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caller_t func = callers[distType][query.depth()];
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caller_t func = callers[query.depth()];
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CV_Assert(func != 0);
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DeviceInfo info;
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@@ -240,7 +244,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::matchSingle(const GpuMat& query, const
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func(query, train, mask, trainIdx, distance, cc, StreamAccessor::getStream(stream));
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}
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void cv::gpu::BruteForceMatcher_GPU_base::matchDownload(const GpuMat& trainIdx, const GpuMat& distance, vector<DMatch>& matches)
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void cv::gpu::BFMatcher_GPU::matchDownload(const GpuMat& trainIdx, const GpuMat& distance, vector<DMatch>& matches)
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{
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if (trainIdx.empty() || distance.empty())
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return;
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@@ -251,7 +255,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::matchDownload(const GpuMat& trainIdx,
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matchConvert(trainIdxCPU, distanceCPU, matches);
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}
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void cv::gpu::BruteForceMatcher_GPU_base::matchConvert(const Mat& trainIdx, const Mat& distance, vector<DMatch>& matches)
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void cv::gpu::BFMatcher_GPU::matchConvert(const Mat& trainIdx, const Mat& distance, vector<DMatch>& matches)
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{
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if (trainIdx.empty() || distance.empty())
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return;
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@@ -281,7 +285,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::matchConvert(const Mat& trainIdx, cons
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}
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}
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void cv::gpu::BruteForceMatcher_GPU_base::match(const GpuMat& query, const GpuMat& train,
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void cv::gpu::BFMatcher_GPU::match(const GpuMat& query, const GpuMat& train,
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vector<DMatch>& matches, const GpuMat& mask)
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{
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GpuMat trainIdx, distance;
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@@ -289,7 +293,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::match(const GpuMat& query, const GpuMa
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matchDownload(trainIdx, distance, matches);
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}
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void cv::gpu::BruteForceMatcher_GPU_base::makeGpuCollection(GpuMat& trainCollection, GpuMat& maskCollection,
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void cv::gpu::BFMatcher_GPU::makeGpuCollection(GpuMat& trainCollection, GpuMat& maskCollection,
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const vector<GpuMat>& masks)
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{
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if (empty())
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@@ -333,39 +337,42 @@ void cv::gpu::BruteForceMatcher_GPU_base::makeGpuCollection(GpuMat& trainCollect
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}
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}
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void cv::gpu::BruteForceMatcher_GPU_base::matchCollection(const GpuMat& query, const GpuMat& trainCollection,
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void cv::gpu::BFMatcher_GPU::matchCollection(const GpuMat& query, const GpuMat& trainCollection,
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GpuMat& trainIdx, GpuMat& imgIdx, GpuMat& distance,
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const GpuMat& masks, Stream& stream)
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{
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if (query.empty() || trainCollection.empty())
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return;
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using namespace ::cv::gpu::device::bf_match;
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using namespace cv::gpu::device::bf_match;
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typedef void (*caller_t)(const DevMem2Db& query, const DevMem2Db& trains, const DevMem2D_<PtrStepb>& masks,
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const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance,
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int cc, cudaStream_t stream);
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static const caller_t callers[3][6] =
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static const caller_t callersL1[] =
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{
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{
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matchL1_gpu<unsigned char>, 0/*matchL1_gpu<signed char>*/,
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matchL1_gpu<unsigned short>, matchL1_gpu<short>,
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matchL1_gpu<int>, matchL1_gpu<float>
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},
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{
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0/*matchL2_gpu<unsigned char>*/, 0/*matchL2_gpu<signed char>*/,
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0/*matchL2_gpu<unsigned short>*/, 0/*matchL2_gpu<short>*/,
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0/*matchL2_gpu<int>*/, matchL2_gpu<float>
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},
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{
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matchHamming_gpu<unsigned char>, 0/*matchHamming_gpu<signed char>*/,
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matchHamming_gpu<unsigned short>, 0/*matchHamming_gpu<short>*/,
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matchHamming_gpu<int>, 0/*matchHamming_gpu<float>*/
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}
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matchL1_gpu<unsigned char>, 0/*matchL1_gpu<signed char>*/,
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matchL1_gpu<unsigned short>, matchL1_gpu<short>,
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matchL1_gpu<int>, matchL1_gpu<float>
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};
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static const caller_t callersL2[] =
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{
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0/*matchL2_gpu<unsigned char>*/, 0/*matchL2_gpu<signed char>*/,
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0/*matchL2_gpu<unsigned short>*/, 0/*matchL2_gpu<short>*/,
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0/*matchL2_gpu<int>*/, matchL2_gpu<float>
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};
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static const caller_t callersHamming[] =
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{
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matchHamming_gpu<unsigned char>, 0/*matchHamming_gpu<signed char>*/,
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matchHamming_gpu<unsigned short>, 0/*matchHamming_gpu<short>*/,
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matchHamming_gpu<int>, 0/*matchHamming_gpu<float>*/
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};
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CV_Assert(query.channels() == 1 && query.depth() < CV_64F);
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CV_Assert(norm == NORM_L1 || norm == NORM_L2 || norm == NORM_HAMMING);
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const caller_t* callers = norm == NORM_L1 ? callersL1 : norm == NORM_L2 ? callersL2 : callersHamming;
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const int nQuery = query.rows;
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@@ -373,7 +380,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::matchCollection(const GpuMat& query, c
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ensureSizeIsEnough(1, nQuery, CV_32S, imgIdx);
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ensureSizeIsEnough(1, nQuery, CV_32F, distance);
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caller_t func = callers[distType][query.depth()];
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caller_t func = callers[query.depth()];
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CV_Assert(func != 0);
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DeviceInfo info;
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@@ -382,7 +389,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::matchCollection(const GpuMat& query, c
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func(query, trainCollection, masks, trainIdx, imgIdx, distance, cc, StreamAccessor::getStream(stream));
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}
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|
||||
void cv::gpu::BruteForceMatcher_GPU_base::matchDownload(const GpuMat& trainIdx, const GpuMat& imgIdx, const GpuMat& distance, vector<DMatch>& matches)
|
||||
void cv::gpu::BFMatcher_GPU::matchDownload(const GpuMat& trainIdx, const GpuMat& imgIdx, const GpuMat& distance, vector<DMatch>& matches)
|
||||
{
|
||||
if (trainIdx.empty() || imgIdx.empty() || distance.empty())
|
||||
return;
|
||||
@@ -394,7 +401,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::matchDownload(const GpuMat& trainIdx,
|
||||
matchConvert(trainIdxCPU, imgIdxCPU, distanceCPU, matches);
|
||||
}
|
||||
|
||||
void cv::gpu::BruteForceMatcher_GPU_base::matchConvert(const Mat& trainIdx, const Mat& imgIdx, const Mat& distance, std::vector<DMatch>& matches)
|
||||
void cv::gpu::BFMatcher_GPU::matchConvert(const Mat& trainIdx, const Mat& imgIdx, const Mat& distance, std::vector<DMatch>& matches)
|
||||
{
|
||||
if (trainIdx.empty() || imgIdx.empty() || distance.empty())
|
||||
return;
|
||||
@@ -428,7 +435,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::matchConvert(const Mat& trainIdx, cons
|
||||
}
|
||||
}
|
||||
|
||||
void cv::gpu::BruteForceMatcher_GPU_base::match(const GpuMat& query, vector<DMatch>& matches, const vector<GpuMat>& masks)
|
||||
void cv::gpu::BFMatcher_GPU::match(const GpuMat& query, vector<DMatch>& matches, const vector<GpuMat>& masks)
|
||||
{
|
||||
GpuMat trainCollection;
|
||||
GpuMat maskCollection;
|
||||
@@ -444,40 +451,43 @@ void cv::gpu::BruteForceMatcher_GPU_base::match(const GpuMat& query, vector<DMat
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// KnnMatch
|
||||
|
||||
void cv::gpu::BruteForceMatcher_GPU_base::knnMatchSingle(const GpuMat& query, const GpuMat& train,
|
||||
void cv::gpu::BFMatcher_GPU::knnMatchSingle(const GpuMat& query, const GpuMat& train,
|
||||
GpuMat& trainIdx, GpuMat& distance, GpuMat& allDist, int k,
|
||||
const GpuMat& mask, Stream& stream)
|
||||
{
|
||||
if (query.empty() || train.empty())
|
||||
return;
|
||||
|
||||
using namespace ::cv::gpu::device::bf_knnmatch;
|
||||
using namespace cv::gpu::device::bf_knnmatch;
|
||||
|
||||
typedef void (*caller_t)(const DevMem2Db& query, const DevMem2Db& train, int k, const DevMem2Db& mask,
|
||||
const DevMem2Db& trainIdx, const DevMem2Db& distance, const DevMem2Df& allDist,
|
||||
int cc, cudaStream_t stream);
|
||||
|
||||
static const caller_t callers[3][6] =
|
||||
static const caller_t callersL1[] =
|
||||
{
|
||||
{
|
||||
matchL1_gpu<unsigned char>, 0/*matchL1_gpu<signed char>*/,
|
||||
matchL1_gpu<unsigned short>, matchL1_gpu<short>,
|
||||
matchL1_gpu<int>, matchL1_gpu<float>
|
||||
},
|
||||
{
|
||||
0/*matchL2_gpu<unsigned char>*/, 0/*matchL2_gpu<signed char>*/,
|
||||
0/*matchL2_gpu<unsigned short>*/, 0/*matchL2_gpu<short>*/,
|
||||
0/*matchL2_gpu<int>*/, matchL2_gpu<float>
|
||||
},
|
||||
{
|
||||
matchHamming_gpu<unsigned char>, 0/*matchHamming_gpu<signed char>*/,
|
||||
matchHamming_gpu<unsigned short>, 0/*matchHamming_gpu<short>*/,
|
||||
matchHamming_gpu<int>, 0/*matchHamming_gpu<float>*/
|
||||
}
|
||||
matchL1_gpu<unsigned char>, 0/*matchL1_gpu<signed char>*/,
|
||||
matchL1_gpu<unsigned short>, matchL1_gpu<short>,
|
||||
matchL1_gpu<int>, matchL1_gpu<float>
|
||||
};
|
||||
static const caller_t callersL2[] =
|
||||
{
|
||||
0/*matchL2_gpu<unsigned char>*/, 0/*matchL2_gpu<signed char>*/,
|
||||
0/*matchL2_gpu<unsigned short>*/, 0/*matchL2_gpu<short>*/,
|
||||
0/*matchL2_gpu<int>*/, matchL2_gpu<float>
|
||||
};
|
||||
static const caller_t callersHamming[] =
|
||||
{
|
||||
matchHamming_gpu<unsigned char>, 0/*matchHamming_gpu<signed char>*/,
|
||||
matchHamming_gpu<unsigned short>, 0/*matchHamming_gpu<short>*/,
|
||||
matchHamming_gpu<int>, 0/*matchHamming_gpu<float>*/
|
||||
};
|
||||
|
||||
CV_Assert(query.channels() == 1 && query.depth() < CV_64F);
|
||||
CV_Assert(train.type() == query.type() && train.cols == query.cols);
|
||||
CV_Assert(norm == NORM_L1 || norm == NORM_L2 || norm == NORM_HAMMING);
|
||||
|
||||
const caller_t* callers = norm == NORM_L1 ? callersL1 : norm == NORM_L2 ? callersL2 : callersHamming;
|
||||
|
||||
const int nQuery = query.rows;
|
||||
const int nTrain = train.rows;
|
||||
@@ -499,7 +509,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::knnMatchSingle(const GpuMat& query, co
|
||||
else
|
||||
trainIdx.setTo(Scalar::all(-1));
|
||||
|
||||
caller_t func = callers[distType][query.depth()];
|
||||
caller_t func = callers[query.depth()];
|
||||
CV_Assert(func != 0);
|
||||
|
||||
DeviceInfo info;
|
||||
@@ -508,7 +518,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::knnMatchSingle(const GpuMat& query, co
|
||||
func(query, train, k, mask, trainIdx, distance, allDist, cc, StreamAccessor::getStream(stream));
|
||||
}
|
||||
|
||||
void cv::gpu::BruteForceMatcher_GPU_base::knnMatchDownload(const GpuMat& trainIdx, const GpuMat& distance,
|
||||
void cv::gpu::BFMatcher_GPU::knnMatchDownload(const GpuMat& trainIdx, const GpuMat& distance,
|
||||
vector< vector<DMatch> >& matches, bool compactResult)
|
||||
{
|
||||
if (trainIdx.empty() || distance.empty())
|
||||
@@ -520,7 +530,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::knnMatchDownload(const GpuMat& trainId
|
||||
knnMatchConvert(trainIdxCPU, distanceCPU, matches, compactResult);
|
||||
}
|
||||
|
||||
void cv::gpu::BruteForceMatcher_GPU_base::knnMatchConvert(const Mat& trainIdx, const Mat& distance,
|
||||
void cv::gpu::BFMatcher_GPU::knnMatchConvert(const Mat& trainIdx, const Mat& distance,
|
||||
vector< vector<DMatch> >& matches, bool compactResult)
|
||||
{
|
||||
if (trainIdx.empty() || distance.empty())
|
||||
@@ -565,7 +575,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::knnMatchConvert(const Mat& trainIdx, c
|
||||
}
|
||||
}
|
||||
|
||||
void cv::gpu::BruteForceMatcher_GPU_base::knnMatch(const GpuMat& query, const GpuMat& train,
|
||||
void cv::gpu::BFMatcher_GPU::knnMatch(const GpuMat& query, const GpuMat& train,
|
||||
vector< vector<DMatch> >& matches, int k, const GpuMat& mask, bool compactResult)
|
||||
{
|
||||
GpuMat trainIdx, distance, allDist;
|
||||
@@ -573,39 +583,42 @@ void cv::gpu::BruteForceMatcher_GPU_base::knnMatch(const GpuMat& query, const Gp
|
||||
knnMatchDownload(trainIdx, distance, matches, compactResult);
|
||||
}
|
||||
|
||||
void cv::gpu::BruteForceMatcher_GPU_base::knnMatch2Collection(const GpuMat& query, const GpuMat& trainCollection,
|
||||
void cv::gpu::BFMatcher_GPU::knnMatch2Collection(const GpuMat& query, const GpuMat& trainCollection,
|
||||
GpuMat& trainIdx, GpuMat& imgIdx, GpuMat& distance,
|
||||
const GpuMat& maskCollection, Stream& stream)
|
||||
{
|
||||
if (query.empty() || trainCollection.empty())
|
||||
return;
|
||||
|
||||
using namespace ::cv::gpu::device::bf_knnmatch;
|
||||
using namespace cv::gpu::device::bf_knnmatch;
|
||||
|
||||
typedef void (*caller_t)(const DevMem2Db& query, const DevMem2Db& trains, const DevMem2D_<PtrStepb>& masks,
|
||||
const DevMem2Db& trainIdx, const DevMem2Db& imgIdx, const DevMem2Db& distance,
|
||||
int cc, cudaStream_t stream);
|
||||
|
||||
static const caller_t callers[3][6] =
|
||||
static const caller_t callersL1[] =
|
||||
{
|
||||
{
|
||||
match2L1_gpu<unsigned char>, 0/*match2L1_gpu<signed char>*/,
|
||||
match2L1_gpu<unsigned short>, match2L1_gpu<short>,
|
||||
match2L1_gpu<int>, match2L1_gpu<float>
|
||||
},
|
||||
{
|
||||
0/*match2L2_gpu<unsigned char>*/, 0/*match2L2_gpu<signed char>*/,
|
||||
0/*match2L2_gpu<unsigned short>*/, 0/*match2L2_gpu<short>*/,
|
||||
0/*match2L2_gpu<int>*/, match2L2_gpu<float>
|
||||
},
|
||||
{
|
||||
match2Hamming_gpu<unsigned char>, 0/*match2Hamming_gpu<signed char>*/,
|
||||
match2Hamming_gpu<unsigned short>, 0/*match2Hamming_gpu<short>*/,
|
||||
match2Hamming_gpu<int>, 0/*match2Hamming_gpu<float>*/
|
||||
}
|
||||
match2L1_gpu<unsigned char>, 0/*match2L1_gpu<signed char>*/,
|
||||
match2L1_gpu<unsigned short>, match2L1_gpu<short>,
|
||||
match2L1_gpu<int>, match2L1_gpu<float>
|
||||
};
|
||||
static const caller_t callersL2[] =
|
||||
{
|
||||
0/*match2L2_gpu<unsigned char>*/, 0/*match2L2_gpu<signed char>*/,
|
||||
0/*match2L2_gpu<unsigned short>*/, 0/*match2L2_gpu<short>*/,
|
||||
0/*match2L2_gpu<int>*/, match2L2_gpu<float>
|
||||
};
|
||||
static const caller_t callersHamming[] =
|
||||
{
|
||||
match2Hamming_gpu<unsigned char>, 0/*match2Hamming_gpu<signed char>*/,
|
||||
match2Hamming_gpu<unsigned short>, 0/*match2Hamming_gpu<short>*/,
|
||||
match2Hamming_gpu<int>, 0/*match2Hamming_gpu<float>*/
|
||||
};
|
||||
|
||||
CV_Assert(query.channels() == 1 && query.depth() < CV_64F);
|
||||
CV_Assert(norm == NORM_L1 || norm == NORM_L2 || norm == NORM_HAMMING);
|
||||
|
||||
const caller_t* callers = norm == NORM_L1 ? callersL1 : norm == NORM_L2 ? callersL2 : callersHamming;
|
||||
|
||||
const int nQuery = query.rows;
|
||||
|
||||
@@ -618,7 +631,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::knnMatch2Collection(const GpuMat& quer
|
||||
else
|
||||
trainIdx.setTo(Scalar::all(-1));
|
||||
|
||||
caller_t func = callers[distType][query.depth()];
|
||||
caller_t func = callers[query.depth()];
|
||||
CV_Assert(func != 0);
|
||||
|
||||
DeviceInfo info;
|
||||
@@ -627,7 +640,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::knnMatch2Collection(const GpuMat& quer
|
||||
func(query, trainCollection, maskCollection, trainIdx, imgIdx, distance, cc, StreamAccessor::getStream(stream));
|
||||
}
|
||||
|
||||
void cv::gpu::BruteForceMatcher_GPU_base::knnMatch2Download(const GpuMat& trainIdx, const GpuMat& imgIdx, const GpuMat& distance,
|
||||
void cv::gpu::BFMatcher_GPU::knnMatch2Download(const GpuMat& trainIdx, const GpuMat& imgIdx, const GpuMat& distance,
|
||||
vector< vector<DMatch> >& matches, bool compactResult)
|
||||
{
|
||||
if (trainIdx.empty() || imgIdx.empty() || distance.empty())
|
||||
@@ -640,7 +653,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::knnMatch2Download(const GpuMat& trainI
|
||||
knnMatch2Convert(trainIdxCPU, imgIdxCPU, distanceCPU, matches, compactResult);
|
||||
}
|
||||
|
||||
void cv::gpu::BruteForceMatcher_GPU_base::knnMatch2Convert(const Mat& trainIdx, const Mat& imgIdx, const Mat& distance,
|
||||
void cv::gpu::BFMatcher_GPU::knnMatch2Convert(const Mat& trainIdx, const Mat& imgIdx, const Mat& distance,
|
||||
vector< vector<DMatch> >& matches, bool compactResult)
|
||||
{
|
||||
if (trainIdx.empty() || imgIdx.empty() || distance.empty())
|
||||
@@ -696,7 +709,7 @@ namespace
|
||||
};
|
||||
}
|
||||
|
||||
void cv::gpu::BruteForceMatcher_GPU_base::knnMatch(const GpuMat& query, vector< vector<DMatch> >& matches, int k,
|
||||
void cv::gpu::BFMatcher_GPU::knnMatch(const GpuMat& query, vector< vector<DMatch> >& matches, int k,
|
||||
const vector<GpuMat>& masks, bool compactResult)
|
||||
{
|
||||
if (k == 2)
|
||||
@@ -754,7 +767,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::knnMatch(const GpuMat& query, vector<
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// RadiusMatch
|
||||
|
||||
void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchSingle(const GpuMat& query, const GpuMat& train,
|
||||
void cv::gpu::BFMatcher_GPU::radiusMatchSingle(const GpuMat& query, const GpuMat& train,
|
||||
GpuMat& trainIdx, GpuMat& distance, GpuMat& nMatches, float maxDistance,
|
||||
const GpuMat& mask, Stream& stream)
|
||||
{
|
||||
@@ -767,23 +780,23 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchSingle(const GpuMat& query,
|
||||
const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches,
|
||||
int cc, cudaStream_t stream);
|
||||
|
||||
static const caller_t callers[3][6] =
|
||||
static const caller_t callersL1[] =
|
||||
{
|
||||
{
|
||||
matchL1_gpu<unsigned char>, 0/*matchL1_gpu<signed char>*/,
|
||||
matchL1_gpu<unsigned short>, matchL1_gpu<short>,
|
||||
matchL1_gpu<int>, matchL1_gpu<float>
|
||||
},
|
||||
{
|
||||
0/*matchL2_gpu<unsigned char>*/, 0/*matchL2_gpu<signed char>*/,
|
||||
0/*matchL2_gpu<unsigned short>*/, 0/*matchL2_gpu<short>*/,
|
||||
0/*matchL2_gpu<int>*/, matchL2_gpu<float>
|
||||
},
|
||||
{
|
||||
matchHamming_gpu<unsigned char>, 0/*matchHamming_gpu<signed char>*/,
|
||||
matchHamming_gpu<unsigned short>, 0/*matchHamming_gpu<short>*/,
|
||||
matchHamming_gpu<int>, 0/*matchHamming_gpu<float>*/
|
||||
}
|
||||
matchL1_gpu<unsigned char>, 0/*matchL1_gpu<signed char>*/,
|
||||
matchL1_gpu<unsigned short>, matchL1_gpu<short>,
|
||||
matchL1_gpu<int>, matchL1_gpu<float>
|
||||
};
|
||||
static const caller_t callersL2[] =
|
||||
{
|
||||
0/*matchL2_gpu<unsigned char>*/, 0/*matchL2_gpu<signed char>*/,
|
||||
0/*matchL2_gpu<unsigned short>*/, 0/*matchL2_gpu<short>*/,
|
||||
0/*matchL2_gpu<int>*/, matchL2_gpu<float>
|
||||
};
|
||||
static const caller_t callersHamming[] =
|
||||
{
|
||||
matchHamming_gpu<unsigned char>, 0/*matchHamming_gpu<signed char>*/,
|
||||
matchHamming_gpu<unsigned short>, 0/*matchHamming_gpu<short>*/,
|
||||
matchHamming_gpu<int>, 0/*matchHamming_gpu<float>*/
|
||||
};
|
||||
|
||||
DeviceInfo info;
|
||||
@@ -798,6 +811,9 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchSingle(const GpuMat& query,
|
||||
CV_Assert(query.channels() == 1 && query.depth() < CV_64F);
|
||||
CV_Assert(train.type() == query.type() && train.cols == query.cols);
|
||||
CV_Assert(trainIdx.empty() || (trainIdx.rows == nQuery && trainIdx.size() == distance.size()));
|
||||
CV_Assert(norm == NORM_L1 || norm == NORM_L2 || norm == NORM_HAMMING);
|
||||
|
||||
const caller_t* callers = norm == NORM_L1 ? callersL1 : norm == NORM_L2 ? callersL2 : callersHamming;
|
||||
|
||||
ensureSizeIsEnough(1, nQuery, CV_32SC1, nMatches);
|
||||
if (trainIdx.empty())
|
||||
@@ -811,13 +827,13 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchSingle(const GpuMat& query,
|
||||
else
|
||||
nMatches.setTo(Scalar::all(0));
|
||||
|
||||
caller_t func = callers[distType][query.depth()];
|
||||
caller_t func = callers[query.depth()];
|
||||
CV_Assert(func != 0);
|
||||
|
||||
func(query, train, maxDistance, mask, trainIdx, distance, nMatches, cc, StreamAccessor::getStream(stream));
|
||||
}
|
||||
|
||||
void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchDownload(const GpuMat& trainIdx, const GpuMat& distance, const GpuMat& nMatches,
|
||||
void cv::gpu::BFMatcher_GPU::radiusMatchDownload(const GpuMat& trainIdx, const GpuMat& distance, const GpuMat& nMatches,
|
||||
vector< vector<DMatch> >& matches, bool compactResult)
|
||||
{
|
||||
if (trainIdx.empty() || distance.empty() || nMatches.empty())
|
||||
@@ -830,7 +846,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchDownload(const GpuMat& trai
|
||||
radiusMatchConvert(trainIdxCPU, distanceCPU, nMatchesCPU, matches, compactResult);
|
||||
}
|
||||
|
||||
void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchConvert(const Mat& trainIdx, const Mat& distance, const Mat& nMatches,
|
||||
void cv::gpu::BFMatcher_GPU::radiusMatchConvert(const Mat& trainIdx, const Mat& distance, const Mat& nMatches,
|
||||
vector< vector<DMatch> >& matches, bool compactResult)
|
||||
{
|
||||
if (trainIdx.empty() || distance.empty() || nMatches.empty())
|
||||
@@ -879,7 +895,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchConvert(const Mat& trainIdx
|
||||
}
|
||||
}
|
||||
|
||||
void cv::gpu::BruteForceMatcher_GPU_base::radiusMatch(const GpuMat& query, const GpuMat& train,
|
||||
void cv::gpu::BFMatcher_GPU::radiusMatch(const GpuMat& query, const GpuMat& train,
|
||||
vector< vector<DMatch> >& matches, float maxDistance, const GpuMat& mask, bool compactResult)
|
||||
{
|
||||
GpuMat trainIdx, distance, nMatches;
|
||||
@@ -887,7 +903,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatch(const GpuMat& query, const
|
||||
radiusMatchDownload(trainIdx, distance, nMatches, matches, compactResult);
|
||||
}
|
||||
|
||||
void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchCollection(const GpuMat& query, GpuMat& trainIdx, GpuMat& imgIdx, GpuMat& distance, GpuMat& nMatches,
|
||||
void cv::gpu::BFMatcher_GPU::radiusMatchCollection(const GpuMat& query, GpuMat& trainIdx, GpuMat& imgIdx, GpuMat& distance, GpuMat& nMatches,
|
||||
float maxDistance, const vector<GpuMat>& masks, Stream& stream)
|
||||
{
|
||||
if (query.empty() || empty())
|
||||
@@ -899,23 +915,23 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchCollection(const GpuMat& qu
|
||||
const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance, const DevMem2D_<unsigned int>& nMatches,
|
||||
int cc, cudaStream_t stream);
|
||||
|
||||
static const caller_t callers[3][6] =
|
||||
static const caller_t callersL1[] =
|
||||
{
|
||||
{
|
||||
matchL1_gpu<unsigned char>, 0/*matchL1_gpu<signed char>*/,
|
||||
matchL1_gpu<unsigned short>, matchL1_gpu<short>,
|
||||
matchL1_gpu<int>, matchL1_gpu<float>
|
||||
},
|
||||
{
|
||||
0/*matchL2_gpu<unsigned char>*/, 0/*matchL2_gpu<signed char>*/,
|
||||
0/*matchL2_gpu<unsigned short>*/, 0/*matchL2_gpu<short>*/,
|
||||
0/*matchL2_gpu<int>*/, matchL2_gpu<float>
|
||||
},
|
||||
{
|
||||
matchHamming_gpu<unsigned char>, 0/*matchHamming_gpu<signed char>*/,
|
||||
matchHamming_gpu<unsigned short>, 0/*matchHamming_gpu<short>*/,
|
||||
matchHamming_gpu<int>, 0/*matchHamming_gpu<float>*/
|
||||
}
|
||||
matchL1_gpu<unsigned char>, 0/*matchL1_gpu<signed char>*/,
|
||||
matchL1_gpu<unsigned short>, matchL1_gpu<short>,
|
||||
matchL1_gpu<int>, matchL1_gpu<float>
|
||||
};
|
||||
static const caller_t callersL2[] =
|
||||
{
|
||||
0/*matchL2_gpu<unsigned char>*/, 0/*matchL2_gpu<signed char>*/,
|
||||
0/*matchL2_gpu<unsigned short>*/, 0/*matchL2_gpu<short>*/,
|
||||
0/*matchL2_gpu<int>*/, matchL2_gpu<float>
|
||||
};
|
||||
static const caller_t callersHamming[] =
|
||||
{
|
||||
matchHamming_gpu<unsigned char>, 0/*matchHamming_gpu<signed char>*/,
|
||||
matchHamming_gpu<unsigned short>, 0/*matchHamming_gpu<short>*/,
|
||||
matchHamming_gpu<int>, 0/*matchHamming_gpu<float>*/
|
||||
};
|
||||
|
||||
DeviceInfo info;
|
||||
@@ -928,6 +944,9 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchCollection(const GpuMat& qu
|
||||
|
||||
CV_Assert(query.channels() == 1 && query.depth() < CV_64F);
|
||||
CV_Assert(trainIdx.empty() || (trainIdx.rows == nQuery && trainIdx.size() == distance.size() && trainIdx.size() == imgIdx.size()));
|
||||
CV_Assert(norm == NORM_L1 || norm == NORM_L2 || norm == NORM_HAMMING);
|
||||
|
||||
const caller_t* callers = norm == NORM_L1 ? callersL1 : norm == NORM_L2 ? callersL2 : callersHamming;
|
||||
|
||||
ensureSizeIsEnough(1, nQuery, CV_32SC1, nMatches);
|
||||
if (trainIdx.empty())
|
||||
@@ -942,7 +961,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchCollection(const GpuMat& qu
|
||||
else
|
||||
nMatches.setTo(Scalar::all(0));
|
||||
|
||||
caller_t func = callers[distType][query.depth()];
|
||||
caller_t func = callers[query.depth()];
|
||||
CV_Assert(func != 0);
|
||||
|
||||
vector<DevMem2Db> trains_(trainDescCollection.begin(), trainDescCollection.end());
|
||||
@@ -952,7 +971,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchCollection(const GpuMat& qu
|
||||
trainIdx, imgIdx, distance, nMatches, cc, StreamAccessor::getStream(stream));
|
||||
}
|
||||
|
||||
void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchDownload(const GpuMat& trainIdx, const GpuMat& imgIdx, const GpuMat& distance, const GpuMat& nMatches,
|
||||
void cv::gpu::BFMatcher_GPU::radiusMatchDownload(const GpuMat& trainIdx, const GpuMat& imgIdx, const GpuMat& distance, const GpuMat& nMatches,
|
||||
vector< vector<DMatch> >& matches, bool compactResult)
|
||||
{
|
||||
if (trainIdx.empty() || imgIdx.empty() || distance.empty() || nMatches.empty())
|
||||
@@ -966,7 +985,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchDownload(const GpuMat& trai
|
||||
radiusMatchConvert(trainIdxCPU, imgIdxCPU, distanceCPU, nMatchesCPU, matches, compactResult);
|
||||
}
|
||||
|
||||
void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchConvert(const Mat& trainIdx, const Mat& imgIdx, const Mat& distance, const Mat& nMatches,
|
||||
void cv::gpu::BFMatcher_GPU::radiusMatchConvert(const Mat& trainIdx, const Mat& imgIdx, const Mat& distance, const Mat& nMatches,
|
||||
vector< vector<DMatch> >& matches, bool compactResult)
|
||||
{
|
||||
if (trainIdx.empty() || imgIdx.empty() || distance.empty() || nMatches.empty())
|
||||
@@ -1018,7 +1037,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchConvert(const Mat& trainIdx
|
||||
}
|
||||
}
|
||||
|
||||
void cv::gpu::BruteForceMatcher_GPU_base::radiusMatch(const GpuMat& query, vector< vector<DMatch> >& matches,
|
||||
void cv::gpu::BFMatcher_GPU::radiusMatch(const GpuMat& query, vector< vector<DMatch> >& matches,
|
||||
float maxDistance, const vector<GpuMat>& masks, bool compactResult)
|
||||
{
|
||||
GpuMat trainIdx, imgIdx, distance, nMatches;
|
||||
|
Reference in New Issue
Block a user